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John Hurliman 45dc4e0a54 * Added a sanity check to GetScriptAssemblies() and GetScriptStates() for the case where no scripting engine is enabled 15 жил өмнө
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Hypergrid c0beeb929e * Fixes http://opensimulator.org/mantis/view.php?id=4225 15 жил өмнө
Scripting 4b75353cbf Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon 15 жил өмнө
Serialization ee205e7e81 Formatting cleanup. 15 жил өмнө
Tests c893761319 * Unregister event handlers in LLUDPServer when a client logs out and disconnects 15 жил өмнө
Types 8e3dd64282 Removed an innefficent List.Contains lookup from UpdateQueue 15 жил өмнө
AnimationSet.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 жил өмнө
AsyncSceneObjectGroupDeleter.cs 89d23a1fa2 Revert "Rewrote parts of the code that were double-locking different objects. This is about half of the code base reviewed." 15 жил өмнө
AvatarAnimations.cs ee205e7e81 Formatting cleanup. 15 жил өмнө
BinBVHAnimation.cs ee205e7e81 Formatting cleanup. 15 жил өмнө
Border.cs 606e831ff5 Formatting cleanup. 15 жил өмнө
Cardinals.cs 56ddd6828c Add copyright headers. Formatting cleanup. 15 жил өмнө
EntityBase.cs d6301db382 Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization of EntityBase.Rotation * Removed SceneObjectGroup.GroupRotation and added overrides for Scale/Rotation/Velocity" 15 жил өмнө
EntityManager.cs 142008121e * Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This avoids .NET remoting and a managed->unmanaged->managed jump. Overall, a night and day performance difference 15 жил өмнө
EventManager.cs ee205e7e81 Formatting cleanup. 15 жил өмнө
RegionStatsHandler.cs 6878b26b0d Merge branch 'diva-textures-osgrid' 15 жил өмнө
ReturnInfo.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 жил өмнө
Scene.Inventory.cs 142008121e * Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This avoids .NET remoting and a managed->unmanaged->managed jump. Overall, a night and day performance difference 15 жил өмнө
Scene.PacketHandlers.cs 23a334b9f5 * Rewrote ClientManager to remove Lindenisms from OpenSim core, improve performance by removing locks, and replace LLUDPClientCollection 15 жил өмнө
Scene.Permissions.cs ee205e7e81 Formatting cleanup. 15 жил өмнө
Scene.cs bd03cbd815 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into prioritization 15 жил өмнө
SceneBase.cs c893761319 * Unregister event handlers in LLUDPServer when a client logs out and disconnects 15 жил өмнө
SceneCommunicationService.cs 2432cc607e Neighbours cache working. 15 жил өмнө
SceneGraph.cs 142008121e * Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This avoids .NET remoting and a managed->unmanaged->managed jump. Overall, a night and day performance difference 15 жил өмнө
SceneManager.cs 31d8cec0f8 Merge branch 'master' into diva-textures 15 жил өмнө
SceneObjectGroup.Inventory.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 жил өмнө
SceneObjectGroup.cs 142008121e * Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This avoids .NET remoting and a managed->unmanaged->managed jump. Overall, a night and day performance difference 15 жил өмнө
SceneObjectPart.cs 233e16b99c * Rewrote the methods that build ObjectUpdate and ImprovedTerseObjectUpdate packets to fill in the data more accurately and avoid allocating memory that is immediately thrown away 15 жил өмнө
SceneObjectPartInventory.cs 45dc4e0a54 * Added a sanity check to GetScriptAssemblies() and GetScriptStates() for the case where no scripting engine is enabled 15 жил өмнө
ScenePresence.cs 1833c69568 * Removed the unused m_agentUpdates collection and some extra work that was being done for AgentUpdate packets 15 жил өмнө
SceneViewer.cs 4b75353cbf Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon 15 жил өмнө
SimStatsReporter.cs ee205e7e81 Formatting cleanup. 15 жил өмнө
TerrainChannel.cs 387e9f7a7f * Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) 15 жил өмнө
TerrainUtil.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 жил өмнө
UndoState.cs fa786c480b Reading GroupPosition, but setting OffsetPosition in undo doesnt' seem right. 15 жил өмнө
UuidGatherer.cs ee205e7e81 Formatting cleanup. 15 жил өмнө