UbitUmarov f79ebcc10f oops better really to the upper case version 3 anni fa
..
AssetLoader 6978181075 Robust: allow Library assets to override old ones, so they can be updated easily from the xml files keeping same id (left FSAssets out) 6 anni fa
Client 73222e4dd4 fix IClientIPEndpoint broken by justin long ago.. but stop using it 7 anni fa
Console df29d687ae write a newline at end 3 anni fa
Monitoring 567418d7cd start JonEngines without any thread, first job enq will add it 3 anni fa
Serialization 489849ed8d SanitizeXml() save a few ns 3 anni fa
Servers c289030858 robust: change detection of option logfile 3 anni fa
ServiceAuth b16abc8166 Massive tab and trailing space cleanup 7 anni fa
Tests 8d2b502393 missing file 4 anni fa
AgentCircuitData.cs 482c51a42a cosmetics 4 anni fa
AgentCircuitManager.cs 0ee1e3b2d9 several changes to land handling. Landchannel.cs is just a wrrapper for landmanagementmodule, so let module be it and ignore all code on landchannel.cs, to remove one day; make parcel fakeID more a thing (it is our actual parcel ID. proper globalID cannot be sent to viewers, because HG, etc. 3 anni fa
AgentUpdateArgs.cs 9278a9a9dd http reusecontext is obsolete 6 anni fa
Animation.cs fe72b54652 cosmetics 4 anni fa
AnimationSet.cs 21b71ff1d8 partial mantis 8219; on creating or updating items (animationsets, wearables) that reference assets, and user does not have permissions on those, abort and warn, instead of silent invalition of the references to those assets, creating a broken item 7 anni fa
AssemblyInfo.cs ab12a14279 Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore. 8 anni fa
AssetBase.cs b69d84cd4c assetbase: comment out log messages 3 anni fa
AssetLandmark.cs e33cedfd42 HG Landmarks now working. 13 anni fa
AssetPermissions.cs f931c0a868 Minor: may avoid crashes of sims that still don't have this configuration section. 11 anni fa
AssetRequestToClient.cs b16abc8166 Massive tab and trailing space cleanup 7 anni fa
AuthenticateResponse.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 anni fa
AvatarAppearance.cs 873b3b0af6 do not store HUDs on appearence notecards 4 anni fa
AvatarAttachment.cs 944a785a32 now i can login on win .net4.8, but just a little drop on a large (broken) OSD ocean. some of this changes are actually good even on good JIT. Failure seems to be on same code pattern, but same points seem to vary with each JIT compilation, sometimes work, others don't, others always fail, etc 4 anni fa
AvatarPickerAvatar.cs 0a85d1d767 minor:comments 15 anni fa
AvatarPickerReplyAgentDataArgs.cs 0a85d1d767 minor:comments 15 anni fa
AvatarPickerReplyDataArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 15 anni fa
AvatarWearable.cs 9d6c996570 extent supported number of avatar textures/bakes/wearables, tell viewers about it on lludp RegionHandShake; propagate agenthover; block teleports/crossings based on worn wearables and peer version; 4 anni fa
AvatarWearingArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 15 anni fa
BasicDOSProtector.cs b16abc8166 Massive tab and trailing space cleanup 7 anni fa
Cache.cs 22c7450363 fix cache.cs (used on parcels info) 6 anni fa
CachedTextureEventArg.cs 33aaa40bee Adds an event and a method so that handling of the CachedTexture 11 anni fa
CapsUtil.cs b16abc8166 Massive tab and trailing space cleanup 7 anni fa
ChatTypeEnum.cs 877a78ce91 change chattype on llRegionSayTo when sending to avatar viewer only. 5 anni fa
ChildAgentDataUpdate.cs fe72b54652 cosmetics 4 anni fa
CircularBuffer.cs b16abc8166 Massive tab and trailing space cleanup 7 anni fa
ClientInfo.cs d9a300fa8e some cleanup.. remove some stats that only some do look at once on a lifetime 7 anni fa
ClientManager.cs a78eceec61 cosmetics 3 anni fa
ColliderData.cs a6b27a7aa4 Add a link number field to ColliderArgs 9 anni fa
ConfigSettings.cs 39de7614ec Remove legacy sqlite lines added internally by OpenSimulator to the [Startup] section. 10 anni fa
ConfigurationMember.cs 0fd17c08ae Massive console refactor. Greatly simplify interface. 4 anni fa
ConfigurationOption.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 anni fa
Constants.cs a0d0bbacb2 move servicesGodAgentID to Constants.cs 3 anni fa
Crc32.cs 1e3cb82756 move some sharable items out of Xmute to Framework; add another test mutelistmodule, ignore it 6 anni fa
Culture.cs eb5fe57a17 more use of simpler xml encoder on inventory fetch, plus other cosmetics 5 anni fa
CustomTypes.cs 80f3e8edbc Fix stupid stuff. 9 anni fa
DAMap.cs b16abc8166 Massive tab and trailing space cleanup 7 anni fa
DOMap.cs b16abc8166 Massive tab and trailing space cleanup 7 anni fa
DoubleDictionaryThreadAbortSafe.cs fb54ca39d1 cosmetics ( i hope) 3 anni fa
EntityTransferContext.cs 944a785a32 now i can login on win .net4.8, but just a little drop on a large (broken) OSD ocean. some of this changes are actually good even on good JIT. Failure seems to be on same code pattern, but same points seem to vary with each JIT compilation, sometimes work, others don't, others always fail, etc 4 anni fa
EstateBan.cs 6b868f8682 i do not not store banTime as DateTime, fix the EstateBan decoder 4 anni fa
EstateSettings.cs f708b413a1 more to go 4 anni fa
EventData.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 anni fa
ExpiringCacheOS.cs 20695be8cd several changes to simulatorfeatures, special url ones. Centralize those on scene gridinfo. Do host and dns checks, etc. Grid can override local settings, but currently same old mess. Grid login and info fecth should happen before loading anything in scene, specially modules 3 anni fa
ExpiringKey.cs 2fbd14722d change usermanagement user homeurl verification and local grid detection, using new GridInfo and OSHHTPHost 3 anni fa
ExtraPhysicsData.cs e5beb480ea Partial port of Avination's support for the new physics parameters. 11 anni fa
FriendListItem.cs 5908b8ed7c Change a member of the friendslist module to better reflect the client side 14 anni fa
GridInfo.cs 9d0d82ab6e split usermanagement adduser into simpler per case methods 3 anni fa
GridInstantMessage.cs b16abc8166 Massive tab and trailing space cleanup 7 anni fa
GroupData.cs 87fe96ae2c replace recent IModule.GetGroup() with better GetGroupRecord(string name) 14 anni fa
IAssetCache.cs 9db6109430 other missing file 3 anni fa
IAssetLoader.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 anni fa
IClientAPI.cs 864b14126a udp updates: remove a intermediat struct; move files around so clean solution before pull, or pull on clean folder 3 anni fa
ICommandConsole.cs 69e12f537f test: try handle cntr-c another way 3 anni fa
IConsole.cs 7939974d92 try to fix console AGAIN 4 anni fa
IGenericConfig.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 anni fa
ILandChannel.cs c8cb8a376b ok it is GetLandObjectClippedXY 3 anni fa
ILandObject.cs 0ee1e3b2d9 several changes to land handling. Landchannel.cs is just a wrrapper for landmanagementmodule, so let module be it and ignore all code on landchannel.cs, to remove one day; make parcel fakeID more a thing (it is our actual parcel ID. proper globalID cannot be sent to viewers, because HG, etc. 3 anni fa
IMoneyModule.cs 0bbe7bab7b add new funtion bool MoveMoney(UUID fromUser, UUID toUser, int amount, MoneyTransactionType type, string text). this should be called async allowing time for money module to process it. If returns true, the transation did sucess, so if its use was to pay something, the payed item/service must be provided without fail, otherwise another method is needed so a refund is possible 7 anni fa
IPeople.cs 4b91a93389 missing file 3 anni fa
IPlugin.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 anni fa
IPrimCounts.cs b16abc8166 Massive tab and trailing space cleanup 7 anni fa
IRegionCreator.cs 808e4a847a Update svn properties, add copyright headers, minor formatting cleanup. 15 anni fa
IRegistryCore.cs b16abc8166 Massive tab and trailing space cleanup 7 anni fa
IScene.cs b16abc8166 Massive tab and trailing space cleanup 7 anni fa
ISceneAgent.cs b32b104996 some more changes on objects sending 5 anni fa
ISceneEntity.cs f9137c923b Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object. 12 anni fa
ISceneObject.cs 2b9f0647de Fix a regression where objects crossing regions in the same simulator (on their own or as attachments) with AppDomainLoading = false would create the new state in the source region area rather than the dest. 9 anni fa
InventoryCollection.cs eb5fe57a17 more use of simpler xml encoder on inventory fetch, plus other cosmetics 5 anni fa
InventoryFolderBase.cs 959872315f WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum. 9 anni fa
InventoryFolderImpl.cs b16abc8166 Massive tab and trailing space cleanup 7 anni fa
InventoryItemBase.cs c7d61737fb make use of some of those on inventory caps; fix some set of sp osutf8 fields 3 anni fa
InventoryNodeBase.cs f4db2f4b93 clean up; CODE SEEMS USABLE AGAIN 3 anni fa
LLSDxmlEncode.cs 8c4ef84b25 update libomv with llsd micro opt 3 anni fa
LandData.cs 7d225d307b add a missing fakeid copy 3 anni fa
LandStatReportItem.cs 2f0d2db19d Top Scripts 3 anni fa
LandUpdateArgs.cs 0c2537bb24 Try to plumb the other half 10 anni fa
Lazy.cs b16abc8166 Massive tab and trailing space cleanup 7 anni fa
Location.cs 7b9a50721d * Thanks Plugh for pointing out that the constructor that takes a ulong regionhandle and saves it to to X,Y vars in the OpenSim.Framework.Location object was inverting the X and Y resulting in X and Y confusion. The test also used 256x256 in the uint,uint constructor so it was unable to determine if the X and Y components swapped. I don't expect much upheaval from this commit, not a lot of features were using the ulong Location object constructor. The database never stores the ulong regionhandle... the prims are loaded by region Guid. LLUDPServer used it to determine regions that it handled in a service definition where there was simply a X == X test which has the same logical result un-switched as it did switched. Again, thanks LibOMV for the regionhandle code. 11 anni fa
LocklessQueue.cs b16abc8166 Massive tab and trailing space cleanup 7 anni fa
LogWriter.cs 134d4300f0 All physics plugins are now region modules. Compiles but doesn't run. 8 anni fa
Login.cs 15b6d8c147 send agent view range to new child agents 5 anni fa
MainConsole.cs 8a0a78cbcc Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around. 12 anni fa
MapAndArray.cs 8bb644159e a few more changes to texturesentry handling on libomv and os 5 anni fa
MapBlockData.cs 49af6b53e7 varregion: enable teleporting to a varregion by clicking on the map and 10 anni fa
MapItemReplyStruct.cs b16abc8166 Massive tab and trailing space cleanup 7 anni fa
MetricsCollector.cs b16abc8166 Massive tab and trailing space cleanup 7 anni fa
MultipartForm.cs e0dd38f672 Rename the stream extension method WebUtil.CopyTo() to WebUtil.CopyStream(). 12 anni fa
MuteData.cs 1e3cb82756 move some sharable items out of Xmute to Framework; add another test mutelistmodule, ignore it 6 anni fa
NetworkServersInfo.cs b51739e23e recover regions main http server ssl suport. Using a PKCS12 cert file, and not certs store for now. Option http_listener_cn, cert CN need to the same as external IP. Self sign certs do seem to work, but the viewers option NoVerifySLLCert needs to be set true. CA check is not done but they do check the IP 7 anni fa
NetworkUtil.cs b16abc8166 Massive tab and trailing space cleanup 7 anni fa
OSChatMessage.cs c87f0ac226 Fix llRegionSayTo the right way 12 anni fa
ObjectChangeData.cs ebcd4910a2 Refactor, move OjectChangeData into it's own file and rename 12 anni fa
OutboundUrlFilter.cs 6463ab7d79 If a DNS resolution fails on an outbound request, simply allow it 7 anni fa
ParcelMediaCommandEnum.cs 3d5d44279b ANother stab at LSL compatibility 14 anni fa
PermissionsUtil.cs a96c0f760a having the file open then let PermissionsToString know about Export 7 anni fa
PhysicsInertia.cs 029d6e40f6 remove those xml things no longer needed on .net >4.5.2 6 anni fa
PluginLoader.cs a11edceb00 seems to compile ( tests comented out) 8 anni fa
PluginManager.cs b98ad6c53c remove some useless NULL arguments 4 anni fa
Pool.cs 4578ff74fe Add object count stats for new IncomingPacket and UDPPacketBuffer pools if they are enabled. Add count stats for existing LLUDP pool. 11 anni fa
PresenceType.cs c1a34cd8da Don't try to save changed attachment states when an NPC with attachments is removed from the scene. 13 anni fa
PrimeNumberHelper.cs b16abc8166 Massive tab and trailing space cleanup 7 anni fa
PrimitiveBaseShape.cs 6c49f16132 minor changes 4 anni fa
RegionFlags.cs 4cbadc3c49 Allow one to specify a DefaultHGRegion flag in [GridService] in order to allow different default regions for HG and direct grid logins. 10 anni fa
RegionHandshakeArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 15 anni fa
RegionInfo.cs e2be90caaf replace lightshare early work 4 anni fa
RegionInfoForEstateMenuArgs.cs d372309e3c mantis 8558: send sane values for Agents and objects capability (max hard limit) 5 anni fa
RegionSettings.cs 7a9e03876a block some region/estate settings no longer avaiable 4 anni fa
RegionURI.cs b514bac6c2 a few changes 3 anni fa
RegistryCore.cs 808e4a847a Update svn properties, add copyright headers, minor formatting cleanup. 15 anni fa
RequestAssetArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 15 anni fa
RestClient.cs 97870cc1b9 a few changes on HGinventoryBroker p+lus cosmetics 3 anni fa
SLUtil.cs 9aa7f41bca add cap AttachmentResources ( no urls, memory account is per yengine mem usage) 3 anni fa
SimStats.cs b16abc8166 Massive tab and trailing space cleanup 7 anni fa
SurfaceTouchEventArgs.cs cf0a14bec9 * Added IClientIM to IClientCore interfaces 15 anni fa
TaskInventoryDictionary.cs 51bc19f1ab no need to clone something Idisposable when we just want to see values 4 anni fa
TaskInventoryItem.cs b16abc8166 Massive tab and trailing space cleanup 7 anni fa
TerrainData.cs a82618f6f6 oops forgot needed integer math 3 anni fa
TextureRequestArgs.cs 515bf6d7dc * Patch from RemedyTomm Mantis 3440 15 anni fa
ThreadSafeRandom.cs 0c8f3dddd8 Use thread-safe version of .NET Random as the SDK class is not thread-safe. 10 anni fa
ThrottleOutPacketType.cs 941b65b44a removed outdated suport for simianGrid. Simian was a web/php alternative to Robust (https://code.google.com/archive/p/openmetaverse) 4 anni fa
UpdateShapeArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 15 anni fa
UserAgentData.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 anni fa
UserProfileData.cs b16abc8166 Massive tab and trailing space cleanup 7 anni fa
UserProfiles.cs d0ba9f84df add some async work to profiles module, take profile out of groups v2, not its job 4 anni fa
Util.cs f79ebcc10f oops better really to the upper case version 3 anni fa
VersionInfo.cs d9d763c8f8 change version 4 anni fa
ViewerDaycycle.cs 1f822c6077 allow the use of Sky or water from a asset, not just full daycycle. This may need more work 4 anni fa
ViewerEffectEventHandlerArg.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 15 anni fa
ViewerEnvironment.cs c7d61737fb make use of some of those on inventory caps; fix some set of sp osutf8 fields 3 anni fa
ViewerSky.cs 6e15cf41a4 fix new sky ambient color; Rainbow texture with retouch fro AI Austin (red side gradient) 4 anni fa
ViewerWater.cs 82ccf57533 take some asset classes out of ViewerEnvironment.cs to own files 4 anni fa
WearableCacheItem.cs 9d6c996570 extent supported number of avatar textures/bakes/wearables, tell viewers about it on lludp RegionHandShake; propagate agenthover; block teleports/crossings based on worn wearables and peer version; 4 anni fa
WebUtil.cs e4a922012a change region asset connectors again. The new ini files must be used (should update automaticly). All region modes back, but testing needed, as usual. Left out automatic grid store retry, that needs better consideration (like on payed uploads). runprebuild, clearaot etc needed 3 anni fa