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* Added IClientIM to IClientCore interfaces
* Changed SendInstantMessage, dropped fromAgentSession and imSessionID as security precaution, see http://opensimulator.org/wiki/OpenSim_0.6_IClientAPI#Porting_Guide for details on porting.
* Removed unused usings from Framework.*

Adam Frisby 15 years ago
parent
commit
cf0a14bec9
33 changed files with 111 additions and 116 deletions
  1. 0 3
      OpenSim/Framework/AssetRequestToClient.cs
  2. 0 4
      OpenSim/Framework/AvatarAppearance.cs
  3. 0 1
      OpenSim/Framework/ChildAgentDataUpdate.cs
  4. 45 0
      OpenSim/Framework/Client/IClientIM.cs
  5. 1 1
      OpenSim/Framework/ClientManager.cs
  6. 1 2
      OpenSim/Framework/ColliderData.cs
  7. 0 4
      OpenSim/Framework/ConfigSettings.cs
  8. 1 1
      OpenSim/Framework/ConfigurationMember.cs
  9. 0 3
      OpenSim/Framework/EstateBan.cs
  10. 1 3
      OpenSim/Framework/EstateSettings.cs
  11. 0 1
      OpenSim/Framework/EventData.cs
  12. 0 2
      OpenSim/Framework/FriendRegionInfo.cs
  13. 0 4
      OpenSim/Framework/GroupData.cs
  14. 11 11
      OpenSim/Framework/IClientAPI.cs
  15. 0 4
      OpenSim/Framework/LandStatReportItem.cs
  16. 0 1
      OpenSim/Framework/MapItemReplyStruct.cs
  17. 0 4
      OpenSim/Framework/ParcelMediaCommandEnum.cs
  18. 1 3
      OpenSim/Framework/PluginLoader.cs
  19. 1 1
      OpenSim/Framework/PrimitiveBaseShape.cs
  20. 0 3
      OpenSim/Framework/ProxyCodec.cs
  21. 1 2
      OpenSim/Framework/RegionInfo.cs
  22. 0 2
      OpenSim/Framework/RegionSettings.cs
  23. 0 3
      OpenSim/Framework/SurfaceTouchEventArgs.cs
  24. 0 2
      OpenSim/Framework/TaskInventoryDictionary.cs
  25. 0 6
      OpenSim/Framework/TaskInventoryItem.cs
  26. 1 1
      OpenSim/Framework/Util.cs
  27. 18 13
      OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
  28. 5 5
      OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs
  29. 9 9
      OpenSim/Region/Environment/Modules/Avatar/InstantMessage/InstantMessageModule.cs
  30. 3 3
      OpenSim/Region/Environment/Modules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
  31. 5 6
      OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs
  32. 2 2
      OpenSim/Region/Environment/Scenes/Scene.cs
  33. 5 6
      OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs

+ 0 - 3
OpenSim/Framework/AssetRequestToClient.cs

@@ -25,9 +25,6 @@
  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  */
 
-using System;
-using System.Collections.Generic;
-using System.Text;
 using OpenMetaverse;
 
 namespace OpenSim.Framework

+ 0 - 4
OpenSim/Framework/AvatarAppearance.cs

@@ -28,13 +28,9 @@
 using System;
 using System.Collections;
 using System.Collections.Generic;
-using System.Reflection;
 using System.Runtime.Serialization;
 using System.Security.Permissions;
-using log4net;
 using OpenMetaverse;
-using OpenMetaverse.Packets;
-using OpenSim.Framework;
 
 namespace OpenSim.Framework
 {

+ 0 - 1
OpenSim/Framework/ChildAgentDataUpdate.cs

@@ -26,7 +26,6 @@
  */
 
 using System;
-using OpenSim.Framework;
 
 namespace OpenSim.Framework
 {

+ 45 - 0
OpenSim/Framework/Client/IClientIM.cs

@@ -0,0 +1,45 @@
+using System;
+using OpenMetaverse;
+
+namespace OpenSim.Framework.Client
+{
+    public class ClientInstantMessageArgs : EventArgs
+    {
+        public IClientCore client;
+        public string message;
+        public DateTime time;
+        public ClientInstantMessageSender sender;
+    }
+
+    public class ClientInstantMessageSender
+    {
+        public UUID ID;
+        public bool online;
+        public string name;
+        public Vector3 position;
+        public UUID regionID;
+    }
+
+    public delegate void ClientInstantMessage(Object sender, ClientInstantMessageArgs e);
+
+    public class ClientInstantMessageParms
+    {
+        public ClientInstantMessageSender senderInfo;
+    }
+
+    // Porting Guide from old IM
+    // SendIM(...)
+    //      Loses FromAgentSession - this should be added by implementers manually.
+    //      
+
+    public interface IClientIM
+    {
+        void SendInstantMessage(UUID fromAgent, string message, UUID toAgent,
+                        string fromName, byte dialog, uint timeStamp);
+
+        void SendInstantMessage(UUID fromAgent, string message, UUID toAgent,
+                                string fromName, byte dialog, uint timeStamp,
+                                bool fromGroup, byte[] binaryBucket);
+        event ImprovedInstantMessage OnInstantMessage;
+    }
+}

+ 1 - 1
OpenSim/Framework/ClientManager.cs

@@ -28,9 +28,9 @@
 using System;
 using System.Collections.Generic;
 using System.Reflection;
+using log4net;
 using OpenMetaverse;
 using OpenMetaverse.Packets;
-using log4net;
 
 namespace OpenSim.Framework
 {

+ 1 - 2
OpenSim/Framework/ColliderData.cs

@@ -26,9 +26,8 @@
  */
 
 using System;
-using System.Collections;
-using OpenMetaverse;
 using System.Collections.Generic;
+using OpenMetaverse;
 
 namespace OpenSim.Framework
 {

+ 0 - 4
OpenSim/Framework/ConfigSettings.cs

@@ -25,10 +25,6 @@
  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  */
 
-using System;
-using System.Collections.Generic;
-using System.Text;
-
 namespace OpenSim.Framework
 {
     public class ConfigSettings

+ 1 - 1
OpenSim/Framework/ConfigurationMember.cs

@@ -31,8 +31,8 @@ using System.Globalization;
 using System.Net;
 using System.Reflection;
 using System.Xml;
-using OpenMetaverse;
 using log4net;
+using OpenMetaverse;
 using OpenSim.Framework.Console;
 
 namespace OpenSim.Framework

+ 0 - 3
OpenSim/Framework/EstateBan.cs

@@ -26,9 +26,6 @@
  */
 
 using OpenMetaverse;
-using System;
-using System.Collections.Generic;
-using System.Text;
 
 namespace OpenSim.Framework
 {

+ 1 - 3
OpenSim/Framework/EstateSettings.cs

@@ -26,11 +26,9 @@
  */
 
 using System;
-using System.IO;
-using System.Reflection;
 using System.Collections.Generic;
+using System.IO;
 using OpenMetaverse;
-using log4net;
 
 namespace OpenSim.Framework
 {

+ 0 - 1
OpenSim/Framework/EventData.cs

@@ -25,7 +25,6 @@
  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  */
 
-using System;
 using OpenMetaverse;
 
 namespace OpenSim.Framework

+ 0 - 2
OpenSim/Framework/FriendRegionInfo.cs

@@ -25,8 +25,6 @@
  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  */
 
-using System;
-
 namespace OpenSim.Framework
 {
     public class FriendRegionInfo

+ 0 - 4
OpenSim/Framework/GroupData.cs

@@ -26,11 +26,7 @@
  */
 
 
-using System;
-using System.Collections;
 using OpenMetaverse;
-using System.Collections.Generic;
-using System.Text;
 
 namespace OpenSim.Framework
 {

+ 11 - 11
OpenSim/Framework/IClientAPI.cs

@@ -638,7 +638,6 @@ namespace OpenSim.Framework
         /// <summary>
         /// Tell this client what items it should be wearing now
         /// </summary>
-        /// <param name="wearables"></param>        
         void SendWearables(AvatarWearable[] wearables, int serial);
         
         /// <summary>
@@ -660,15 +659,18 @@ namespace OpenSim.Framework
         
         void SendAnimations(UUID[] animID, int[] seqs, UUID sourceAgentId);
         void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args);
-        void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, byte source, byte audible);
-        void SendChatMessage(byte[] message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, byte source, byte audible);
 
-        void SendInstantMessage(UUID fromAgent, UUID fromAgentSession, string message, UUID toAgent,
-                                UUID imSessionID, string fromName, byte dialog, uint timeStamp);
+        void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, byte source,
+                             byte audible);
 
-        void SendInstantMessage(UUID fromAgent, UUID fromAgentSession, string message, UUID toAgent,
-                                UUID imSessionID, string fromName, byte dialog, uint timeStamp,
-                                bool fromGroup, byte[] binaryBucket);
+        void SendChatMessage(byte[] message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, byte source,
+                             byte audible);
+
+        void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog,
+                                uint timeStamp);
+
+        void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog,
+                                uint timeStamp, bool fromGroup, byte[] binaryBucket);
 
         void SendGenericMessage(string method, List<string> message);
 
@@ -833,7 +835,6 @@ namespace OpenSim.Framework
         /// <summary>
         /// Tell the client that the requested texture cannot be found
         /// </summary>
-        /// <param name="imageId"></param>
         void SendImageNotFound(UUID imageid);
 
         void SendShutdownConnectionNotice();
@@ -880,7 +881,6 @@ namespace OpenSim.Framework
         /// <summary>
         /// Set the debug level at which packet output should be printed to console.
         /// </summary>
-        /// <param name="newDebugPacketLevel"></param>
         void SetDebugPacketLevel(int newDebug);
         
         void InPacket(object NewPack);
@@ -892,7 +892,7 @@ namespace OpenSim.Framework
         event Action<IClientAPI> OnLogout;
         event Action<IClientAPI> OnConnectionClosed;
 
-        void SendBlueBoxMessage(UUID FromAvatarID, UUID fromSessionID, String FromAvatarName, String Message);
+        void SendBlueBoxMessage(UUID FromAvatarID, String FromAvatarName, String Message);
 
         void SendLogoutPacket();
         ClientInfo GetClientInfo();

+ 0 - 4
OpenSim/Framework/LandStatReportItem.cs

@@ -26,12 +26,8 @@
  */
 
 
-using System;
-using System.Collections.Generic;
-using System.Text;
 using OpenMetaverse;
 
-
 namespace OpenSim.Framework
 {
     public class LandStatReportItem

+ 0 - 1
OpenSim/Framework/MapItemReplyStruct.cs

@@ -25,7 +25,6 @@
  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  */
 
-using System;
 using OpenMetaverse;
 
 namespace OpenSim.Framework

+ 0 - 4
OpenSim/Framework/ParcelMediaCommandEnum.cs

@@ -25,10 +25,6 @@
  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  */
 
-using System;
-using System.Collections.Generic;
-using System.Text;
-
 namespace OpenSim.Framework
 {
     public enum ParcelMediaCommandEnum

+ 1 - 3
OpenSim/Framework/PluginLoader.cs

@@ -26,14 +26,12 @@
  */
 
 using System;
-using System.IO;
-using System.Xml;
 using System.Collections.Generic;
+using System.IO;
 using System.Reflection;
 using log4net;
 using Mono.Addins;
 
-
 namespace OpenSim.Framework
 {
     /// <summary>

+ 1 - 1
OpenSim/Framework/PrimitiveBaseShape.cs

@@ -28,8 +28,8 @@
 using System;
 using System.Reflection;
 using System.Xml.Serialization;
-using OpenMetaverse;
 using log4net;
+using OpenMetaverse;
 
 namespace OpenSim.Framework
 {

+ 0 - 3
OpenSim/Framework/ProxyCodec.cs

@@ -26,10 +26,7 @@
  */
 
 using System;
-using System.Collections;
 using System.Net;
-using OpenMetaverse;
-using OpenMetaverse.Packets;
 
 namespace OpenSim.Framework
 {

+ 1 - 2
OpenSim/Framework/RegionInfo.cs

@@ -26,12 +26,11 @@
  */
 
 using System;
-using System.Collections.Generic;
 using System.Net;
 using System.Net.Sockets;
 using System.Xml;
-using OpenMetaverse;
 using Nini.Config;
+using OpenMetaverse;
 
 namespace OpenSim.Framework
 {

+ 0 - 2
OpenSim/Framework/RegionSettings.cs

@@ -27,9 +27,7 @@
 
 using System;
 using System.IO;
-using System.Reflection;
 using OpenMetaverse;
-using log4net;
 
 namespace OpenSim.Framework
 {

+ 0 - 3
OpenSim/Framework/SurfaceTouchEventArgs.cs

@@ -25,9 +25,6 @@
  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  */
 
-using System;
-using System.Collections.Generic;
-using System.Text;
 using OpenMetaverse;
 
 namespace OpenSim.Framework

+ 0 - 2
OpenSim/Framework/TaskInventoryDictionary.cs

@@ -27,12 +27,10 @@
 
 using System;
 using System.Collections.Generic;
-using System.Reflection;
 using System.Xml;
 using System.Xml.Schema;
 using System.Xml.Serialization;
 using OpenMetaverse;
-using log4net;
 
 namespace OpenSim.Framework
 {

+ 0 - 6
OpenSim/Framework/TaskInventoryItem.cs

@@ -26,13 +26,7 @@
  */
 
 using System;
-using System.Collections.Generic;
-using System.Reflection;
-using System.Xml;
-using System.Xml.Schema;
-using System.Xml.Serialization;
 using OpenMetaverse;
-using log4net;
 
 namespace OpenSim.Framework
 {

+ 1 - 1
OpenSim/Framework/Util.cs

@@ -39,10 +39,10 @@ using System.Security.Cryptography;
 using System.Text;
 using System.Text.RegularExpressions;
 using System.Xml;
-using OpenMetaverse;
 using log4net;
 using Nini.Config;
 using Nwc.XmlRpc;
+using OpenMetaverse;
 
 namespace OpenSim.Framework
 {

+ 18 - 13
OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs

@@ -52,7 +52,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
     /// Handles new client connections
     /// Constructor takes a single Packet and authenticates everything
     /// </summary>
-    public class LLClientView : IClientAPI, IClientCore
+    public class LLClientView : IClientAPI, IClientCore, IClientIM
     {
         private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
 
@@ -394,6 +394,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
             AuthenticateResponse sessionInfo, UUID agentId, UUID sessionId, uint circuitCode, EndPoint proxyEP,
             ClientStackUserSettings userSettings)
         {
+            // Should be called first?
+            RegisterInterfaces();
+
             m_GroupsModule = scene.RequestModuleInterface<IGroupsModule>();
             m_moneyBalance = 1000;
 
@@ -1076,19 +1079,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP
         /// <summary>
         /// Send an instant message to this client
         /// </summary>
-        public void SendInstantMessage(UUID fromAgent, UUID fromAgentSession, string message, UUID toAgent,
-                                       UUID imSessionID, string fromName, byte dialog, uint timeStamp)
+        public void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, uint timeStamp)
         {
-            SendInstantMessage(
-                fromAgent, fromAgentSession, message, toAgent,
-                imSessionID, fromName, dialog, timeStamp, false, new byte[0]);
+            SendInstantMessage(fromAgent, message, toAgent, fromName, dialog, timeStamp, false, new byte[0]);
         }
 
         /// <summary>
         /// Send an instant message to this client
         /// </summary>
-        public void SendInstantMessage(UUID fromAgent, UUID fromAgentSession, string message, UUID toAgent,
-                                       UUID imSessionID, string fromName, byte dialog, uint timeStamp,
+        public void SendInstantMessage(UUID fromAgent, string message, UUID toAgent,
+                                       string fromName, byte dialog, uint timeStamp,
                                        bool fromGroup, byte[] binaryBucket)
         {
             if (((Scene)(m_scene)).ExternalChecks.ExternalChecksCanInstantMessage(fromAgent, toAgent))
@@ -1097,15 +1097,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP
                     = (ImprovedInstantMessagePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedInstantMessage);
 
                 msg.AgentData.AgentID = fromAgent;
-                msg.AgentData.SessionID = fromAgentSession;
+                msg.AgentData.SessionID = UUID.Zero;
                 msg.MessageBlock.FromAgentName = Utils.StringToBytes(fromName);
                 msg.MessageBlock.Dialog = dialog;
                 msg.MessageBlock.FromGroup = fromGroup;
-                msg.MessageBlock.ID = imSessionID;
+                msg.MessageBlock.ID = fromAgent ^ toAgent;
                 msg.MessageBlock.Offline = 0;
                 msg.MessageBlock.ParentEstateID = 0;
                 msg.MessageBlock.Position = new Vector3();
-                msg.MessageBlock.RegionID = UUID.Random();
+                msg.MessageBlock.RegionID = UUID.Zero;
                 msg.MessageBlock.Timestamp = timeStamp;
                 msg.MessageBlock.ToAgentID = toAgent;
                 msg.MessageBlock.Message = Utils.StringToBytes(message);
@@ -6919,10 +6919,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
         /// <param name="fromSessionID"></param>
         /// <param name="FromAvatarName"></param>
         /// <param name="Message"></param>
-        public void SendBlueBoxMessage(UUID FromAvatarID, UUID fromSessionID, String FromAvatarName, String Message)
+        public void SendBlueBoxMessage(UUID FromAvatarID, String FromAvatarName, String Message)
         {
             if (!ChildAgentStatus())
-                SendInstantMessage(FromAvatarID, fromSessionID, Message, AgentId, SessionId, FromAvatarName, 1, (uint)Util.UnixTimeSinceEpoch());
+                SendInstantMessage(FromAvatarID, Message, AgentId, FromAvatarName, 1, (uint)Util.UnixTimeSinceEpoch());
 
             //SendInstantMessage(FromAvatarID, fromSessionID, Message, AgentId, SessionId, FromAvatarName, (byte)21,(uint) Util.UnixTimeSinceEpoch());
         }
@@ -7675,6 +7675,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
             }
         }
 
+        protected virtual void RegisterInterfaces()
+        {
+            RegisterInterface<IClientIM>(this);
+        }
+
         public bool TryGet<T>(out T iface)
         {
             if (m_clientInterfaces.ContainsKey(typeof(T)))

+ 5 - 5
OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs

@@ -819,9 +819,9 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
             Hashtable retparam = new Hashtable();
             Hashtable requestData = (Hashtable) request.Params[0];
 
-            UUID agentId = UUID.Zero;
-            UUID soundId = UUID.Zero;
-            UUID regionId = UUID.Zero;
+            UUID agentId;
+            UUID soundId;
+            UUID regionId;
 
             UUID.TryParse((string) requestData["agentId"], out agentId);
             UUID.TryParse((string) requestData["soundId"], out soundId);
@@ -832,7 +832,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
             Scene userScene = GetSceneByUUID(regionId);
             if (userScene != null)
             {
-                if (userScene.RegionInfo.regionSecret.ToString() == secret)
+                if (userScene.RegionInfo.regionSecret == secret)
                 {
 
                     IClientAPI client = LocateClientObject(agentId);
@@ -842,7 +842,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
                            if (soundId != UUID.Zero)
                                client.SendPlayAttachedSound(soundId, UUID.Zero, UUID.Zero, 1.0f, 0);
 
-                           client.SendBlueBoxMessage(UUID.Zero, UUID.Zero, "", text);
+                           client.SendBlueBoxMessage(UUID.Zero, "", text);
 
                            retparam.Add("success", true);
                        }

+ 9 - 9
OpenSim/Region/Environment/Modules/Avatar/InstantMessage/InstantMessageModule.cs

@@ -155,8 +155,8 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage
                         ScenePresence user = (ScenePresence) scene.Entities[toAgentID];
                         if (!user.IsChildAgent)
                         {
-                            user.ControllingClient.SendInstantMessage(fromAgentID, fromAgentSession, message,
-                                                                      toAgentID, imSessionID, fromAgentName, dialog,
+                            user.ControllingClient.SendInstantMessage(fromAgentID, message,
+                                                                      toAgentID, fromAgentName, dialog,
                                                                       timestamp, fromGroup, binaryBucket);
                             // Message sent
                             return;
@@ -172,8 +172,8 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage
                         // Local message
                         ScenePresence user = (ScenePresence) scene.Entities[toAgentID];
 
-                        user.ControllingClient.SendInstantMessage(fromAgentID, fromAgentSession, message,
-                                                                  toAgentID, imSessionID, fromAgentName, dialog,
+                        user.ControllingClient.SendInstantMessage(fromAgentID, message,
+                                                                  toAgentID, fromAgentName, dialog,
                                                                   timestamp, fromGroup, binaryBucket);
                         // Message sent
                         return;
@@ -199,7 +199,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage
                     if (client != null)
                     {
                         if (dialog != (byte)InstantMessageDialog.StartTyping && dialog != (byte)InstantMessageDialog.StopTyping && dialog != (byte)InstantMessageDialog.SessionDrop)
-                            client.SendInstantMessage(toAgentID, fromAgentSession, "Unable to send instant message.  User is not logged in.", fromAgentID, imSessionID, "System", (byte)InstantMessageDialog.BusyAutoResponse, (uint)Util.UnixTimeSinceEpoch());// SendAlertMessage("Unable to send instant message");
+                            client.SendInstantMessage(toAgentID, "Unable to send instant message.  User is not logged in.", fromAgentID, "System", (byte)InstantMessageDialog.BusyAutoResponse, (uint)Util.UnixTimeSinceEpoch());// SendAlertMessage("Unable to send instant message");
                     }
                 }
             }
@@ -551,7 +551,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage
                         if (client != null)
                         {
                             if (dialog != (byte)InstantMessageDialog.StartTyping && dialog != (byte)InstantMessageDialog.StopTyping && dialog != (byte)InstantMessageDialog.SessionDrop)
-                                client.SendInstantMessage(toAgentID, fromAgentSession, "Unable to send instant message", fromAgentID, imSessionID, "System", (byte)InstantMessageDialog.BusyAutoResponse, (uint)Util.UnixTimeSinceEpoch());// SendAlertMessage("Unable to send instant message");
+                                client.SendInstantMessage(toAgentID, "Unable to send instant message", fromAgentID, "System", (byte)InstantMessageDialog.BusyAutoResponse, (uint)Util.UnixTimeSinceEpoch());
                         }
                         return;
                     }
@@ -562,7 +562,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage
                     if (client != null)
                     {
                         if (dialog != (byte)InstantMessageDialog.StartTyping && dialog != (byte)InstantMessageDialog.StopTyping && dialog != (byte)InstantMessageDialog.SessionDrop)
-                            client.SendInstantMessage(toAgentID, fromAgentSession, "Unable to send instant message", fromAgentID, imSessionID, "System", (byte)InstantMessageDialog.BusyAutoResponse, (uint)Util.UnixTimeSinceEpoch());// SendAlertMessage("Unable to send instant message");
+                            client.SendInstantMessage(toAgentID, "Unable to send instant message", fromAgentID, "System", (byte)InstantMessageDialog.BusyAutoResponse, (uint)Util.UnixTimeSinceEpoch());
                     }
                     return;
                 }
@@ -635,7 +635,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage
                     if (client != null)
                     {
                         if (dialog != (byte)InstantMessageDialog.StartTyping && dialog != (byte)InstantMessageDialog.StopTyping && dialog != (byte)InstantMessageDialog.SessionDrop)
-                            client.SendInstantMessage(toAgentID, fromAgentSession, "Unable to send instant message: Agent Offline", fromAgentID, imSessionID, "System", (byte)InstantMessageDialog.BusyAutoResponse, (uint)Util.UnixTimeSinceEpoch());// SendAlertMessage("Unable to send instant message");
+                            client.SendInstantMessage(toAgentID, "Unable to send instant message: Agent Offline", fromAgentID, "System", (byte)InstantMessageDialog.BusyAutoResponse, (uint)Util.UnixTimeSinceEpoch());// SendAlertMessage("Unable to send instant message");
                     }
                 }
             }
@@ -643,7 +643,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage
             {
                 // send Agent doesn't exist message
                 if (client != null)
-                    client.SendInstantMessage(toAgentID, fromAgentSession, "Unable to send instant message: Are you sure this agent exists anymore?", fromAgentID, imSessionID, "System", (byte)InstantMessageDialog.MessageFromObject, (uint)Util.UnixTimeSinceEpoch());// SendAlertMessage("Unable to send instant message");
+                    client.SendInstantMessage(toAgentID, "Unable to send instant message: Are you sure this agent exists anymore?", fromAgentID, "System", (byte)InstantMessageDialog.MessageFromObject, (uint)Util.UnixTimeSinceEpoch());// SendAlertMessage("Unable to send instant message");
             }
 
         }

+ 3 - 3
OpenSim/Region/Environment/Modules/Avatar/Inventory/Transfer/InventoryTransferModule.cs

@@ -135,7 +135,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory.Transfer
                         m_pendingOffers[imSessionID] = itemId;
 
                         user.ControllingClient.SendInstantMessage(
-                            fromAgentID, fromAgentSession, message, toAgentID, imSessionID, fromAgentName,
+                            fromAgentID, message, toAgentID, fromAgentName,
                             dialog, timestamp, false, binaryBucket);
 
                         return;
@@ -167,7 +167,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory.Transfer
                     if (!user.IsChildAgent)
                     {
                         user.ControllingClient.SendInstantMessage(
-                            fromAgentID, fromAgentSession, message, toAgentID, imSessionID, fromAgentName,
+                            fromAgentID, message, toAgentID, fromAgentName,
                             dialog, timestamp, false, binaryBucket);
 
                         if (m_pendingOffers.ContainsKey(imSessionID))
@@ -213,7 +213,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory.Transfer
                     if (!user.IsChildAgent)
                     {
                         user.ControllingClient.SendInstantMessage(
-                            fromAgentID, fromAgentSession, message, toAgentID, imSessionID, fromAgentName,
+                            fromAgentID, message, toAgentID, fromAgentName,
                             dialog, timestamp, false, binaryBucket);
 
                         if (m_pendingOffers.ContainsKey(imSessionID))

+ 5 - 6
OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs

@@ -471,15 +471,14 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
         {
         }
 
-        public virtual void SendInstantMessage(UUID fromAgent, UUID fromAgentSession, string message, UUID toAgent,
-                                               UUID imSessionID, string fromName, byte dialog, uint timeStamp)
+        public void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, uint timeStamp)
         {
+            
         }
 
-        public virtual void SendInstantMessage(UUID fromAgent, UUID fromAgentSession, string message, UUID toAgent,
-                                               UUID imSessionID, string fromName, byte dialog, uint timeStamp,
-                                               bool fromGroup, byte[] binaryBucket)
+        public void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, uint timeStamp, bool fromGroup, byte[] binaryBucket)
         {
+            
         }
 
         public void SendGenericMessage(string method, List<string> message)
@@ -793,7 +792,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
             set { m_circuitCode = value; }
         }
 
-        public void SendBlueBoxMessage(UUID FromAvatarID, UUID fromSessionID, String FromAvatarName, String Message)
+        public void SendBlueBoxMessage(UUID FromAvatarID, String FromAvatarName, String Message)
         {
 
         }

+ 2 - 2
OpenSim/Region/Environment/Scenes/Scene.cs

@@ -3424,7 +3424,7 @@ namespace OpenSim.Region.Environment.Scenes
             foreach (ScenePresence presence in presenceList)
             {
                 if (!presence.IsChildAgent)
-                    presence.ControllingClient.SendBlueBoxMessage(FromAvatarID, fromSessionID, FromAvatarName, Message);
+                    presence.ControllingClient.SendBlueBoxMessage(FromAvatarID, FromAvatarName, Message);
             }
         }
 
@@ -3441,7 +3441,7 @@ namespace OpenSim.Region.Environment.Scenes
 
             ClientManager.ForEachClient(delegate(IClientAPI controller)
                                         {
-                                            controller.SendBlueBoxMessage(FromAvatarID, fromSessionID, FromAvatarName, Message);
+                                            controller.SendBlueBoxMessage(FromAvatarID, FromAvatarName, Message);
                                         }
                 );
         }

+ 5 - 6
OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs

@@ -383,15 +383,14 @@ namespace OpenSim.Region.Examples.SimpleModule
         {
         }
 
-        public virtual void SendInstantMessage(UUID fromAgent, UUID fromAgentSession, string message, UUID toAgent,
-                                               UUID imSessionID, string fromName, byte dialog, uint timeStamp)
+        public void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, uint timeStamp)
         {
+            
         }
 
-        public virtual void SendInstantMessage(UUID fromAgent, UUID fromAgentSession, string message, UUID toAgent,
-                                               UUID imSessionID, string fromName, byte dialog, uint timeStamp,
-                                               bool fromGroup, byte[] binaryBucket)
+        public void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, uint timeStamp, bool fromGroup, byte[] binaryBucket)
         {
+            
         }
 
         public void SendGenericMessage(string method, List<string> message)
@@ -780,7 +779,7 @@ namespace OpenSim.Region.Examples.SimpleModule
             set { m_circuitCode = value; }
         }
 
-        public void SendBlueBoxMessage(UUID FromAvatarID, UUID fromSessionID, String FromAvatarName, String Message)
+        public void SendBlueBoxMessage(UUID FromAvatarID, String FromAvatarName, String Message)
         {
 
         }