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@@ -75,861 +75,6 @@ namespace OpenSim.Framework
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public bool drawClassicClouds = true;
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}
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- public class SkyData
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- {
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- public struct AbsCoefData
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- {
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- public float constant_term;
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- public float exp_scale;
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- public float exp_term;
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- public float linear_term;
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- public float width;
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-
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- public AbsCoefData(float w, float expt, float exps, float lin, float cons)
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- {
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- constant_term = cons;
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- exp_scale = exps;
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- exp_term = expt;
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- linear_term = lin;
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- width = w;
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- }
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-
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- public OSDMap ToOSD()
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- {
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- OSDMap map = new OSDMap();
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- map["constant_term"] = constant_term;
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- map["exp_scale"] = exp_scale;
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- map["exp_term"] = exp_term;
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- map["linear_term"] = linear_term;
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- map["width"] = width;
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- return map;
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- }
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-
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- public void FromOSD(OSDMap map)
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- {
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- constant_term = map["constant_term"];
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- exp_scale = map["exp_scale"];
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- exp_term = map["exp_term"];
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- linear_term = map["linear_term"];
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- width = map["width"];
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- }
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- }
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-
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- public struct mCoefData
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- {
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- public float anisotropy;
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- public float constant_term;
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- public float exp_scale;
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- public float exp_term;
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- public float linear_term;
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- public float width;
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-
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- public mCoefData(float w, float expt, float exps, float lin, float cons, float ani)
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- {
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- anisotropy = ani;
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- constant_term = cons;
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- exp_scale = exps;
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- exp_term = expt;
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- linear_term = lin;
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- width = w;
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- }
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-
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- public OSDMap ToOSD()
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- {
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- OSDMap map = new OSDMap();
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- map["anisotropy"] = anisotropy;
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- map["constant_term"] = constant_term;
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- map["exp_scale"] = exp_scale;
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- map["exp_term"] = exp_term;
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- map["linear_term"] = linear_term;
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- map["width"] = width;
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- return map;
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- }
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-
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- public void FromOSD(OSDMap map)
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- {
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- anisotropy = map["anisotropy"];
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- constant_term = map["constant_term"];
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- exp_scale = map["exp_scale"];
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- exp_term = map["exp_term"];
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- linear_term = map["linear_term"];
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- width = map["width"];
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- }
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- }
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- //AbsCoefData(float w, float expt, float exps, float lin, float cons)
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- public AbsCoefData abscoefA = new AbsCoefData(25000f, 0, 0, 0, 0);
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- public AbsCoefData abscoefB = new AbsCoefData(0, 0, 0, -6.6666667e-5f, 1f);
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- public AbsCoefData rayleigh_config = new AbsCoefData(0, 1, -1.25e-4f, 0, 0);
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-
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- //mCoefData(float w, float expt, float exps, float lin, float cons, float ani)
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- public mCoefData mieconf = new mCoefData(0, 1f, -8.333333e-4f, 0, 0, 0.8f);
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-
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- UUID bloom_id = new UUID("3c59f7fe-9dc8-47f9-8aaf-a9dd1fbc3bef");
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- UUID cloud_id = new UUID("1dc1368f-e8fe-f02d-a08d-9d9f11c1af6b");
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- UUID halo_id = new UUID("12149143-f599-91a7-77ac-b52a3c0f59cd");
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- UUID moon_id = new UUID("ec4b9f0b-d008-45c6-96a4-01dd947ac621");
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- UUID rainbow_id = new UUID("11b4c57c-56b3-04ed-1f82-2004363882e4");
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- UUID sun_id = UUID.Zero;
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-
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- public Vector3 ambient = new Vector3(0.25f, 0.25f, 0.25f); //?
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- public Vector3 blue_density = new Vector3(0.2447f, 0.4487f, 0.76f);
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- public Vector3 blue_horizon = new Vector3(0.4954f, 0.4954f, 0.64f);
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- public Vector3 cloud_color = new Vector3(0.41f, 0.41f, 0.41f);
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- public Vector3 cloud_pos_density1 = new Vector3(1, 0.5260f, 1);
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- public Vector3 cloud_pos_density2 = new Vector3(1, 0.5260f, 1);
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- public float cloud_scale = 0.42f;
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- public Vector2 cloud_scroll_rate = new Vector2(0.2f, 0.011f);
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- public float cloud_shadow = 0.27f;
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- public float density_multiplier = 0.00018f;
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- public float distance_multiplier = 0.8f;
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- public float gamma = 1;
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- public Vector3 glow = new Vector3(5, 0.0010f, -0.48f);
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- public float haze_density = 0.7f;
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- public float haze_horizon = 0.19f;
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- public float max_y = 1605;
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- public float star_brightness = 0f;
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-
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- //this is a vector3 now, but all viewers expect a vector4, so keeping like this for now
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- public Vector4 sunlight_color = new Vector4(0.7342f, 0.7815f, 0.9f, 0.3f);
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- public string Name = "Default";
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-
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- public float cloud_variance = 0;
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- public float dome_offset = 0.96f;
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- public float dome_radius = 15000f;
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- public float droplet_radius = 800.0f;
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- public float ice_level = 0;
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-
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- public float moisture_level = 0;
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- public float sky_bottom_radius = 6360;
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- public float sky_top_radius = 6420;
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-
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- public float sun_arc_radians = 0.00045f;
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- public Quaternion sun_rotation = new Quaternion(0, -0.3824995f, 0, 0.9239557f);
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- public float sun_scale = 1;
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-
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- public float moon_brightness = 0.5f;
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- public Quaternion moon_rotation = new Quaternion(0, 0.9239557f, 0, 0.3824995f);
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- public float moon_scale = 1;
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- public float planet_radius = 6360f;
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-
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- public void FromWLOSD(string name, OSD osd)
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- {
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- Vector4 v4tmp;
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- OSDMap map = osd as OSDMap;
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-
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- v4tmp = map["ambient"];
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- ambient = new Vector3(v4tmp.X, v4tmp.Y, v4tmp.Z);
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- v4tmp = map["blue_density"];
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- blue_density = new Vector3(v4tmp.X, v4tmp.Y, v4tmp.Z);
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- v4tmp = map["blue_horizon"];
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- blue_horizon = new Vector3(v4tmp.X, v4tmp.Y, v4tmp.Z);
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- v4tmp = map["cloud_color"];
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- cloud_color = new Vector3(v4tmp.X, v4tmp.Y, v4tmp.Z);
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- v4tmp = map["cloud_pos_density1"];
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- cloud_pos_density1 = new Vector3(v4tmp.X, v4tmp.Y, v4tmp.Z);
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- v4tmp = map["cloud_pos_density2"];
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- cloud_pos_density2 = new Vector3(v4tmp.X, v4tmp.Y, v4tmp.Z);
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- v4tmp = map["cloud_scale"];
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- cloud_scale = v4tmp.X;
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- cloud_scroll_rate = map["cloud_scroll_rate"];
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- cloud_scroll_rate.X -= 10f;
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- cloud_scroll_rate.Y -= 10f;
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- v4tmp = map["cloud_shadow"];
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- cloud_shadow = v4tmp.X;
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- v4tmp = map["density_multiplier"];
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- density_multiplier = v4tmp.X;
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- v4tmp = map["distance_multiplier"];
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- distance_multiplier = v4tmp.X;
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-
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- Vector2 v2tmp = map["enable_cloud_scroll"];
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- if (v2tmp.X == 0)
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- cloud_scroll_rate.X = 0;
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- if (v2tmp.Y == 0)
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- cloud_scroll_rate.Y = 0;
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- v4tmp = map["gamma"];
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- gamma = v4tmp.X;
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- v4tmp = map["glow"];
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- glow = new Vector3(v4tmp.X, v4tmp.Y, v4tmp.Z);
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- v4tmp = map["haze_density"];
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- haze_density = v4tmp.X;
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- v4tmp = map["haze_horizon"];
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- haze_horizon = v4tmp.X;
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- //lightnorm = map["lightnorm"];
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- v4tmp = map["max_y"];
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- max_y = v4tmp.X;
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- star_brightness = map["star_brightness"] * 250.0f;
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-
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- sunlight_color = map["sunlight_color"];
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-
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- ViewerEnvironment.convertFromAngles(this, map["sun_angle"], map["east_angle"]);
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- Name = name;
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- }
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-
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- public OSD ToWLOSD()
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- {
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- OSDMap map = new OSDMap();
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-
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- float sun_angle;
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- float east_angle;
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- Vector4 lightnorm;
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- ViewerEnvironment.convertToAngles(this, out sun_angle, out east_angle, out lightnorm);
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- map["ambient"] = new Vector4(ambient.X, ambient.Y, ambient.Z, 1);
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- map["blue_density"] = new Vector4(blue_density.X, blue_density.Y, blue_density.Z, 1);
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- map["blue_horizon"] = new Vector4(blue_horizon.X, blue_horizon.Y, blue_horizon.Z, 1);
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- map["cloud_color"] = new Vector4(cloud_color.X, cloud_color.Y, cloud_color.Z, 1);;
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- map["cloud_pos_density1"] = new Vector4(cloud_pos_density1.X, cloud_pos_density1.Y, cloud_pos_density1.Z, 1);
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- map["cloud_pos_density2"] = new Vector4(cloud_pos_density2.X, cloud_pos_density2.Y, cloud_pos_density2.Z, 1);
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- map["cloud_scale"] = new Vector4(cloud_scale, 0, 0, 1);
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- map["cloud_scroll_rate"] = new Vector2(cloud_scroll_rate.X + 10f, cloud_scroll_rate.Y + 10f);
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- map["cloud_shadow"] = new Vector4(cloud_shadow, 0, 0, 1);
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- map["density_multiplier"] = new Vector4(density_multiplier, 0, 0, 1);
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- map["distance_multiplier"] = new Vector4(distance_multiplier, 0, 0, 1);
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- map["east_angle"] = east_angle;
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- map["enable_cloud_scroll"] = new OSDArray { cloud_scroll_rate.X != 0, cloud_scroll_rate.Y != 0 };
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- map["gamma"] = new Vector4(gamma, 0, 0, 1);
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- map["glow"] = new Vector4(glow.X, glow.Y, glow.Z, 1);
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- map["haze_density"] = new Vector4(haze_density, 0, 0, 1);
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- map["haze_horizon"] = new Vector4(haze_horizon, 0, 0, 1);
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- map["lightnorm"] = lightnorm;
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- map["max_y"] = new Vector4(max_y, 0, 0, 1);
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- map["name"] = Name;
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- map["star_brightness"] = star_brightness / 250.0f;
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- map["sun_angle"] = sun_angle;
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- map["sunlight_color"] = sunlight_color;
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-
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- return map;
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- }
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-
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- public OSD ToOSD()
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- {
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- OSDMap map = new OSDMap(64);
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-
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- OSDArray abscfg = new OSDArray(2);
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- abscfg.Add(abscoefA.ToOSD());
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- abscfg.Add(abscoefB.ToOSD());
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- map["absorption_config"] = abscfg;
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-
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- map["bloom_id"] = bloom_id;
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- map["cloud_color"] = cloud_color;
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- map["cloud_id"] = cloud_id;
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- map["cloud_pos_density1"] = cloud_pos_density1;
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- map["cloud_pos_density2"] = cloud_pos_density2;
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- map["cloud_scale"] = cloud_scale;
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- map["cloud_scroll_rate"] = cloud_scroll_rate;
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- map["cloud_shadow"] = cloud_shadow;
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- map["cloud_variance"] = cloud_variance;
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- map["dome_offset"] = dome_offset;
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- map["dome_radius"] = dome_radius;
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- map["droplet_radius"] = droplet_radius;
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- map["gamma"] = gamma;
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- map["glow"] = glow;
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- map["halo_id"] = halo_id;
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- map["ice_level"] = ice_level;
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-
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- OSDMap lhaze = new OSDMap();
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- lhaze["ambient"] = ambient;
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- lhaze["blue_density"] = blue_density;
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- lhaze["blue_horizon"] = blue_horizon;
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- lhaze["density_multiplier"] = density_multiplier;
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- lhaze["distance_multiplier"] = distance_multiplier;
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- lhaze["haze_density"] = haze_density;
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- lhaze["haze_horizon"] = haze_horizon;
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- map["legacy_haze"] = lhaze;
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-
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- map["max_y"] = max_y;
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-
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- OSDArray miecfg = new OSDArray();
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- miecfg.Add(mieconf.ToOSD());
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- map["mie_config"] = miecfg;
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-
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- map["moisture_level"] = moisture_level;
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- map["moon_brightness"] = moon_brightness;
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- map["moon_id"] = moon_id;
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- map["moon_rotation"] = moon_rotation;
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- map["moon_scale"] = moon_scale;
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- map["planet_radius"] = planet_radius;
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- map["rainbow_id"] = rainbow_id;
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-
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- OSDArray rayl = new OSDArray();
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- rayl.Add(rayleigh_config.ToOSD());
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- map["rayleigh_config"] = rayl;
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-
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- map["sky_bottom_radius"] = sky_bottom_radius;
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- map["sky_top_radius"] = sky_top_radius;
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- map["star_brightness"] = star_brightness;
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-
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- map["sun_arc_radians"] = sun_arc_radians;
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- map["sun_id"] = sun_id;
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- map["sun_rotation"] = sun_rotation;
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- map["sun_scale"] = sun_scale;
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- map["sunlight_color"] = sunlight_color;
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-
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- map["type"] = "sky";
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- return map;
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- }
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-
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- public void FromOSD(string name, OSDMap map)
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- {
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- OSDArray tmpArray;
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- OSD otmp;
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- if (map.TryGetValue("absorption_config",out otmp) && otmp is OSDArray)
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- {
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- tmpArray = otmp as OSDArray;
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- if (tmpArray.Count > 0)
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- {
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- abscoefA.FromOSD(tmpArray[0] as OSDMap);
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- if (tmpArray.Count > 1)
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- abscoefA.FromOSD(tmpArray[1] as OSDMap);
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- }
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- }
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- if (map.TryGetValue("bloom_id", out otmp))
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- bloom_id = otmp;
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- if (map.TryGetValue("cloud_color", out otmp))
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- cloud_color = otmp;
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- if (map.TryGetValue("cloud_id", out otmp))
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- cloud_id = otmp;
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- if (map.TryGetValue("cloud_pos_density1", out otmp))
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- cloud_pos_density1 = otmp;
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- if (map.TryGetValue("cloud_pos_density2", out otmp))
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- cloud_pos_density2 = otmp;
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- if (map.TryGetValue("cloud_scale", out otmp))
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- cloud_scale = otmp;
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- if (map.TryGetValue("cloud_scroll_rate", out otmp))
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- cloud_scroll_rate = otmp;
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- if (map.TryGetValue("cloud_shadow", out otmp))
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- cloud_shadow = otmp;
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- if (map.TryGetValue("cloud_variance", out otmp))
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- cloud_variance = otmp;
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- if (map.TryGetValue("dome_offset", out otmp))
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- dome_offset = otmp;
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- if (map.TryGetValue("dome_radius", out otmp))
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- dome_radius = otmp;
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- if (map.TryGetValue("droplet_radius", out otmp))
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- droplet_radius = otmp;
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- if (map.TryGetValue("gamma", out otmp))
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- gamma = otmp;
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- if (map.TryGetValue("glow", out otmp))
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- glow = otmp;
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- if (map.TryGetValue("halo_id", out otmp))
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- halo_id = otmp;
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- if (map.TryGetValue("ice_level", out otmp))
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- halo_id = otmp;
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-
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- if (map.TryGetValue("legacy_haze", out OSD tmp) && tmp is OSDMap)
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- {
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- OSDMap lHaze = tmp as OSDMap;
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- if (lHaze.TryGetValue("ambient", out otmp))
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- ambient = otmp;
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- if (lHaze.TryGetValue("blue_density", out otmp))
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- blue_density = otmp;
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- if (lHaze.TryGetValue("blue_horizon", out otmp))
|
|
|
- blue_horizon = otmp;
|
|
|
- if (lHaze.TryGetValue("density_multiplier", out otmp))
|
|
|
- density_multiplier = otmp;
|
|
|
- if (lHaze.TryGetValue("distance_multiplier", out otmp))
|
|
|
- distance_multiplier = otmp;
|
|
|
- if (lHaze.TryGetValue("haze_density", out otmp))
|
|
|
- haze_density = otmp;
|
|
|
- if (lHaze.TryGetValue("haze_horizon", out otmp))
|
|
|
- haze_horizon = otmp;
|
|
|
- }
|
|
|
-
|
|
|
- if (map.TryGetValue("max_y", out otmp))
|
|
|
- max_y = otmp;
|
|
|
-
|
|
|
- if (map.TryGetValue("mie_config", out otmp) && otmp is OSDArray)
|
|
|
- {
|
|
|
- tmpArray = otmp as OSDArray;
|
|
|
- if (tmpArray.Count > 0)
|
|
|
- mieconf.FromOSD(tmpArray[0] as OSDMap);
|
|
|
- }
|
|
|
-
|
|
|
- if (map.TryGetValue("moisture_level", out otmp))
|
|
|
- moisture_level = otmp;
|
|
|
- if (map.TryGetValue("moon_brightness", out otmp))
|
|
|
- moon_brightness = otmp;
|
|
|
- if (map.TryGetValue("moon_id", out otmp))
|
|
|
- moon_id = otmp;
|
|
|
- if (map.TryGetValue("moon_rotation", out otmp))
|
|
|
- moon_rotation = otmp;
|
|
|
- if (map.TryGetValue("moon_scale", out otmp))
|
|
|
- moon_scale = otmp;
|
|
|
- if (map.TryGetValue("planet_radius", out otmp))
|
|
|
- planet_radius = otmp;
|
|
|
- if (map.TryGetValue("rainbow_id", out otmp))
|
|
|
- rainbow_id = otmp;
|
|
|
-
|
|
|
- if (map.TryGetValue("rayleigh_config", out otmp) && otmp is OSDArray)
|
|
|
- {
|
|
|
- tmpArray = otmp as OSDArray;
|
|
|
- if (tmpArray.Count > 0)
|
|
|
- rayleigh_config.FromOSD(tmpArray[0] as OSDMap);
|
|
|
- }
|
|
|
-
|
|
|
- if (map.TryGetValue("sky_bottom_radius", out otmp))
|
|
|
- sky_bottom_radius = otmp;
|
|
|
- if (map.TryGetValue("sky_top_radius", out otmp))
|
|
|
- sky_top_radius = otmp;
|
|
|
- if (map.TryGetValue("star_brightness", out otmp))
|
|
|
- star_brightness = otmp;
|
|
|
-
|
|
|
- if (map.TryGetValue("sun_arc_radians", out otmp))
|
|
|
- sun_arc_radians = otmp;
|
|
|
- if (map.TryGetValue("sun_id", out otmp))
|
|
|
- sun_id = otmp;
|
|
|
- if (map.TryGetValue("sun_rotation", out otmp))
|
|
|
- sun_rotation = otmp;
|
|
|
- if (map.TryGetValue("sun_scale", out otmp))
|
|
|
- sun_scale = otmp;
|
|
|
-
|
|
|
- if (map.TryGetValue("sunlight_color", out otmp) && otmp is OSDArray)
|
|
|
- {
|
|
|
- tmpArray = otmp as OSDArray;
|
|
|
- if(tmpArray.Count == 4)
|
|
|
- sunlight_color = otmp;
|
|
|
- else
|
|
|
- {
|
|
|
- Vector3 tv = otmp;
|
|
|
- sunlight_color = new Vector4(tv.X, tv.Y, tv.Z, 0);
|
|
|
- }
|
|
|
- }
|
|
|
- Name = name;
|
|
|
- }
|
|
|
-
|
|
|
- public void GatherAssets(Dictionary<UUID, sbyte> uuids)
|
|
|
- {
|
|
|
- Util.AddToGatheredIds(uuids, bloom_id, (sbyte)AssetType.Texture);
|
|
|
- Util.AddToGatheredIds(uuids, cloud_id, (sbyte)AssetType.Texture);
|
|
|
- Util.AddToGatheredIds(uuids, halo_id, (sbyte)AssetType.Texture);
|
|
|
- Util.AddToGatheredIds(uuids, moon_id, (sbyte)AssetType.Texture);
|
|
|
- Util.AddToGatheredIds(uuids, rainbow_id, (sbyte)AssetType.Texture);
|
|
|
- Util.AddToGatheredIds(uuids, sun_id, (sbyte)AssetType.Texture);
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- public class WaterData
|
|
|
- {
|
|
|
- public UUID normalMap = new UUID("822ded49-9a6c-f61c-cb89-6df54f42cdf4");
|
|
|
- public UUID transpTexture = new UUID("2bfd3884-7e27-69b9-ba3a-3e673f680004");
|
|
|
-
|
|
|
- public float blurMultiplier = 0.04f;
|
|
|
- public float fresnelOffset = 0.5f;
|
|
|
- public float fresnelScale = 0.4f;
|
|
|
- public Vector3 normScale = new Vector3(2f, 2f, 2f);
|
|
|
- public float scaleAbove = 0.03f;
|
|
|
- public float scaleBelow = 0.2f;
|
|
|
- public float underWaterFogMod = 0.25f;
|
|
|
- public Vector3 waterFogColor = new Vector3(0.0156f, 0.149f, 0.2509f);
|
|
|
- public float waterFogDensity = 10;
|
|
|
- public Vector2 wave1Dir = new Vector2(1.05f, -0.42f);
|
|
|
- public Vector2 wave2Dir = new Vector2(1.11f, -1.16f);
|
|
|
- public string Name;
|
|
|
-
|
|
|
- public void FromWLOSD(string name, OSD osd)
|
|
|
- {
|
|
|
- Vector4 v4tmp;
|
|
|
- OSDMap map = osd as OSDMap;
|
|
|
- blurMultiplier = map["blurMultiplier"];
|
|
|
- fresnelOffset = map["fresnelOffset"];
|
|
|
- fresnelScale = map["fresnelScale"];
|
|
|
- normScale = map["normScale"];
|
|
|
- normalMap = map["normalMap"];
|
|
|
- scaleAbove = map["scaleAbove"];
|
|
|
- scaleBelow = map["scaleBelow"];
|
|
|
- underWaterFogMod = map["underWaterFogMod"];
|
|
|
- v4tmp = map["waterFogColor"];
|
|
|
- waterFogColor = new Vector3(v4tmp.X, v4tmp.Y, v4tmp.Z);
|
|
|
- waterFogDensity = map["waterFogDensity"];
|
|
|
- wave1Dir = map["wave1Dir"];
|
|
|
- wave2Dir = map["wave2Dir"];
|
|
|
- Name = name;
|
|
|
- }
|
|
|
-
|
|
|
- public OSDMap ToWLOSD()
|
|
|
- {
|
|
|
- OSDMap map = new OSDMap();
|
|
|
-
|
|
|
- map["blurMultiplier"] = blurMultiplier;
|
|
|
- map["fresnelOffset"] = fresnelOffset;
|
|
|
- map["fresnelScale"] = fresnelScale;
|
|
|
- map["normScale"] = normScale;
|
|
|
- map["normalMap"] = normalMap;
|
|
|
- map["scaleAbove"] = scaleAbove;
|
|
|
- map["scaleBelow"] = scaleBelow;
|
|
|
- map["underWaterFogMod"] = underWaterFogMod;
|
|
|
- map["waterFogColor"] = new Vector4(waterFogColor.X, waterFogColor.Y, waterFogColor.Z, 1);
|
|
|
- map["waterFogDensity"] = waterFogDensity;
|
|
|
- //map["waterFogDensity"] = (float)Math.Pow(2.0f, waterFogDensity);
|
|
|
- map["wave1Dir"] = wave1Dir;
|
|
|
- map["wave2Dir"] = wave2Dir;
|
|
|
-
|
|
|
- return map;
|
|
|
- }
|
|
|
-
|
|
|
- public void FromOSD(string name, OSDMap map)
|
|
|
- {
|
|
|
- OSD otmp;
|
|
|
- if (map.TryGetValue("blur_multiplier", out otmp))
|
|
|
- blurMultiplier = otmp;
|
|
|
- if (map.TryGetValue("fresnel_offset", out otmp))
|
|
|
- fresnelOffset = otmp;
|
|
|
- if (map.TryGetValue("fresnel_scale", out otmp))
|
|
|
- fresnelScale = otmp;
|
|
|
- if (map.TryGetValue("normal_scale", out otmp))
|
|
|
- normScale = otmp;
|
|
|
- if (map.TryGetValue("normal_map", out otmp))
|
|
|
- normalMap = otmp;
|
|
|
- if (map.TryGetValue("scale_above", out otmp))
|
|
|
- scaleAbove = otmp;
|
|
|
- if (map.TryGetValue("scale_below", out otmp))
|
|
|
- scaleBelow = otmp;
|
|
|
- if (map.TryGetValue("underwater_fog_mod", out otmp))
|
|
|
- underWaterFogMod = otmp;
|
|
|
- if (map.TryGetValue("water_fog_color", out otmp))
|
|
|
- waterFogColor = otmp;
|
|
|
- if (map.TryGetValue("water_fog_density", out otmp))
|
|
|
- waterFogDensity = otmp;
|
|
|
- if (map.TryGetValue("wave1_direction", out otmp))
|
|
|
- wave1Dir = otmp;
|
|
|
- if (map.TryGetValue("wave2_direction", out otmp))
|
|
|
- wave2Dir = otmp;
|
|
|
- if (map.TryGetValue("transparent_texture", out otmp))
|
|
|
- transpTexture = otmp;
|
|
|
-
|
|
|
- Name = name;
|
|
|
- }
|
|
|
-
|
|
|
- public OSDMap ToOSD()
|
|
|
- {
|
|
|
- OSDMap map = new OSDMap();
|
|
|
-
|
|
|
- map["blur_multiplier"] = blurMultiplier;
|
|
|
- map["fresnel_offset"] = fresnelOffset;
|
|
|
- map["fresnel_scale"] = fresnelScale;
|
|
|
- map["normal_scale"] = normScale;
|
|
|
- map["normal_map"] = normalMap;
|
|
|
- map["scale_above"] = scaleAbove;
|
|
|
- map["scale_below"] = scaleBelow;
|
|
|
- map["underwater_fog_mod"] = underWaterFogMod;
|
|
|
- map["water_fog_color"] = waterFogColor;
|
|
|
- map["water_fog_density"] = waterFogDensity;
|
|
|
- map["wave1_direction"] = wave1Dir;
|
|
|
- map["wave2_direction"] = wave2Dir;
|
|
|
- map["transparent_texture"] = transpTexture;
|
|
|
- map["type"] ="water";
|
|
|
-
|
|
|
- return map;
|
|
|
- }
|
|
|
-
|
|
|
- public void GatherAssets(Dictionary<UUID, sbyte> uuids)
|
|
|
- {
|
|
|
- Util.AddToGatheredIds(uuids, normalMap, (sbyte)AssetType.Texture);
|
|
|
- Util.AddToGatheredIds(uuids, transpTexture, (sbyte)AssetType.Texture);
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- public class DayCycle
|
|
|
- {
|
|
|
- public struct TrackEntry
|
|
|
- {
|
|
|
- public float time;
|
|
|
- public string frameName;
|
|
|
-
|
|
|
- public TrackEntry(float t, string f)
|
|
|
- {
|
|
|
- time = t;
|
|
|
- frameName = f;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- public class CompareTrackEntries : IComparer<TrackEntry>
|
|
|
- {
|
|
|
- public int Compare(TrackEntry x, TrackEntry y)
|
|
|
- {
|
|
|
- return x.time.CompareTo(y.time);
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- public bool IsStaticDayCycle = false;
|
|
|
- public List<TrackEntry> waterTrack = new List<TrackEntry>();
|
|
|
- public List<TrackEntry> skyTrack0 = new List<TrackEntry>();
|
|
|
- public List<TrackEntry>[] skyTracks = new List<TrackEntry>[3];
|
|
|
-
|
|
|
- public Dictionary<string, SkyData> skyframes = new Dictionary<string, SkyData>();
|
|
|
- public Dictionary<string, WaterData> waterframes = new Dictionary<string, WaterData>();
|
|
|
-
|
|
|
- public string Name;
|
|
|
-
|
|
|
- public void FromWLOSD(OSDArray array)
|
|
|
- {
|
|
|
- CompareTrackEntries cte = new CompareTrackEntries();
|
|
|
- TrackEntry track;
|
|
|
-
|
|
|
- OSDArray skytracksArray = null;
|
|
|
- if (array.Count > 1)
|
|
|
- skytracksArray = array[1] as OSDArray;
|
|
|
- if(skytracksArray != null)
|
|
|
- {
|
|
|
- foreach (OSD setting in skytracksArray)
|
|
|
- {
|
|
|
- OSDArray innerSetting = setting as OSDArray;
|
|
|
- if(innerSetting != null)
|
|
|
- {
|
|
|
- track = new TrackEntry((float)innerSetting[0].AsReal(), innerSetting[1].AsString());
|
|
|
- skyTrack0.Add(track);
|
|
|
- }
|
|
|
- }
|
|
|
- skyTrack0.Sort(cte);
|
|
|
- }
|
|
|
-
|
|
|
- OSDMap skyFramesArray = null;
|
|
|
- if (array.Count > 2)
|
|
|
- skyFramesArray = array[2] as OSDMap;
|
|
|
- if(skyFramesArray != null)
|
|
|
- {
|
|
|
- foreach (KeyValuePair<string, OSD> kvp in skyFramesArray)
|
|
|
- {
|
|
|
- SkyData sky = new SkyData();
|
|
|
- sky.FromWLOSD(kvp.Key, kvp.Value);
|
|
|
- skyframes[kvp.Key] = sky;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- WaterData water = new WaterData();
|
|
|
- OSDMap watermap = null;
|
|
|
- if(array.Count > 3)
|
|
|
- watermap = array[3] as OSDMap;
|
|
|
- if(watermap != null)
|
|
|
- water.FromWLOSD("WLWater", watermap);
|
|
|
-
|
|
|
- waterframes["WLWater"] = water;
|
|
|
- track = new TrackEntry(-1f, "WLWater");
|
|
|
- waterTrack.Add(track);
|
|
|
-
|
|
|
- Name = "WLDaycycle";
|
|
|
-
|
|
|
- if (skyTrack0.Count == 1 && skyTrack0[0].time == -1f)
|
|
|
- IsStaticDayCycle = true;
|
|
|
- }
|
|
|
-
|
|
|
- public void ToWLOSD(ref OSDArray array)
|
|
|
- {
|
|
|
- OSDArray track = new OSDArray();
|
|
|
- foreach (TrackEntry te in skyTrack0)
|
|
|
- track.Add(new OSDArray { te.time, te.frameName });
|
|
|
- array[1] = track;
|
|
|
-
|
|
|
- OSDMap frames = new OSDMap();
|
|
|
- foreach (KeyValuePair<string, SkyData> kvp in skyframes)
|
|
|
- frames[kvp.Key] = kvp.Value.ToWLOSD();
|
|
|
- array[2] = frames;
|
|
|
-
|
|
|
- if(waterTrack.Count > 0)
|
|
|
- {
|
|
|
- TrackEntry te = waterTrack[0];
|
|
|
- if(waterframes.TryGetValue(te.frameName, out WaterData water))
|
|
|
- array[3] = water.ToWLOSD();
|
|
|
- }
|
|
|
- else
|
|
|
- array[3] = new OSDMap();
|
|
|
- }
|
|
|
-
|
|
|
- public void FromOSD(OSDMap map)
|
|
|
- {
|
|
|
- CompareTrackEntries cte = new CompareTrackEntries();
|
|
|
- OSD otmp;
|
|
|
-
|
|
|
- if(map.TryGetValue("frames", out otmp) && otmp is OSDMap)
|
|
|
- {
|
|
|
- OSDMap mframes = otmp as OSDMap;
|
|
|
- foreach(KeyValuePair<string, OSD> kvp in mframes)
|
|
|
- {
|
|
|
- OSDMap v = kvp.Value as OSDMap;
|
|
|
- if(v.TryGetValue("type", out otmp))
|
|
|
- {
|
|
|
- string type = otmp;
|
|
|
- if (type.Equals("water"))
|
|
|
- {
|
|
|
- WaterData water = new WaterData();
|
|
|
- water.FromOSD(kvp.Key, v);
|
|
|
- waterframes[kvp.Key] = water;
|
|
|
- }
|
|
|
- else if (type.Equals("sky"))
|
|
|
- {
|
|
|
- SkyData sky = new SkyData();
|
|
|
- sky.FromOSD(kvp.Key, v);
|
|
|
- skyframes[kvp.Key] = sky;
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- if (map.TryGetValue("name", out otmp))
|
|
|
- Name = otmp;
|
|
|
- else
|
|
|
- Name ="DayCycle";
|
|
|
-
|
|
|
- OSDArray track;
|
|
|
- if (map.TryGetValue("tracks", out otmp) && otmp is OSDArray)
|
|
|
- {
|
|
|
- OSDArray tracks = otmp as OSDArray;
|
|
|
- if(tracks.Count > 0)
|
|
|
- {
|
|
|
- track = tracks[0] as OSDArray;
|
|
|
- if (track != null && track.Count > 0)
|
|
|
- {
|
|
|
- for (int i = 0; i < track.Count; ++i)
|
|
|
- {
|
|
|
- OSDMap d = track[i] as OSDMap;
|
|
|
- if (d.TryGetValue("key_keyframe", out OSD dtime))
|
|
|
- {
|
|
|
- if (d.TryGetValue("key_name", out OSD dname))
|
|
|
- {
|
|
|
- TrackEntry t = new TrackEntry();
|
|
|
- t.time = dtime;
|
|
|
- t.frameName = dname;
|
|
|
- waterTrack.Add(t);
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
- waterTrack.Sort(cte);
|
|
|
- }
|
|
|
- }
|
|
|
- if (tracks.Count > 1)
|
|
|
- {
|
|
|
- track = tracks[1] as OSDArray;
|
|
|
- if (track != null && track.Count > 0)
|
|
|
- {
|
|
|
- for (int i = 0; i < track.Count; ++i)
|
|
|
- {
|
|
|
- OSDMap d = track[i] as OSDMap;
|
|
|
- if (d.TryGetValue("key_keyframe", out OSD dtime))
|
|
|
- {
|
|
|
- if (d.TryGetValue("key_name", out OSD dname))
|
|
|
- {
|
|
|
- TrackEntry t = new TrackEntry();
|
|
|
- t.time = dtime;
|
|
|
- t.frameName = dname;
|
|
|
- skyTrack0.Add(t);
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
- skyTrack0.Sort(cte);
|
|
|
- }
|
|
|
- }
|
|
|
- if (tracks.Count > 2)
|
|
|
- {
|
|
|
- for(int st = 2, dt = 0; st < tracks.Count && dt < 3; ++st, ++dt)
|
|
|
- {
|
|
|
- track = tracks[st] as OSDArray;
|
|
|
- if(track != null && track.Count > 0)
|
|
|
- {
|
|
|
- skyTracks[dt] = new List<TrackEntry>();
|
|
|
- for (int i = 0; i < track.Count; ++i)
|
|
|
- {
|
|
|
- OSDMap d = track[i] as OSDMap;
|
|
|
- if (d.TryGetValue("key_keyframe", out OSD dtime))
|
|
|
- {
|
|
|
- if (d.TryGetValue("key_name", out OSD dname))
|
|
|
- {
|
|
|
- TrackEntry t = new TrackEntry();
|
|
|
- t.time = dtime;
|
|
|
- t.frameName = dname;
|
|
|
- skyTracks[dt].Add(t);
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
- skyTracks[dt].Sort(cte);
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- public OSDMap ToOSD()
|
|
|
- {
|
|
|
- OSDMap cycle = new OSDMap();
|
|
|
-
|
|
|
- OSDMap frames = new OSDMap();
|
|
|
- foreach (KeyValuePair<string, WaterData> kvp in waterframes)
|
|
|
- {
|
|
|
- frames[kvp.Key] = kvp.Value.ToOSD();
|
|
|
- }
|
|
|
- foreach (KeyValuePair<string, SkyData> kvp in skyframes)
|
|
|
- {
|
|
|
- frames[kvp.Key] = kvp.Value.ToOSD();
|
|
|
- }
|
|
|
- cycle["frames"] = frames;
|
|
|
-
|
|
|
- cycle["name"] = Name;
|
|
|
-
|
|
|
- OSDArray tracks = new OSDArray();
|
|
|
-
|
|
|
- OSDArray track = new OSDArray();
|
|
|
- OSDMap tmp;
|
|
|
- foreach (TrackEntry te in waterTrack)
|
|
|
- {
|
|
|
- tmp = new OSDMap();
|
|
|
- if (te.time < 0)
|
|
|
- tmp["key_keyframe"] = 0f;
|
|
|
- else
|
|
|
- tmp["key_keyframe"] = te.time;
|
|
|
- tmp["key_name"] = te.frameName;
|
|
|
- track.Add(tmp);
|
|
|
- }
|
|
|
- tracks.Add(track);
|
|
|
-
|
|
|
- track = new OSDArray();
|
|
|
- foreach (TrackEntry te in skyTrack0)
|
|
|
- {
|
|
|
- tmp = new OSDMap();
|
|
|
- if (te.time < 0)
|
|
|
- tmp["key_keyframe"] = 0f;
|
|
|
- else
|
|
|
- tmp["key_keyframe"] = te.time;
|
|
|
- tmp["key_name"] = te.frameName;
|
|
|
- track.Add(tmp);
|
|
|
- }
|
|
|
- tracks.Add(track);
|
|
|
-
|
|
|
- for(int st = 0; st < 3; ++st)
|
|
|
- {
|
|
|
- track = new OSDArray();
|
|
|
- if(skyTracks[st] != null)
|
|
|
- {
|
|
|
- foreach (TrackEntry te in skyTracks[st])
|
|
|
- {
|
|
|
- tmp = new OSDMap();
|
|
|
- if (te.time < 0)
|
|
|
- tmp["key_keyframe"] = 0f;
|
|
|
- else
|
|
|
- tmp["key_keyframe"] = te.time;
|
|
|
- tmp["key_name"] = te.frameName;
|
|
|
- track.Add(tmp);
|
|
|
- }
|
|
|
- }
|
|
|
- tracks.Add(track);
|
|
|
- }
|
|
|
-
|
|
|
- cycle["tracks"] = tracks;
|
|
|
- cycle["type"] = "daycycle";
|
|
|
-
|
|
|
- return cycle;
|
|
|
- }
|
|
|
-
|
|
|
- public void GatherAssets(Dictionary<UUID, sbyte> uuids)
|
|
|
- {
|
|
|
- foreach (WaterData wd in waterframes.Values)
|
|
|
- {
|
|
|
- wd.GatherAssets(uuids);
|
|
|
- }
|
|
|
- foreach (SkyData sd in skyframes.Values)
|
|
|
- {
|
|
|
- sd.GatherAssets(uuids);
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
public class ViewerEnvironment
|
|
|
{
|
|
|
DayCycle Cycle = new DayCycle();
|