|
@@ -11504,14 +11504,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|
|
case 1: //change position sp
|
|
|
udata.position = new Vector3(block.Data, 0);
|
|
|
|
|
|
- udata.what = ObjectChangeWhat.primP;
|
|
|
+ udata.change = ObjectChangeType.primP;
|
|
|
updatehandler(localId, udata, this);
|
|
|
break;
|
|
|
|
|
|
case 2: // rotation sp
|
|
|
udata.rotation = new Quaternion(block.Data, 0, true);
|
|
|
|
|
|
- udata.what = ObjectChangeWhat.primR;
|
|
|
+ udata.change = ObjectChangeType.primR;
|
|
|
updatehandler(localId, udata, this);
|
|
|
break;
|
|
|
|
|
@@ -11519,13 +11519,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|
|
udata.position = new Vector3(block.Data, 0);
|
|
|
udata.rotation = new Quaternion(block.Data, 12, true);
|
|
|
|
|
|
- udata.what = ObjectChangeWhat.primPR;
|
|
|
+ udata.change = ObjectChangeType.primPR;
|
|
|
updatehandler(localId, udata, this);
|
|
|
break;
|
|
|
|
|
|
case 4: // scale sp
|
|
|
udata.scale = new Vector3(block.Data, 0);
|
|
|
- udata.what = ObjectChangeWhat.primS;
|
|
|
+ udata.change = ObjectChangeType.primS;
|
|
|
|
|
|
updatehandler(localId, udata, this);
|
|
|
break;
|
|
@@ -11533,7 +11533,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|
|
case 0x14: // uniform scale sp
|
|
|
udata.scale = new Vector3(block.Data, 0);
|
|
|
|
|
|
- udata.what = ObjectChangeWhat.primUS;
|
|
|
+ udata.change = ObjectChangeType.primUS;
|
|
|
updatehandler(localId, udata, this);
|
|
|
break;
|
|
|
|
|
@@ -11541,7 +11541,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|
|
udata.position = new Vector3(block.Data, 0);
|
|
|
udata.scale = new Vector3(block.Data, 12);
|
|
|
|
|
|
- udata.what = ObjectChangeWhat.primPS;
|
|
|
+ udata.change = ObjectChangeType.primPS;
|
|
|
updatehandler(localId, udata, this);
|
|
|
break;
|
|
|
|
|
@@ -11549,7 +11549,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|
|
udata.position = new Vector3(block.Data, 0);
|
|
|
udata.scale = new Vector3(block.Data, 12);
|
|
|
|
|
|
- udata.what = ObjectChangeWhat.primPUS;
|
|
|
+ udata.change = ObjectChangeType.primPUS;
|
|
|
updatehandler(localId, udata, this);
|
|
|
break;
|
|
|
|
|
@@ -11557,14 +11557,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|
|
case 9: //( 8 + 1 )group position
|
|
|
udata.position = new Vector3(block.Data, 0);
|
|
|
|
|
|
- udata.what = ObjectChangeWhat.groupP;
|
|
|
+ udata.change = ObjectChangeType.groupP;
|
|
|
updatehandler(localId, udata, this);
|
|
|
break;
|
|
|
|
|
|
case 0x0A: // (8 + 2) group rotation
|
|
|
udata.rotation = new Quaternion(block.Data, 0, true);
|
|
|
|
|
|
- udata.what = ObjectChangeWhat.groupR;
|
|
|
+ udata.change = ObjectChangeType.groupR;
|
|
|
updatehandler(localId, udata, this);
|
|
|
break;
|
|
|
|
|
@@ -11572,7 +11572,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|
|
udata.position = new Vector3(block.Data, 0);
|
|
|
udata.rotation = new Quaternion(block.Data, 12, true);
|
|
|
|
|
|
- udata.what = ObjectChangeWhat.groupPR;
|
|
|
+ udata.change = ObjectChangeType.groupPR;
|
|
|
updatehandler(localId, udata, this);
|
|
|
break;
|
|
|
|
|
@@ -11583,8 +11583,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|
|
|
|
|
udata.scale = new Vector3(block.Data, 0);
|
|
|
|
|
|
- // udata.what = ObjectChangeWhat.groupS;
|
|
|
- udata.what = ObjectChangeWhat.primS; // to conform to current SL
|
|
|
+ // udata.change = ObjectChangeType.groupS;
|
|
|
+ udata.change = ObjectChangeType.primS; // to conform to current SL
|
|
|
updatehandler(localId, udata, this);
|
|
|
|
|
|
break;
|
|
@@ -11595,15 +11595,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|
|
udata.position = new Vector3(block.Data, 0);
|
|
|
udata.scale = new Vector3(block.Data, 12);
|
|
|
|
|
|
- // udata.what = ObjectChangeWhat.groupPS;
|
|
|
- udata.what = ObjectChangeWhat.primPS; // to conform to current SL
|
|
|
+ // udata.change = ObjectChangeType.groupPS;
|
|
|
+ udata.change = ObjectChangeType.primPS; // to conform to current SL
|
|
|
updatehandler(localId, udata, this);
|
|
|
break;
|
|
|
|
|
|
case 0x1C: // (0x10 + 8 + 4 ) group scale UNIFORM
|
|
|
udata.scale = new Vector3(block.Data, 0);
|
|
|
|
|
|
- udata.what = ObjectChangeWhat.groupUS;
|
|
|
+ udata.change = ObjectChangeType.groupUS;
|
|
|
updatehandler(localId, udata, this);
|
|
|
break;
|
|
|
|
|
@@ -11611,7 +11611,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|
|
udata.position = new Vector3(block.Data, 0);
|
|
|
udata.scale = new Vector3(block.Data, 12);
|
|
|
|
|
|
- udata.what = ObjectChangeWhat.groupPUS;
|
|
|
+ udata.change = ObjectChangeType.groupPUS;
|
|
|
updatehandler(localId, udata, this);
|
|
|
break;
|
|
|
|