Browse Source

minor changes

UbitUmarov 4 years ago
parent
commit
6c49f16132

+ 1 - 1
OpenSim/Addons/Groups/GroupsModule.cs

@@ -127,7 +127,7 @@ namespace OpenSim.Groups
 
             m_debugEnabled = verbose;
 
-            MainConsole.Instance.Output("{0} verbose logging set to {1}", null, Name, m_debugEnabled);
+            MainConsole.Instance.Output("{0} verbose logging set to {1}", Name, m_debugEnabled);
         }
 
         public void RegionLoaded(Scene scene)

+ 1 - 2
OpenSim/Framework/AssetBase.cs

@@ -34,14 +34,13 @@ using OpenMetaverse;
 namespace OpenSim.Framework
 {
     [Flags]
+    // this enum is stuck, can not be changed or will break compatibilty with any version older than that change
     public enum AssetFlags : int
     {
         Normal = 0,         // Immutable asset
         Maptile = 1,        // What it says
         Rewritable = 2,     // Content can be rewritten
         Collectable = 4,     // Can be GC'ed after some time
-
-        //AvatarBake = 0x8
     }
 
     /// <summary>

+ 1 - 1
OpenSim/Framework/PrimitiveBaseShape.cs

@@ -1242,7 +1242,7 @@ namespace OpenSim.Framework
 
             byte extraParamCount = data[0];
             int i = 1;
-            for (int k = 0; k < extraParamCount; k++)
+            for (int k = 0; k < extraParamCount; ++k)
             {
                 byte epType = data[i];
                 i += 6;

+ 1 - 1
OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs

@@ -204,7 +204,7 @@ namespace OpenSim.Region.Framework.Scenes
                 addFromAllowedDrop = (part.ParentGroup.RootPart.GetEffectiveObjectFlags() & (uint)PrimFlags.AllowInventoryDrop) != 0;
 
             part.Inventory.AddInventoryItem(taskItem, addFromAllowedDrop);
-            part.ParentGroup.InvalidateEffectivePerms();
+            part.ParentGroup.InvalidateDeepEffectivePerms();
             return true;
 
         }

+ 1 - 1
OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs

@@ -154,7 +154,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
 
             m_debugEnabled = verbose;
 
-            MainConsole.Instance.Output("{0} verbose logging set to {1}", null, Name, m_debugEnabled);
+            MainConsole.Instance.Output("{0} verbose logging set to {1}", Name, m_debugEnabled);
         }
 
         public void RegionLoaded(Scene scene)

+ 0 - 1
OpenSim/Server/Handlers/Grid/GridInfoServerInConnector.cs

@@ -52,6 +52,5 @@ namespace OpenSim.Server.Handlers.Grid
                                                           handlers.JsonGetGridInfoMethod));
             server.AddXmlRPCHandler("get_grid_info", handlers.XmlRpcGridInfoMethod);
         }
-
     }
 }