Jeff Ames
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65c5efe43b
Formatting cleanup.
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16 vuotta sitten |
Justin Clarke Casey
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587f6ab645
* Refactor: Remove SceneObjectGroup.GetScenePresences() in favour of a direct call to Scene
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16 vuotta sitten |
Adam Frisby
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20a9bf08f5
* Rolled back a few changes.
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16 vuotta sitten |
Adam Frisby
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13526097f2
* Spring cleaning on Region.Environment.
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16 vuotta sitten |
Teravus Ovares
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1c697ef0d2
* You can now rez objects out of inventory at the correct offset from prim you rez it on. Including multi prim groups and prim that have different X/Y/Z scales.
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16 vuotta sitten |
Adam Frisby
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fef3b36894
* Optimised using statements and namespace references across entire project (this took a while to run).
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16 vuotta sitten |
Johan Berntsson
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7f5e1546e2
Removing redundant code
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16 vuotta sitten |
Teravus Ovares
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3d1b4f8578
* On Ray casting. Now returning the face normal of the collision face.
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16 vuotta sitten |
Jeff Ames
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47180080f0
Formatting cleanup.
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16 vuotta sitten |
lbsa71
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24aedf52c6
* Added null root part guard
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16 vuotta sitten |
Johan Berntsson
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279e0061c5
Merged 3Di code that provides scene and avatar serialization, and plugin support for region move/split/merge. See ThirdParty/3Di/README.txt. Unless the new modules are used there should be no noticeable changes when running OpenSim.
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16 vuotta sitten |
Jeff Ames
|
a8cfbbe963
Minor cleanup.
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16 vuotta sitten |
Justin Clarke Casey
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e6cd420f19
refactor - remove unused m_children from EntityBase
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16 vuotta sitten |
Justin Clarke Casey
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3e75dede1b
Persistent prim inventory phase 5. Restart scripts contained in persisted prims on region start.
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16 vuotta sitten |
lbsa71
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efd90b56b7
* Optimized usings
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16 vuotta sitten |
Adam Frisby
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0951f895ef
* Removed references to "new LLUUID()", replaced with LLUUID.Zero.
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17 vuotta sitten |
Teravus Ovares
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1ecd803e87
* added some functions for use in raytracing. They're kind of crappy now, so they only display 'guesses' on the console when you rez a prim.
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17 vuotta sitten |
Teravus Ovares
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9e9dad1cde
* Added Rotational Velocity reporting for Client Interpolation to Terse Updates
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17 vuotta sitten |
dan miller
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f5195a453c
Tevarus' patch for object flags & implemented Phantom edits
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17 vuotta sitten |
lbsa71
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67e12b95ea
* Optimized usings
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17 vuotta sitten |
lbsa71
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849eaffbe5
* Applied patch #418 : copyright-r2012.patch - some errors, but got most thru
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17 vuotta sitten |
lbsa71
|
c8157da17b
* Hotfix for 'properties all the way into the sunset' bug; it just doesn't make sense, but maybe we need to handle agentUpdates form children too.
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17 vuotta sitten |
lbsa71
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72b207173a
* Removed unused LandRenegerated flag
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17 vuotta sitten |
lbsa71
|
409bcd999d
* Continuing refactoring of presence
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17 vuotta sitten |
lbsa71
|
8f0b03597b
* Modernized ScriptManager to new interface-based module calls.
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17 vuotta sitten |
lbsa71
|
615487a756
Backup is now optional on classes
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17 vuotta sitten |
MW
|
6181191a03
Stopped EntityBase from implementing IScriptHost, as don't think it should, multiple objects are based on entitybase and they all don't want the baggage from IScriptHost. SceneObjectPart already implements it anyway.
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17 vuotta sitten |
lbsa71
|
e53d680d41
* Now sending manager, host and root host to Script in constructor.
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17 vuotta sitten |
lbsa71
|
25fd8d0273
* Introduced IScriptHost as an interface to fetching object data from scripts.
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17 vuotta sitten |
MW
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266b272673
Some more work on new Sceneobject.
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17 vuotta sitten |