Jeff Ames
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65c5efe43b
Formatting cleanup.
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vor 16 Jahren |
Justin Clarke Casey
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587f6ab645
* Refactor: Remove SceneObjectGroup.GetScenePresences() in favour of a direct call to Scene
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vor 16 Jahren |
Adam Frisby
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20a9bf08f5
* Rolled back a few changes.
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vor 16 Jahren |
Adam Frisby
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13526097f2
* Spring cleaning on Region.Environment.
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vor 16 Jahren |
Teravus Ovares
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1c697ef0d2
* You can now rez objects out of inventory at the correct offset from prim you rez it on. Including multi prim groups and prim that have different X/Y/Z scales.
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vor 16 Jahren |
Adam Frisby
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fef3b36894
* Optimised using statements and namespace references across entire project (this took a while to run).
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vor 16 Jahren |
Johan Berntsson
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7f5e1546e2
Removing redundant code
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vor 16 Jahren |
Teravus Ovares
|
3d1b4f8578
* On Ray casting. Now returning the face normal of the collision face.
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vor 16 Jahren |
Jeff Ames
|
47180080f0
Formatting cleanup.
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vor 16 Jahren |
lbsa71
|
24aedf52c6
* Added null root part guard
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vor 16 Jahren |
Johan Berntsson
|
279e0061c5
Merged 3Di code that provides scene and avatar serialization, and plugin support for region move/split/merge. See ThirdParty/3Di/README.txt. Unless the new modules are used there should be no noticeable changes when running OpenSim.
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vor 16 Jahren |
Jeff Ames
|
a8cfbbe963
Minor cleanup.
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vor 16 Jahren |
Justin Clarke Casey
|
e6cd420f19
refactor - remove unused m_children from EntityBase
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vor 16 Jahren |
Justin Clarke Casey
|
3e75dede1b
Persistent prim inventory phase 5. Restart scripts contained in persisted prims on region start.
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vor 16 Jahren |
lbsa71
|
efd90b56b7
* Optimized usings
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vor 16 Jahren |
Adam Frisby
|
0951f895ef
* Removed references to "new LLUUID()", replaced with LLUUID.Zero.
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vor 17 Jahren |
Teravus Ovares
|
1ecd803e87
* added some functions for use in raytracing. They're kind of crappy now, so they only display 'guesses' on the console when you rez a prim.
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vor 17 Jahren |
Teravus Ovares
|
9e9dad1cde
* Added Rotational Velocity reporting for Client Interpolation to Terse Updates
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vor 17 Jahren |
dan miller
|
f5195a453c
Tevarus' patch for object flags & implemented Phantom edits
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vor 17 Jahren |
lbsa71
|
67e12b95ea
* Optimized usings
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vor 17 Jahren |
lbsa71
|
849eaffbe5
* Applied patch #418 : copyright-r2012.patch - some errors, but got most thru
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vor 17 Jahren |
lbsa71
|
c8157da17b
* Hotfix for 'properties all the way into the sunset' bug; it just doesn't make sense, but maybe we need to handle agentUpdates form children too.
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vor 17 Jahren |
lbsa71
|
72b207173a
* Removed unused LandRenegerated flag
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vor 17 Jahren |
lbsa71
|
409bcd999d
* Continuing refactoring of presence
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vor 17 Jahren |
lbsa71
|
8f0b03597b
* Modernized ScriptManager to new interface-based module calls.
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vor 17 Jahren |
lbsa71
|
615487a756
Backup is now optional on classes
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vor 17 Jahren |
MW
|
6181191a03
Stopped EntityBase from implementing IScriptHost, as don't think it should, multiple objects are based on entitybase and they all don't want the baggage from IScriptHost. SceneObjectPart already implements it anyway.
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vor 17 Jahren |
lbsa71
|
e53d680d41
* Now sending manager, host and root host to Script in constructor.
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vor 17 Jahren |
lbsa71
|
25fd8d0273
* Introduced IScriptHost as an interface to fetching object data from scripts.
|
vor 17 Jahren |
MW
|
266b272673
Some more work on new Sceneobject.
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vor 17 Jahren |