UbitUmarov 67cd5efab3 replace external httpserver by embedded one (based on same code) - This may still be very bad; clean solution and runprebuild, or clone to clan folder 4 年之前
..
AssetLoader 6978181075 Robust: allow Library assets to override old ones, so they can be updated easily from the xml files keeping same id (left FSAssets out) 6 年之前
Client 73222e4dd4 fix IClientIPEndpoint broken by justin long ago.. but stop using it 7 年之前
Console bf2e0f7737 oops, dont ask things twice 4 年之前
Monitoring bd12d60e80 cosmetics 4 年之前
Serialization 67cd5efab3 replace external httpserver by embedded one (based on same code) - This may still be very bad; clean solution and runprebuild, or clone to clan folder 4 年之前
Servers 67cd5efab3 replace external httpserver by embedded one (based on same code) - This may still be very bad; clean solution and runprebuild, or clone to clan folder 4 年之前
ServiceAuth b16abc8166 Massive tab and trailing space cleanup 7 年之前
Tests 9d6c996570 extent supported number of avatar textures/bakes/wearables, tell viewers about it on lludp RegionHandShake; propagate agenthover; block teleports/crossings based on worn wearables and peer version; 4 年之前
AgentCircuitData.cs 482c51a42a cosmetics 4 年之前
AgentCircuitManager.cs 15b6d8c147 send agent view range to new child agents 5 年之前
AgentUpdateArgs.cs 9278a9a9dd http reusecontext is obsolete 6 年之前
Animation.cs 998d7009a6 Eliminated many warnings 10 年之前
AnimationSet.cs 21b71ff1d8 partial mantis 8219; on creating or updating items (animationsets, wearables) that reference assets, and user does not have permissions on those, abort and warn, instead of silent invalition of the references to those assets, creating a broken item 7 年之前
AssemblyInfo.cs ab12a14279 Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore. 8 年之前
AssetBase.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
AssetLandmark.cs e33cedfd42 HG Landmarks now working. 13 年之前
AssetPermissions.cs f931c0a868 Minor: may avoid crashes of sims that still don't have this configuration section. 11 年之前
AssetRequestToClient.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
AuthenticateResponse.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
AvatarAppearance.cs 449bd9beab enforce invariant culture on landmarks 4 年之前
AvatarAttachment.cs 944a785a32 now i can login on win .net4.8, but just a little drop on a large (broken) OSD ocean. some of this changes are actually good even on good JIT. Failure seems to be on same code pattern, but same points seem to vary with each JIT compilation, sometimes work, others don't, others always fail, etc 4 年之前
AvatarPickerAvatar.cs 0a85d1d767 minor:comments 15 年之前
AvatarPickerReplyAgentDataArgs.cs 0a85d1d767 minor:comments 15 年之前
AvatarPickerReplyDataArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 15 年之前
AvatarWearable.cs 9d6c996570 extent supported number of avatar textures/bakes/wearables, tell viewers about it on lludp RegionHandShake; propagate agenthover; block teleports/crossings based on worn wearables and peer version; 4 年之前
AvatarWearingArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 15 年之前
BasicDOSProtector.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
Cache.cs 22c7450363 fix cache.cs (used on parcels info) 6 年之前
CachedTextureEventArg.cs 33aaa40bee Adds an event and a method so that handling of the CachedTexture 11 年之前
CapsUtil.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
ChatTypeEnum.cs 877a78ce91 change chattype on llRegionSayTo when sending to avatar viewer only. 5 年之前
ChildAgentDataUpdate.cs 1847a42a86 changes on teleports v7 5 年之前
CircularBuffer.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
ClientInfo.cs d9a300fa8e some cleanup.. remove some stats that only some do look at once on a lifetime 7 年之前
ClientManager.cs 040ab65f68 (almost) useless change 5 年之前
CnmMemoryCache.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
CnmSynchronizedCache.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
ColliderData.cs a6b27a7aa4 Add a link number field to ColliderArgs 9 年之前
ConfigSettings.cs 39de7614ec Remove legacy sqlite lines added internally by OpenSimulator to the [Startup] section. 10 年之前
ConfigurationMember.cs 0fd17c08ae Massive console refactor. Greatly simplify interface. 4 年之前
ConfigurationOption.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
Constants.cs 38b93a0f50 define Mr Opensim data on Constants 4 年之前
Crc32.cs 1e3cb82756 move some sharable items out of Xmute to Framework; add another test mutelistmodule, ignore it 6 年之前
Culture.cs eb5fe57a17 more use of simpler xml encoder on inventory fetch, plus other cosmetics 5 年之前
CustomTypes.cs 80f3e8edbc Fix stupid stuff. 9 年之前
DAMap.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
DOMap.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
DoubleDictionaryThreadAbortSafe.cs dc633ee768 cosmetics 5 年之前
EntityTransferContext.cs 944a785a32 now i can login on win .net4.8, but just a little drop on a large (broken) OSD ocean. some of this changes are actually good even on good JIT. Failure seems to be on same code pattern, but same points seem to vary with each JIT compilation, sometimes work, others don't, others always fail, etc 4 年之前
EstateBan.cs 6b868f8682 i do not not store banTime as DateTime, fix the EstateBan decoder 4 年之前
EstateSettings.cs be16cf9531 sync some more things with work copy 4 年之前
EventData.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
ExtraPhysicsData.cs e5beb480ea Partial port of Avination's support for the new physics parameters. 11 年之前
FriendListItem.cs 5908b8ed7c Change a member of the friendslist module to better reflect the client side 14 年之前
GridInstantMessage.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
GroupData.cs 87fe96ae2c replace recent IModule.GetGroup() with better GetGroupRecord(string name) 14 年之前
IAssetCache.cs e4f7a1c07a a few missing files 4 年之前
IAssetLoader.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
IClientAPI.cs 8728e4cf2f missing file 4 年之前
ICnmCache.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
ICommandConsole.cs 110644c23a Make ReadConfig a general features of consoles, rather than type dependent 4 年之前
IConsole.cs 7939974d92 try to fix console AGAIN 4 年之前
IGenericConfig.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
ILandChannel.cs b10a3ba023 take the deafult on the parameter overlay 5 年之前
ILandObject.cs cded996265 remove a dev only conditional on lludp handlers; change parcel lists updates a bit; 5 年之前
IMoneyModule.cs 0bbe7bab7b add new funtion bool MoveMoney(UUID fromUser, UUID toUser, int amount, MoneyTransactionType type, string text). this should be called async allowing time for money module to process it. If returns true, the transation did sucess, so if its use was to pay something, the payed item/service must be provided without fail, otherwise another method is needed so a refund is possible 7 年之前
IPeople.cs 0ea6977013 solving HG IM, HGFriends issues based on falsified GridUser data 9 年之前
IPlugin.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
IPrimCounts.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
IRegionCreator.cs 808e4a847a Update svn properties, add copyright headers, minor formatting cleanup. 15 年之前
IRegistryCore.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
IScene.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
ISceneAgent.cs b32b104996 some more changes on objects sending 5 年之前
ISceneEntity.cs f9137c923b Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object. 12 年之前
ISceneObject.cs 2b9f0647de Fix a regression where objects crossing regions in the same simulator (on their own or as attachments) with AppDomainLoading = false would create the new state in the source region area rather than the dest. 9 年之前
InventoryCollection.cs eb5fe57a17 more use of simpler xml encoder on inventory fetch, plus other cosmetics 5 年之前
InventoryFolderBase.cs 959872315f WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum. 9 年之前
InventoryFolderImpl.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
InventoryItemBase.cs 56845d4b75 mantis 8411: fix send inventory item flags mask 5 年之前
InventoryNodeBase.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
LLSDxmlEncode.cs db374112c6 EstateAccess do fill the fields(mySQL only); fix the response 4 年之前
LandData.cs cb21caae77 fix some issue on parcels loading and make parcels dwell show something. Resolution is 2.5min aprox. 7 年之前
LandStatReportItem.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
LandUpdateArgs.cs 0c2537bb24 Try to plumb the other half 10 年之前
Lazy.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
Location.cs 7b9a50721d * Thanks Plugh for pointing out that the constructor that takes a ulong regionhandle and saves it to to X,Y vars in the OpenSim.Framework.Location object was inverting the X and Y resulting in X and Y confusion. The test also used 256x256 in the uint,uint constructor so it was unable to determine if the X and Y components swapped. I don't expect much upheaval from this commit, not a lot of features were using the ulong Location object constructor. The database never stores the ulong regionhandle... the prims are loaded by region Guid. LLUDPServer used it to determine regions that it handled in a service definition where there was simply a X == X test which has the same logical result un-switched as it did switched. Again, thanks LibOMV for the regionhandle code. 11 年之前
LocklessQueue.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
LogWriter.cs 134d4300f0 All physics plugins are now region modules. Compiles but doesn't run. 8 年之前
Login.cs 15b6d8c147 send agent view range to new child agents 5 年之前
MainConsole.cs 8a0a78cbcc Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around. 12 年之前
MapAndArray.cs 8bb644159e a few more changes to texturesentry handling on libomv and os 5 年之前
MapBlockData.cs 49af6b53e7 varregion: enable teleporting to a varregion by clicking on the map and 10 年之前
MapItemReplyStruct.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
MetricsCollector.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
MinHeap.cs e3d0ec6f40 a few changes on priority queues and their heap 5 年之前
MultipartForm.cs e0dd38f672 Rename the stream extension method WebUtil.CopyTo() to WebUtil.CopyStream(). 12 年之前
MuteData.cs 1e3cb82756 move some sharable items out of Xmute to Framework; add another test mutelistmodule, ignore it 6 年之前
NetworkServersInfo.cs b51739e23e recover regions main http server ssl suport. Using a PKCS12 cert file, and not certs store for now. Option http_listener_cn, cert CN need to the same as external IP. Self sign certs do seem to work, but the viewers option NoVerifySLLCert needs to be set true. CA check is not done but they do check the IP 7 年之前
NetworkUtil.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
OSChatMessage.cs c87f0ac226 Fix llRegionSayTo the right way 12 年之前
ObjectChangeData.cs ebcd4910a2 Refactor, move OjectChangeData into it's own file and rename 12 年之前
OutboundUrlFilter.cs 6463ab7d79 If a DNS resolution fails on an outbound request, simply allow it 7 年之前
ParcelMediaCommandEnum.cs 3d5d44279b ANother stab at LSL compatibility 14 年之前
PermissionsUtil.cs a96c0f760a having the file open then let PermissionsToString know about Export 7 年之前
PhysicsInertia.cs 029d6e40f6 remove those xml things no longer needed on .net >4.5.2 6 年之前
PluginLoader.cs a11edceb00 seems to compile ( tests comented out) 8 年之前
PluginManager.cs b98ad6c53c remove some useless NULL arguments 4 年之前
Pool.cs 4578ff74fe Add object count stats for new IncomingPacket and UDPPacketBuffer pools if they are enabled. Add count stats for existing LLUDP pool. 11 年之前
PresenceType.cs c1a34cd8da Don't try to save changed attachment states when an NPC with attachments is removed from the scene. 13 年之前
PrimeNumberHelper.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
PrimitiveBaseShape.cs 15dd033490 primbasicshape: convert eventual MeshEP to SculpEP 5 年之前
PriorityQueue.cs e3d0ec6f40 a few changes on priority queues and their heap 5 年之前
RegionFlags.cs 4cbadc3c49 Allow one to specify a DefaultHGRegion flag in [GridService] in order to allow different default regions for HG and direct grid logins. 10 年之前
RegionHandshakeArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 15 年之前
RegionInfo.cs 918f56d682 fix lludp to read pseudocrc from SOP; move region cacheID to region settings 4 年之前
RegionInfoForEstateMenuArgs.cs d372309e3c mantis 8558: send sane values for Agents and objects capability (max hard limit) 5 年之前
RegionSettings.cs 918f56d682 fix lludp to read pseudocrc from SOP; move region cacheID to region settings 4 年之前
RegistryCore.cs 808e4a847a Update svn properties, add copyright headers, minor formatting cleanup. 15 年之前
RequestAssetArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 15 年之前
RestClient.cs b1c585718c remove debug messages 7 年之前
SLUtil.cs e1d5892f78 notecards text len is in bytes not chars 4 年之前
SimStats.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
SurfaceTouchEventArgs.cs cf0a14bec9 * Added IClientIM to IClientCore interfaces 15 年之前
TaskInventoryDictionary.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
TaskInventoryItem.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
TerrainData.cs d10f11d310 terrain replace double by float 4 年之前
TextureRequestArgs.cs 515bf6d7dc * Patch from RemedyTomm Mantis 3440 15 年之前
ThreadSafeRandom.cs 0c8f3dddd8 Use thread-safe version of .NET Random as the SDK class is not thread-safe. 10 年之前
ThrottleOutPacketType.cs 941b65b44a removed outdated suport for simianGrid. Simian was a web/php alternative to Robust (https://code.google.com/archive/p/openmetaverse) 4 年之前
UpdateShapeArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 15 年之前
UserAgentData.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
UserProfileData.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
UserProfiles.cs d0ba9f84df add some async work to profiles module, take profile out of groups v2, not its job 4 年之前
Util.cs 59d3f9fa62 log processor arch 4 年之前
VersionInfo.cs d9d763c8f8 change version 4 年之前
ViewerEffectEventHandlerArg.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 15 年之前
WearableCacheItem.cs 9d6c996570 extent supported number of avatar textures/bakes/wearables, tell viewers about it on lludp RegionHandShake; propagate agenthover; block teleports/crossings based on worn wearables and peer version; 4 年之前
WebUtil.cs beee52032e current vivox server certs are invalid 4 年之前