ICommandConsole.cs 4.1 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using Nini.Config;
  28. using System;
  29. using System.Collections.Generic;
  30. using System.Xml;
  31. namespace OpenSim.Framework
  32. {
  33. public delegate void CommandDelegate(string module, string[] cmd);
  34. public interface ICommands
  35. {
  36. void FromXml(XmlElement root, CommandDelegate fn);
  37. /// <summary>
  38. /// Get help for the given help string
  39. /// </summary>
  40. /// <param name="cmd">Parsed parts of the help string. If empty then general help is returned.</param>
  41. /// <returns></returns>
  42. List<string> GetHelp(string[] cmd);
  43. /// <summary>
  44. /// Add a command to those which can be invoked from the console.
  45. /// </summary>
  46. /// <param name="module"></param>
  47. /// <param name="command"></param>
  48. /// <param name="help"></param>
  49. /// <param name="longhelp"></param>
  50. /// <param name="fn"></param>
  51. void AddCommand(string module, bool shared, string command, string help, string longhelp, CommandDelegate fn);
  52. /// <summary>
  53. /// Add a command to those which can be invoked from the console.
  54. /// </summary>
  55. /// <param name="module"></param>
  56. /// <param name="command"></param>
  57. /// <param name="help"></param>
  58. /// <param name="longhelp"></param>
  59. /// <param name="descriptivehelp"></param>
  60. /// <param name="fn"></param>
  61. void AddCommand(string module, bool shared, string command,
  62. string help, string longhelp, string descriptivehelp,
  63. CommandDelegate fn);
  64. /// <summary>
  65. /// Has the given command already been registered?
  66. /// </summary>
  67. /// <returns></returns>
  68. /// <param name="command">Command.</param>
  69. bool HasCommand(string command);
  70. string[] FindNextOption(string[] command, bool term);
  71. string[] Resolve(string[] command);
  72. XmlElement GetXml(XmlDocument doc);
  73. }
  74. public delegate void OnOutputDelegate(string message);
  75. public interface ICommandConsole : IConsole
  76. {
  77. event OnOutputDelegate OnOutput;
  78. ICommands Commands { get; }
  79. /// <summary>
  80. /// The default prompt text.
  81. /// </summary>
  82. string DefaultPrompt { get; set; }
  83. /// <summary>
  84. /// Display a command prompt on the console and wait for user input
  85. /// </summary>
  86. void Prompt();
  87. void RunCommand(string cmd);
  88. string ReadLine(string p, bool isCommand, bool e);
  89. void ReadConfig(IConfigSource configSource);
  90. }
  91. }