.. |
AssetLoader
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6978181075
Robust: allow Library assets to override old ones, so they can be updated easily from the xml files keeping same id (left FSAssets out)
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6 年之前 |
Client
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73222e4dd4
fix IClientIPEndpoint broken by justin long ago.. but stop using it
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7 年之前 |
Console
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584df2ab38
Fix console outputting raw format strings
|
5 年之前 |
Monitoring
|
0fd17c08ae
Massive console refactor. Greatly simplify interface.
|
5 年之前 |
Serialization
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707eb8de82
remove more xml things no longer needed on .net >4.5.2
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6 年之前 |
Servers
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9956f5cb4a
Changes fix some CORS problems when making XMLRPC calls from
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5 年之前 |
ServiceAuth
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
Tests
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9d6c996570
extent supported number of avatar textures/bakes/wearables, tell viewers about it on lludp RegionHandShake; propagate agenthover; block teleports/crossings based on worn wearables and peer version;
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5 年之前 |
AgentCircuitData.cs
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482c51a42a
cosmetics
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5 年之前 |
AgentCircuitManager.cs
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15b6d8c147
send agent view range to new child agents
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5 年之前 |
AgentUpdateArgs.cs
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9278a9a9dd
http reusecontext is obsolete
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6 年之前 |
Animation.cs
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998d7009a6
Eliminated many warnings
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10 年之前 |
AnimationSet.cs
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21b71ff1d8
partial mantis 8219; on creating or updating items (animationsets, wearables) that reference assets, and user does not have permissions on those, abort and warn, instead of silent invalition of the references to those assets, creating a broken item
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7 年之前 |
AssemblyInfo.cs
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ab12a14279
Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore.
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8 年之前 |
AssetBase.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
AssetLandmark.cs
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e33cedfd42
HG Landmarks now working.
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13 年之前 |
AssetPermissions.cs
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f931c0a868
Minor: may avoid crashes of sims that still don't have this configuration section.
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12 年之前 |
AssetRequestToClient.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
AuthenticateResponse.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
AvatarAppearance.cs
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645c0c780d
add a extra lenght check
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5 年之前 |
AvatarAttachment.cs
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944a785a32
now i can login on win .net4.8, but just a little drop on a large (broken) OSD ocean. some of this changes are actually good even on good JIT. Failure seems to be on same code pattern, but same points seem to vary with each JIT compilation, sometimes work, others don't, others always fail, etc
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5 年之前 |
AvatarPickerAvatar.cs
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0a85d1d767
minor:comments
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15 年之前 |
AvatarPickerReplyAgentDataArgs.cs
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0a85d1d767
minor:comments
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15 年之前 |
AvatarPickerReplyDataArgs.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 年之前 |
AvatarWearable.cs
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9d6c996570
extent supported number of avatar textures/bakes/wearables, tell viewers about it on lludp RegionHandShake; propagate agenthover; block teleports/crossings based on worn wearables and peer version;
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5 年之前 |
AvatarWearingArgs.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 年之前 |
BasicDOSProtector.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
Cache.cs
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22c7450363
fix cache.cs (used on parcels info)
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7 年之前 |
CachedTextureEventArg.cs
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33aaa40bee
Adds an event and a method so that handling of the CachedTexture
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11 年之前 |
CapsUtil.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
ChatTypeEnum.cs
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877a78ce91
change chattype on llRegionSayTo when sending to avatar viewer only.
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6 年之前 |
ChildAgentDataUpdate.cs
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1847a42a86
changes on teleports v7
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5 年之前 |
CircularBuffer.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
ClientInfo.cs
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d9a300fa8e
some cleanup.. remove some stats that only some do look at once on a lifetime
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7 年之前 |
ClientManager.cs
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040ab65f68
(almost) useless change
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5 年之前 |
CnmMemoryCache.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
CnmSynchronizedCache.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
ColliderData.cs
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a6b27a7aa4
Add a link number field to ColliderArgs
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10 年之前 |
ConfigSettings.cs
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39de7614ec
Remove legacy sqlite lines added internally by OpenSimulator to the [Startup] section.
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11 年之前 |
ConfigurationMember.cs
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0fd17c08ae
Massive console refactor. Greatly simplify interface.
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5 年之前 |
ConfigurationOption.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
Constants.cs
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0c38d52538
cosmetics on terrain patchs
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5 年之前 |
Crc32.cs
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1e3cb82756
move some sharable items out of Xmute to Framework; add another test mutelistmodule, ignore it
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7 年之前 |
Culture.cs
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eb5fe57a17
more use of simpler xml encoder on inventory fetch, plus other cosmetics
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6 年之前 |
CustomTypes.cs
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80f3e8edbc
Fix stupid stuff.
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10 年之前 |
DAMap.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
DOMap.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
DoubleDictionaryThreadAbortSafe.cs
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dc633ee768
cosmetics
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5 年之前 |
EntityTransferContext.cs
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944a785a32
now i can login on win .net4.8, but just a little drop on a large (broken) OSD ocean. some of this changes are actually good even on good JIT. Failure seems to be on same code pattern, but same points seem to vary with each JIT compilation, sometimes work, others don't, others always fail, etc
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5 年之前 |
EstateBan.cs
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6b868f8682
i do not not store banTime as DateTime, fix the EstateBan decoder
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5 年之前 |
EstateSettings.cs
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d6b3413c63
RegionHandshake IS critical llupd protocol not to be done by odd modules
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5 年之前 |
EventData.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
ExtraPhysicsData.cs
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e5beb480ea
Partial port of Avination's support for the new physics parameters.
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11 年之前 |
FriendListItem.cs
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5908b8ed7c
Change a member of the friendslist module to better reflect the client side
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15 年之前 |
GridInstantMessage.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
GroupData.cs
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87fe96ae2c
replace recent IModule.GetGroup() with better GetGroupRecord(string name)
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14 年之前 |
IAssetCache.cs
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a5151bb337
Refactor asset handling as per Ubit's suggestion
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7 年之前 |
IAssetLoader.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
IClientAPI.cs
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9d6c996570
extent supported number of avatar textures/bakes/wearables, tell viewers about it on lludp RegionHandShake; propagate agenthover; block teleports/crossings based on worn wearables and peer version;
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5 年之前 |
ICnmCache.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
ICommandConsole.cs
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110644c23a
Make ReadConfig a general features of consoles, rather than type dependent
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5 年之前 |
IConsole.cs
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7e136c67fd
Call SetServer on consoles reflectively to avoid having type checks in places where it tends to be forgotten to update them.
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5 年之前 |
IGenericConfig.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
ILandChannel.cs
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b10a3ba023
take the deafult on the parameter overlay
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5 年之前 |
ILandObject.cs
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cded996265
remove a dev only conditional on lludp handlers; change parcel lists updates a bit;
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6 年之前 |
IMoneyModule.cs
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0bbe7bab7b
add new funtion bool MoveMoney(UUID fromUser, UUID toUser, int amount, MoneyTransactionType type, string text). this should be called async allowing time for money module to process it. If returns true, the transation did sucess, so if its use was to pay something, the payed item/service must be provided without fail, otherwise another method is needed so a refund is possible
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7 年之前 |
IPeople.cs
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0ea6977013
solving HG IM, HGFriends issues based on falsified GridUser data
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9 年之前 |
IPlugin.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
IPrimCounts.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
IRegionCreator.cs
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808e4a847a
Update svn properties, add copyright headers, minor formatting cleanup.
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15 年之前 |
IRegistryCore.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
IScene.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
ISceneAgent.cs
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b32b104996
some more changes on objects sending
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5 年之前 |
ISceneEntity.cs
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f9137c923b
Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object.
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13 年之前 |
ISceneObject.cs
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2b9f0647de
Fix a regression where objects crossing regions in the same simulator (on their own or as attachments) with AppDomainLoading = false would create the new state in the source region area rather than the dest.
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10 年之前 |
InventoryCollection.cs
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eb5fe57a17
more use of simpler xml encoder on inventory fetch, plus other cosmetics
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6 年之前 |
InventoryFolderBase.cs
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959872315f
WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.
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9 年之前 |
InventoryFolderImpl.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
InventoryItemBase.cs
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56845d4b75
mantis 8411: fix send inventory item flags mask
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6 年之前 |
InventoryNodeBase.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
LLSDxmlEncode.cs
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db374112c6
EstateAccess do fill the fields(mySQL only); fix the response
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5 年之前 |
LandData.cs
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cb21caae77
fix some issue on parcels loading and make parcels dwell show something. Resolution is 2.5min aprox.
|
7 年之前 |
LandStatReportItem.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
|
15 年之前 |
LandUpdateArgs.cs
|
0c2537bb24
Try to plumb the other half
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10 年之前 |
Lazy.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
Location.cs
|
7b9a50721d
* Thanks Plugh for pointing out that the constructor that takes a ulong regionhandle and saves it to to X,Y vars in the OpenSim.Framework.Location object was inverting the X and Y resulting in X and Y confusion. The test also used 256x256 in the uint,uint constructor so it was unable to determine if the X and Y components swapped. I don't expect much upheaval from this commit, not a lot of features were using the ulong Location object constructor. The database never stores the ulong regionhandle... the prims are loaded by region Guid. LLUDPServer used it to determine regions that it handled in a service definition where there was simply a X == X test which has the same logical result un-switched as it did switched. Again, thanks LibOMV for the regionhandle code.
|
11 年之前 |
LocklessQueue.cs
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b16abc8166
Massive tab and trailing space cleanup
|
7 年之前 |
LogWriter.cs
|
134d4300f0
All physics plugins are now region modules. Compiles but doesn't run.
|
9 年之前 |
Login.cs
|
15b6d8c147
send agent view range to new child agents
|
5 年之前 |
MainConsole.cs
|
8a0a78cbcc
Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around.
|
13 年之前 |
MapAndArray.cs
|
8bb644159e
a few more changes to texturesentry handling on libomv and os
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5 年之前 |
MapBlockData.cs
|
49af6b53e7
varregion: enable teleporting to a varregion by clicking on the map and
|
10 年之前 |
MapItemReplyStruct.cs
|
b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
MetricsCollector.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年之前 |
MinHeap.cs
|
e3d0ec6f40
a few changes on priority queues and their heap
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5 年之前 |
MultipartForm.cs
|
e0dd38f672
Rename the stream extension method WebUtil.CopyTo() to WebUtil.CopyStream().
|
12 年之前 |
MuteData.cs
|
1e3cb82756
move some sharable items out of Xmute to Framework; add another test mutelistmodule, ignore it
|
7 年之前 |
NetworkServersInfo.cs
|
b51739e23e
recover regions main http server ssl suport. Using a PKCS12 cert file, and not certs store for now. Option http_listener_cn, cert CN need to the same as external IP. Self sign certs do seem to work, but the viewers option NoVerifySLLCert needs to be set true. CA check is not done but they do check the IP
|
8 年之前 |
NetworkUtil.cs
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b16abc8166
Massive tab and trailing space cleanup
|
7 年之前 |
OSChatMessage.cs
|
c87f0ac226
Fix llRegionSayTo the right way
|
12 年之前 |
ObjectChangeData.cs
|
ebcd4910a2
Refactor, move OjectChangeData into it's own file and rename
|
12 年之前 |
OutboundUrlFilter.cs
|
6463ab7d79
If a DNS resolution fails on an outbound request, simply allow it
|
7 年之前 |
ParcelMediaCommandEnum.cs
|
3d5d44279b
ANother stab at LSL compatibility
|
14 年之前 |
PermissionsUtil.cs
|
a96c0f760a
having the file open then let PermissionsToString know about Export
|
7 年之前 |
PhysicsInertia.cs
|
029d6e40f6
remove those xml things no longer needed on .net >4.5.2
|
6 年之前 |
PluginLoader.cs
|
a11edceb00
seems to compile ( tests comented out)
|
9 年之前 |
PluginManager.cs
|
0fd17c08ae
Massive console refactor. Greatly simplify interface.
|
5 年之前 |
Pool.cs
|
4578ff74fe
Add object count stats for new IncomingPacket and UDPPacketBuffer pools if they are enabled. Add count stats for existing LLUDP pool.
|
12 年之前 |
PresenceType.cs
|
c1a34cd8da
Don't try to save changed attachment states when an NPC with attachments is removed from the scene.
|
13 年之前 |
PrimeNumberHelper.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年之前 |
PrimitiveBaseShape.cs
|
15dd033490
primbasicshape: convert eventual MeshEP to SculpEP
|
5 年之前 |
PriorityQueue.cs
|
e3d0ec6f40
a few changes on priority queues and their heap
|
5 年之前 |
RegionFlags.cs
|
4cbadc3c49
Allow one to specify a DefaultHGRegion flag in [GridService] in order to allow different default regions for HG and direct grid logins.
|
11 年之前 |
RegionHandshakeArgs.cs
|
bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
|
16 年之前 |
RegionInfo.cs
|
0fd17c08ae
Massive console refactor. Greatly simplify interface.
|
5 年之前 |
RegionInfoForEstateMenuArgs.cs
|
d372309e3c
mantis 8558: send sane values for Agents and objects capability (max hard limit)
|
5 年之前 |
RegionSettings.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年之前 |
RegistryCore.cs
|
808e4a847a
Update svn properties, add copyright headers, minor formatting cleanup.
|
15 年之前 |
RequestAssetArgs.cs
|
bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
|
16 年之前 |
RestClient.cs
|
b1c585718c
remove debug messages
|
7 年之前 |
SLUtil.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年之前 |
SimStats.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年之前 |
SurfaceTouchEventArgs.cs
|
cf0a14bec9
* Added IClientIM to IClientCore interfaces
|
16 年之前 |
TaskInventoryDictionary.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年之前 |
TaskInventoryItem.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年之前 |
TerrainData.cs
|
b242232c7b
minor cleanup
|
5 年之前 |
TextureRequestArgs.cs
|
515bf6d7dc
* Patch from RemedyTomm Mantis 3440
|
15 年之前 |
ThreadSafeRandom.cs
|
0c8f3dddd8
Use thread-safe version of .NET Random as the SDK class is not thread-safe.
|
10 年之前 |
ThrottleOutPacketType.cs
|
582cb89beb
Add a way to put things at the front of the queue for any throttle group.
|
11 年之前 |
UpdateShapeArgs.cs
|
bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
|
16 年之前 |
UserAgentData.cs
|
840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
|
15 年之前 |
UserProfileData.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年之前 |
UserProfiles.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年之前 |
Util.cs
|
eedb0a1c85
missing file
|
5 年之前 |
VersionInfo.cs
|
9d6c996570
extent supported number of avatar textures/bakes/wearables, tell viewers about it on lludp RegionHandShake; propagate agenthover; block teleports/crossings based on worn wearables and peer version;
|
5 年之前 |
ViewerEffectEventHandlerArg.cs
|
bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
|
16 年之前 |
WearableCacheItem.cs
|
9d6c996570
extent supported number of avatar textures/bakes/wearables, tell viewers about it on lludp RegionHandShake; propagate agenthover; block teleports/crossings based on worn wearables and peer version;
|
5 年之前 |
WebUtil.cs
|
33a062612f
remove terraindata abstraction layer, since we only have heightmap type
|
5 年之前 |