UbitUmarov 875ca104b8 Merge branch 'master' into httptests 6 年之前
..
AssetLoader b16abc8166 Massive tab and trailing space cleanup 7 年之前
Client 73222e4dd4 fix IClientIPEndpoint broken by justin long ago.. but stop using it 7 年之前
Console 254b26a7d5 fix merge 7 年之前
Monitoring 4df19ece53 framework main thread pool is always active and in use ( even id hard to catch) so show in on show stats. Disable ServerStatsCollector by default, since most don't use it, Adicionally it uses shared framework performance counters system that may be affected if a region crashs 7 年之前
Serialization 89a690c11f a few more xml things 6 年之前
Servers 875ca104b8 Merge branch 'master' into httptests 6 年之前
ServiceAuth b16abc8166 Massive tab and trailing space cleanup 7 年之前
Tests b16abc8166 Massive tab and trailing space cleanup 7 年之前
AgentCircuitData.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
AgentCircuitManager.cs ced820bd5e Improve locking in AgentCircuitManager 12 年之前
AgentUpdateArgs.cs e77f913116 minor: dont let rcvd agentupdates time jump back 7 年之前
Animation.cs 998d7009a6 Eliminated many warnings 10 年之前
AnimationSet.cs 21b71ff1d8 partial mantis 8219; on creating or updating items (animationsets, wearables) that reference assets, and user does not have permissions on those, abort and warn, instead of silent invalition of the references to those assets, creating a broken item 7 年之前
AssemblyInfo.cs ab12a14279 Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore. 8 年之前
AssetBase.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
AssetLandmark.cs e33cedfd42 HG Landmarks now working. 13 年之前
AssetPermissions.cs f931c0a868 Minor: may avoid crashes of sims that still don't have this configuration section. 11 年之前
AssetRequestToClient.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
AuthenticateResponse.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
AvatarAppearance.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
AvatarAttachment.cs 5c1fa968ab Stop NPCs losing attachments when the source avatar takes them off. 13 年之前
AvatarPickerAvatar.cs 0a85d1d767 minor:comments 15 年之前
AvatarPickerReplyAgentDataArgs.cs 0a85d1d767 minor:comments 15 年之前
AvatarPickerReplyDataArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 15 年之前
AvatarWearable.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
AvatarWearingArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 15 年之前
BasicDOSProtector.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
BlockingQueue.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
Cache.cs 22c7450363 fix cache.cs (used on parcels info) 6 年之前
CachedTextureEventArg.cs 33aaa40bee Adds an event and a method so that handling of the CachedTexture 11 年之前
CapsUtil.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
ChatTypeEnum.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 15 年之前
ChildAgentDataUpdate.cs 67e540e05c cross mouse buttons state 7 年之前
CircularBuffer.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
ClientInfo.cs d9a300fa8e some cleanup.. remove some stats that only some do look at once on a lifetime 7 年之前
ClientManager.cs c74e0e2d9b remove a Paralell.For (actually not used). That kind of fine gained multitask makes no sense on already heavy multitasked server application like opensim. CPU cores are already busy or needed elsewhere. 7 年之前
CnmMemoryCache.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
CnmSynchronizedCache.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
ColliderData.cs a6b27a7aa4 Add a link number field to ColliderArgs 9 年之前
ConfigSettings.cs 39de7614ec Remove legacy sqlite lines added internally by OpenSimulator to the [Startup] section. 10 年之前
ConfigurationMember.cs b265e35d7c missing file 8 年之前
ConfigurationOption.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
Constants.cs d550b485f1 viewer crash bug fix: fis the udp packets split of SendEstateList() large lists; Enforce size limits on the estate lists since currently required for viewers compatibily; improve handling of changes with large selected items. This is still bad, users may need to close and reopen the region/estate information to get correct Allowed and Banned lists after a change. This happens because of viewer resent/outOfOrder packets that completly break this lists updates protocol 7 年之前
Crc32.cs 1e3cb82756 move some sharable items out of Xmute to Framework; add another test mutelistmodule, ignore it 6 年之前
Culture.cs 00800c59d3 Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522 14 年之前
CustomTypes.cs 80f3e8edbc Fix stupid stuff. 9 年之前
DAMap.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
DOMap.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
DoubleDictionaryThreadAbortSafe.cs 16f02cb6fd we can't allow abort to change only one dic 7 年之前
EntityTransferContext.cs 51e5204a67 Add forgotten file 8 年之前
EstateBan.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
EstateSettings.cs 8032898773 mantis 8271: work around missing encoding of estate bans on the pseudo url encode used on POST, without changing the xml also used elsewhere. Possible this can be used in other case 6 年之前
EventData.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
ExtraPhysicsData.cs e5beb480ea Partial port of Avination's support for the new physics parameters. 11 年之前
FriendListItem.cs 5908b8ed7c Change a member of the friendslist module to better reflect the client side 14 年之前
GcNotify.cs 54a8a5baba If "debug scene updates true" then print out to log when a garbage collection occurs. 12 年之前
GridInstantMessage.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
GroupData.cs 87fe96ae2c replace recent IModule.GetGroup() with better GetGroupRecord(string name) 14 年之前
IAssetCache.cs a5151bb337 Refactor asset handling as per Ubit's suggestion 7 年之前
IAssetLoader.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
IClientAPI.cs 2f13b68d4f add missing part of mutes list protocol 6 年之前
ICnmCache.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
ICommandConsole.cs a26d1ffc66 minor: add method doc to ICommands.HasCommand() 10 年之前
IConsole.cs 5c48d7a378 factor out common HandleShow code for "show uptime" 11 年之前
IGenericConfig.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
ILandChannel.cs aff9c345dd osSetParcelDetails: add more land update code 7 年之前
ILandObject.cs 156707edfb clear land object on delete 7 年之前
IMoneyModule.cs 0bbe7bab7b add new funtion bool MoveMoney(UUID fromUser, UUID toUser, int amount, MoneyTransactionType type, string text). this should be called async allowing time for money module to process it. If returns true, the transation did sucess, so if its use was to pay something, the payed item/service must be provided without fail, otherwise another method is needed so a refund is possible 7 年之前
IPeople.cs 0ea6977013 solving HG IM, HGFriends issues based on falsified GridUser data 9 年之前
IPlugin.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
IPrimCounts.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
IRegionCreator.cs 808e4a847a Update svn properties, add copyright headers, minor formatting cleanup. 15 年之前
IRegistryCore.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
IScene.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
ISceneAgent.cs 6d44ee9099 Change improperly named isNPC to be IsNPC as a property should be uppercase 7 年之前
ISceneEntity.cs f9137c923b Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object. 12 年之前
ISceneObject.cs 2b9f0647de Fix a regression where objects crossing regions in the same simulator (on their own or as attachments) with AppDomainLoading = false would create the new state in the source region area rather than the dest. 9 年之前
InventoryCollection.cs c74cef0f42 Major change in the way inventory is downloaded: added a method throughout IIventoryService that fetches sets of folders at once. Also added folder id in the InventoryCollection data structure, so that we don't need to go to inventory server again just for that. This reduces the chatter between sims and inventory server by... a lot. On my tests, this reduces initial inventory download down to 30% of what it currently is. 9 年之前
InventoryFolderBase.cs 959872315f WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum. 9 年之前
InventoryFolderImpl.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
InventoryItemBase.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
InventoryNodeBase.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
LandData.cs cb21caae77 fix some issue on parcels loading and make parcels dwell show something. Resolution is 2.5min aprox. 7 年之前
LandStatReportItem.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
LandUpdateArgs.cs 0c2537bb24 Try to plumb the other half 10 年之前
Lazy.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
Location.cs 7b9a50721d * Thanks Plugh for pointing out that the constructor that takes a ulong regionhandle and saves it to to X,Y vars in the OpenSim.Framework.Location object was inverting the X and Y resulting in X and Y confusion. The test also used 256x256 in the uint,uint constructor so it was unable to determine if the X and Y components swapped. I don't expect much upheaval from this commit, not a lot of features were using the ulong Location object constructor. The database never stores the ulong regionhandle... the prims are loaded by region Guid. LLUDPServer used it to determine regions that it handled in a service definition where there was simply a X == X test which has the same logical result un-switched as it did switched. Again, thanks LibOMV for the regionhandle code. 11 年之前
LocklessQueue.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
LogWriter.cs 134d4300f0 All physics plugins are now region modules. Compiles but doesn't run. 8 年之前
Login.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
MainConsole.cs 8a0a78cbcc Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around. 12 年之前
MapAndArray.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
MapBlockData.cs 49af6b53e7 varregion: enable teleporting to a varregion by clicking on the map and 10 年之前
MapItemReplyStruct.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
MetricsCollector.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
MinHeap.cs 7d16d0664e Commiting Avination's memleak fix-a-thon, installment #1 12 年之前
MultipartForm.cs e0dd38f672 Rename the stream extension method WebUtil.CopyTo() to WebUtil.CopyStream(). 12 年之前
MuteData.cs 1e3cb82756 move some sharable items out of Xmute to Framework; add another test mutelistmodule, ignore it 6 年之前
NetworkServersInfo.cs b51739e23e recover regions main http server ssl suport. Using a PKCS12 cert file, and not certs store for now. Option http_listener_cn, cert CN need to the same as external IP. Self sign certs do seem to work, but the viewers option NoVerifySLLCert needs to be set true. CA check is not done but they do check the IP 7 年之前
NetworkUtil.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
OSChatMessage.cs c87f0ac226 Fix llRegionSayTo the right way 12 年之前
ObjectChangeData.cs ebcd4910a2 Refactor, move OjectChangeData into it's own file and rename 12 年之前
OutboundUrlFilter.cs 6463ab7d79 If a DNS resolution fails on an outbound request, simply allow it 7 年之前
ParcelMediaCommandEnum.cs 3d5d44279b ANother stab at LSL compatibility 14 年之前
PermissionsUtil.cs a96c0f760a having the file open then let PermissionsToString know about Export 7 年之前
PhysicsInertia.cs 89a690c11f a few more xml things 6 年之前
PluginLoader.cs a11edceb00 seems to compile ( tests comented out) 8 年之前
PluginManager.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
Pool.cs 4578ff74fe Add object count stats for new IncomingPacket and UDPPacketBuffer pools if they are enabled. Add count stats for existing LLUDP pool. 11 年之前
PresenceType.cs c1a34cd8da Don't try to save changed attachment states when an NPC with attachments is removed from the scene. 13 年之前
PrimeNumberHelper.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
PrimitiveBaseShape.cs 89a690c11f a few more xml things 6 年之前
PriorityQueue.cs 40b16f1705 SimpleAngularDistance update prioritization scheme ameks no sense without ordered dequeue of the updates 7 年之前
RegionFlags.cs 4cbadc3c49 Allow one to specify a DefaultHGRegion flag in [GridService] in order to allow different default regions for HG and direct grid logins. 10 年之前
RegionHandshakeArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 15 年之前
RegionInfo.cs e7c2674dec cleanup (grid)region info endpoint; add log to try to find some xml decode issues 7 年之前
RegionInfoForEstateMenuArgs.cs de85aabcbe Plumb the region type through to the ProductName field in estate messages 14 年之前
RegionSettings.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
RegistryCore.cs 808e4a847a Update svn properties, add copyright headers, minor formatting cleanup. 15 年之前
RequestAssetArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 15 年之前
RestClient.cs b1c585718c remove debug messages 7 年之前
SLUtil.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
SimStats.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
SurfaceTouchEventArgs.cs cf0a14bec9 * Added IClientIM to IClientCore interfaces 15 年之前
TaskInventoryDictionary.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
TaskInventoryItem.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
TerrainData.cs 4dc787eb32 store all terrain in Variable2DGzip format 7 年之前
TextureRequestArgs.cs 515bf6d7dc * Patch from RemedyTomm Mantis 3440 15 年之前
ThreadSafeRandom.cs 0c8f3dddd8 Use thread-safe version of .NET Random as the SDK class is not thread-safe. 10 年之前
ThrottleOutPacketType.cs 582cb89beb Add a way to put things at the front of the queue for any throttle group. 11 年之前
UpdateShapeArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 15 年之前
UserAgentData.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
UserProfileData.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
UserProfiles.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
Util.cs ec6f87d3ef disable some XmlResolver 6 年之前
VersionInfo.cs 3acdae74db Make VERSION_FLAVOUR public too, per request. I question the practice of insulating modules against OS versions this way, but hey! -- different folks, different styles. Given that all other components of the version info are public, there's no reason for keeping this one different. 6 年之前
ViewerEffectEventHandlerArg.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 15 年之前
WearableCacheItem.cs a5151bb337 Refactor asset handling as per Ubit's suggestion 7 年之前
WebUtil.cs 997a85568e double request.ReadWriteTimeout 6 年之前