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Animation
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54a5b6f434
Reduce number of AvatarAnimations sent with large number of avatars
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14 年之前 |
Scripting
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4b75353cbf
Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon
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15 年之前 |
Serialization
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3c036934a3
Preserving the link numbers is a serializer's highest duty.
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14 年之前 |
Tests
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4b518e0288
minor: remove LongRunning test designator from TestAddSceneObject() since it isn't, really
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14 年之前 |
Types
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8e3dd64282
Removed an innefficent List.Contains lookup from UpdateQueue
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15 年之前 |
AsyncSceneObjectGroupDeleter.cs
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f29cb57bf1
Continuing refactor. Refactor DeRezObject to deal with multiple objects
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14 年之前 |
Border.cs
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606e831ff5
Formatting cleanup.
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15 年之前 |
Cardinals.cs
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56ddd6828c
Add copyright headers. Formatting cleanup.
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15 年之前 |
EntityBase.cs
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93ef65c690
* Moving all of the prioritization/reprioritization code into a new file Prioritizer.cs
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14 年之前 |
EntityManager.cs
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142008121e
* Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This avoids .NET remoting and a managed->unmanaged->managed jump. Overall, a night and day performance difference
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15 年之前 |
EventManager.cs
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ec637e2b8c
Committing the LightShare code, which was developed by TomMeta of Meta7.
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14 年之前 |
Prioritizer.cs
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68551675df
Guard prioritizer agains null values as those produced by a bullet dying
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14 年之前 |
RegionStatsHandler.cs
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c5ea783526
OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.
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15 年之前 |
ReturnInfo.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
Scene.Inventory.cs
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3d82e79d1c
When a god uses mass permission setting, the V bit is cleared from next
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14 年之前 |
Scene.PacketHandlers.cs
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53594e599e
* Fixes Library bugs in grid mode. Partly a missing check and partly a missing configuration.
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14 年之前 |
Scene.Permissions.cs
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734b0416de
Unify a previous refactor of object return with the older solution. We
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14 年之前 |
Scene.cs
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9356dc880f
* backport master commit 5968d343bb21af4c73f1d925837560f953e5ef61
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14 年之前 |
SceneBase.cs
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041f253e2b
minor: comment out region interface registration log msg I accidentally left in last week
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14 年之前 |
SceneCommunicationService.cs
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19558f380a
Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to neighbours.
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14 年之前 |
SceneGraph.cs
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85a9c305a2
Remove AgentID and GroupOD from the signature of SOG.Copy(). They were never
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14 年之前 |
SceneManager.cs
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62e0b53ca4
Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
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14 年之前 |
SceneObjectGroup.Inventory.cs
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67417f6478
Fix a permissions issue
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14 年之前 |
SceneObjectGroup.cs
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f30cd8391e
minor: Remove overly verbose schedule full update log message for attachments
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14 年之前 |
SceneObjectPart.cs
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df55e5295f
Fix a few permissions vulnerability. Owners could cause permissions
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14 年之前 |
SceneObjectPartInventory.cs
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8641eb65b1
Restore lines that have been removed due to previous merge conflict.
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14 年之前 |
ScenePresence.cs
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dc08e1cbf9
Addresses http://opensimulator.org/mantis/view.php?id=4919
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14 年之前 |
SceneViewer.cs
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a863eb9da3
One should not lock null objects.
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14 年之前 |
SimStatsReporter.cs
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70d5b1c34c
Formatting cleanup. Add copyright headers.
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15 年之前 |
TerrainChannel.cs
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387e9f7a7f
* Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework)
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15 年之前 |
TerrainUtil.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
UndoState.cs
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9821c4f566
Revolution is on the roll again! :)
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14 年之前 |
UuidGatherer.cs
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74ef1ed36f
add prim item and test asset save in save oar unit test
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14 年之前 |