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Animation
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54a5b6f434
Reduce number of AvatarAnimations sent with large number of avatars
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14 lat temu |
Scripting
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4b75353cbf
Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon
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15 lat temu |
Serialization
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3c036934a3
Preserving the link numbers is a serializer's highest duty.
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14 lat temu |
Tests
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4b518e0288
minor: remove LongRunning test designator from TestAddSceneObject() since it isn't, really
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14 lat temu |
Types
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8e3dd64282
Removed an innefficent List.Contains lookup from UpdateQueue
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15 lat temu |
AsyncSceneObjectGroupDeleter.cs
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f29cb57bf1
Continuing refactor. Refactor DeRezObject to deal with multiple objects
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14 lat temu |
Border.cs
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606e831ff5
Formatting cleanup.
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15 lat temu |
Cardinals.cs
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56ddd6828c
Add copyright headers. Formatting cleanup.
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15 lat temu |
EntityBase.cs
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93ef65c690
* Moving all of the prioritization/reprioritization code into a new file Prioritizer.cs
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14 lat temu |
EntityManager.cs
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142008121e
* Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This avoids .NET remoting and a managed->unmanaged->managed jump. Overall, a night and day performance difference
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15 lat temu |
EventManager.cs
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ec637e2b8c
Committing the LightShare code, which was developed by TomMeta of Meta7.
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14 lat temu |
Prioritizer.cs
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68551675df
Guard prioritizer agains null values as those produced by a bullet dying
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14 lat temu |
RegionStatsHandler.cs
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c5ea783526
OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.
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15 lat temu |
ReturnInfo.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 lat temu |
Scene.Inventory.cs
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3d82e79d1c
When a god uses mass permission setting, the V bit is cleared from next
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14 lat temu |
Scene.PacketHandlers.cs
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53594e599e
* Fixes Library bugs in grid mode. Partly a missing check and partly a missing configuration.
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14 lat temu |
Scene.Permissions.cs
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734b0416de
Unify a previous refactor of object return with the older solution. We
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14 lat temu |
Scene.cs
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9356dc880f
* backport master commit 5968d343bb21af4c73f1d925837560f953e5ef61
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14 lat temu |
SceneBase.cs
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041f253e2b
minor: comment out region interface registration log msg I accidentally left in last week
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14 lat temu |
SceneCommunicationService.cs
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19558f380a
Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to neighbours.
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14 lat temu |
SceneGraph.cs
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85a9c305a2
Remove AgentID and GroupOD from the signature of SOG.Copy(). They were never
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14 lat temu |
SceneManager.cs
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62e0b53ca4
Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
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14 lat temu |
SceneObjectGroup.Inventory.cs
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67417f6478
Fix a permissions issue
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14 lat temu |
SceneObjectGroup.cs
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f30cd8391e
minor: Remove overly verbose schedule full update log message for attachments
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14 lat temu |
SceneObjectPart.cs
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df55e5295f
Fix a few permissions vulnerability. Owners could cause permissions
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14 lat temu |
SceneObjectPartInventory.cs
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8641eb65b1
Restore lines that have been removed due to previous merge conflict.
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14 lat temu |
ScenePresence.cs
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dc08e1cbf9
Addresses http://opensimulator.org/mantis/view.php?id=4919
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14 lat temu |
SceneViewer.cs
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a863eb9da3
One should not lock null objects.
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14 lat temu |
SimStatsReporter.cs
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70d5b1c34c
Formatting cleanup. Add copyright headers.
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15 lat temu |
TerrainChannel.cs
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387e9f7a7f
* Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework)
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15 lat temu |
TerrainUtil.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 lat temu |
UndoState.cs
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9821c4f566
Revolution is on the roll again! :)
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14 lat temu |
UuidGatherer.cs
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74ef1ed36f
add prim item and test asset save in save oar unit test
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14 lat temu |