dahlia 9356dc880f * backport master commit 5968d343bb21af4c73f1d925837560f953e5ef61 14 éve
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Animation 54a5b6f434 Reduce number of AvatarAnimations sent with large number of avatars 14 éve
Scripting 4b75353cbf Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon 15 éve
Serialization 3c036934a3 Preserving the link numbers is a serializer's highest duty. 14 éve
Tests 4b518e0288 minor: remove LongRunning test designator from TestAddSceneObject() since it isn't, really 14 éve
Types 8e3dd64282 Removed an innefficent List.Contains lookup from UpdateQueue 15 éve
AsyncSceneObjectGroupDeleter.cs f29cb57bf1 Continuing refactor. Refactor DeRezObject to deal with multiple objects 14 éve
Border.cs 606e831ff5 Formatting cleanup. 15 éve
Cardinals.cs 56ddd6828c Add copyright headers. Formatting cleanup. 15 éve
EntityBase.cs 93ef65c690 * Moving all of the prioritization/reprioritization code into a new file Prioritizer.cs 14 éve
EntityManager.cs 142008121e * Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This avoids .NET remoting and a managed->unmanaged->managed jump. Overall, a night and day performance difference 15 éve
EventManager.cs ec637e2b8c Committing the LightShare code, which was developed by TomMeta of Meta7. 14 éve
Prioritizer.cs 68551675df Guard prioritizer agains null values as those produced by a bullet dying 14 éve
RegionStatsHandler.cs c5ea783526 OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted. 15 éve
ReturnInfo.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 éve
Scene.Inventory.cs 3d82e79d1c When a god uses mass permission setting, the V bit is cleared from next 14 éve
Scene.PacketHandlers.cs 53594e599e * Fixes Library bugs in grid mode. Partly a missing check and partly a missing configuration. 14 éve
Scene.Permissions.cs 734b0416de Unify a previous refactor of object return with the older solution. We 14 éve
Scene.cs 9356dc880f * backport master commit 5968d343bb21af4c73f1d925837560f953e5ef61 14 éve
SceneBase.cs 041f253e2b minor: comment out region interface registration log msg I accidentally left in last week 14 éve
SceneCommunicationService.cs 19558f380a Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to neighbours. 14 éve
SceneGraph.cs 85a9c305a2 Remove AgentID and GroupOD from the signature of SOG.Copy(). They were never 14 éve
SceneManager.cs 62e0b53ca4 Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files. 14 éve
SceneObjectGroup.Inventory.cs 67417f6478 Fix a permissions issue 14 éve
SceneObjectGroup.cs f30cd8391e minor: Remove overly verbose schedule full update log message for attachments 14 éve
SceneObjectPart.cs df55e5295f Fix a few permissions vulnerability. Owners could cause permissions 14 éve
SceneObjectPartInventory.cs 8641eb65b1 Restore lines that have been removed due to previous merge conflict. 14 éve
ScenePresence.cs dc08e1cbf9 Addresses http://opensimulator.org/mantis/view.php?id=4919 14 éve
SceneViewer.cs a863eb9da3 One should not lock null objects. 14 éve
SimStatsReporter.cs 70d5b1c34c Formatting cleanup. Add copyright headers. 15 éve
TerrainChannel.cs 387e9f7a7f * Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) 15 éve
TerrainUtil.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 éve
UndoState.cs 9821c4f566 Revolution is on the roll again! :) 14 éve
UuidGatherer.cs 74ef1ed36f add prim item and test asset save in save oar unit test 14 éve