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Animation
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54a5b6f434
Reduce number of AvatarAnimations sent with large number of avatars
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14 jaren geleden |
Scripting
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4b75353cbf
Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon
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15 jaren geleden |
Serialization
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3c036934a3
Preserving the link numbers is a serializer's highest duty.
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14 jaren geleden |
Tests
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4b518e0288
minor: remove LongRunning test designator from TestAddSceneObject() since it isn't, really
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14 jaren geleden |
Types
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8e3dd64282
Removed an innefficent List.Contains lookup from UpdateQueue
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15 jaren geleden |
AsyncSceneObjectGroupDeleter.cs
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f29cb57bf1
Continuing refactor. Refactor DeRezObject to deal with multiple objects
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14 jaren geleden |
Border.cs
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606e831ff5
Formatting cleanup.
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15 jaren geleden |
Cardinals.cs
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56ddd6828c
Add copyright headers. Formatting cleanup.
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15 jaren geleden |
EntityBase.cs
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93ef65c690
* Moving all of the prioritization/reprioritization code into a new file Prioritizer.cs
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14 jaren geleden |
EntityManager.cs
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142008121e
* Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This avoids .NET remoting and a managed->unmanaged->managed jump. Overall, a night and day performance difference
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15 jaren geleden |
EventManager.cs
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ec637e2b8c
Committing the LightShare code, which was developed by TomMeta of Meta7.
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14 jaren geleden |
Prioritizer.cs
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68551675df
Guard prioritizer agains null values as those produced by a bullet dying
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14 jaren geleden |
RegionStatsHandler.cs
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c5ea783526
OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.
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15 jaren geleden |
ReturnInfo.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 jaren geleden |
Scene.Inventory.cs
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3d82e79d1c
When a god uses mass permission setting, the V bit is cleared from next
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14 jaren geleden |
Scene.PacketHandlers.cs
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53594e599e
* Fixes Library bugs in grid mode. Partly a missing check and partly a missing configuration.
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14 jaren geleden |
Scene.Permissions.cs
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734b0416de
Unify a previous refactor of object return with the older solution. We
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14 jaren geleden |
Scene.cs
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9356dc880f
* backport master commit 5968d343bb21af4c73f1d925837560f953e5ef61
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14 jaren geleden |
SceneBase.cs
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041f253e2b
minor: comment out region interface registration log msg I accidentally left in last week
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14 jaren geleden |
SceneCommunicationService.cs
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19558f380a
Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to neighbours.
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14 jaren geleden |
SceneGraph.cs
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85a9c305a2
Remove AgentID and GroupOD from the signature of SOG.Copy(). They were never
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14 jaren geleden |
SceneManager.cs
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62e0b53ca4
Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
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14 jaren geleden |
SceneObjectGroup.Inventory.cs
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67417f6478
Fix a permissions issue
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14 jaren geleden |
SceneObjectGroup.cs
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f30cd8391e
minor: Remove overly verbose schedule full update log message for attachments
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14 jaren geleden |
SceneObjectPart.cs
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df55e5295f
Fix a few permissions vulnerability. Owners could cause permissions
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14 jaren geleden |
SceneObjectPartInventory.cs
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8641eb65b1
Restore lines that have been removed due to previous merge conflict.
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14 jaren geleden |
ScenePresence.cs
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dc08e1cbf9
Addresses http://opensimulator.org/mantis/view.php?id=4919
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14 jaren geleden |
SceneViewer.cs
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a863eb9da3
One should not lock null objects.
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14 jaren geleden |
SimStatsReporter.cs
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70d5b1c34c
Formatting cleanup. Add copyright headers.
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15 jaren geleden |
TerrainChannel.cs
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387e9f7a7f
* Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework)
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15 jaren geleden |
TerrainUtil.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 jaren geleden |
UndoState.cs
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9821c4f566
Revolution is on the roll again! :)
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14 jaren geleden |
UuidGatherer.cs
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74ef1ed36f
add prim item and test asset save in save oar unit test
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14 jaren geleden |