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Animation
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54a5b6f434
Reduce number of AvatarAnimations sent with large number of avatars
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14 anni fa |
Scripting
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4b75353cbf
Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon
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15 anni fa |
Serialization
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3c036934a3
Preserving the link numbers is a serializer's highest duty.
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14 anni fa |
Tests
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4b518e0288
minor: remove LongRunning test designator from TestAddSceneObject() since it isn't, really
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14 anni fa |
Types
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8e3dd64282
Removed an innefficent List.Contains lookup from UpdateQueue
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15 anni fa |
AsyncSceneObjectGroupDeleter.cs
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f29cb57bf1
Continuing refactor. Refactor DeRezObject to deal with multiple objects
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14 anni fa |
Border.cs
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606e831ff5
Formatting cleanup.
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15 anni fa |
Cardinals.cs
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56ddd6828c
Add copyright headers. Formatting cleanup.
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15 anni fa |
EntityBase.cs
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93ef65c690
* Moving all of the prioritization/reprioritization code into a new file Prioritizer.cs
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14 anni fa |
EntityManager.cs
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142008121e
* Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This avoids .NET remoting and a managed->unmanaged->managed jump. Overall, a night and day performance difference
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15 anni fa |
EventManager.cs
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ec637e2b8c
Committing the LightShare code, which was developed by TomMeta of Meta7.
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14 anni fa |
Prioritizer.cs
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68551675df
Guard prioritizer agains null values as those produced by a bullet dying
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14 anni fa |
RegionStatsHandler.cs
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c5ea783526
OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.
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15 anni fa |
ReturnInfo.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 anni fa |
Scene.Inventory.cs
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3d82e79d1c
When a god uses mass permission setting, the V bit is cleared from next
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14 anni fa |
Scene.PacketHandlers.cs
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53594e599e
* Fixes Library bugs in grid mode. Partly a missing check and partly a missing configuration.
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14 anni fa |
Scene.Permissions.cs
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734b0416de
Unify a previous refactor of object return with the older solution. We
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14 anni fa |
Scene.cs
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9356dc880f
* backport master commit 5968d343bb21af4c73f1d925837560f953e5ef61
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14 anni fa |
SceneBase.cs
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041f253e2b
minor: comment out region interface registration log msg I accidentally left in last week
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14 anni fa |
SceneCommunicationService.cs
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19558f380a
Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to neighbours.
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14 anni fa |
SceneGraph.cs
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85a9c305a2
Remove AgentID and GroupOD from the signature of SOG.Copy(). They were never
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14 anni fa |
SceneManager.cs
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62e0b53ca4
Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
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14 anni fa |
SceneObjectGroup.Inventory.cs
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67417f6478
Fix a permissions issue
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14 anni fa |
SceneObjectGroup.cs
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f30cd8391e
minor: Remove overly verbose schedule full update log message for attachments
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14 anni fa |
SceneObjectPart.cs
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df55e5295f
Fix a few permissions vulnerability. Owners could cause permissions
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14 anni fa |
SceneObjectPartInventory.cs
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8641eb65b1
Restore lines that have been removed due to previous merge conflict.
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14 anni fa |
ScenePresence.cs
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dc08e1cbf9
Addresses http://opensimulator.org/mantis/view.php?id=4919
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14 anni fa |
SceneViewer.cs
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a863eb9da3
One should not lock null objects.
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14 anni fa |
SimStatsReporter.cs
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70d5b1c34c
Formatting cleanup. Add copyright headers.
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15 anni fa |
TerrainChannel.cs
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387e9f7a7f
* Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework)
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15 anni fa |
TerrainUtil.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 anni fa |
UndoState.cs
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9821c4f566
Revolution is on the roll again! :)
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14 anni fa |
UuidGatherer.cs
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74ef1ed36f
add prim item and test asset save in save oar unit test
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14 anni fa |