dahlia 9356dc880f * backport master commit 5968d343bb21af4c73f1d925837560f953e5ef61 %!s(int64=14) %!d(string=hai) anos
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Animation 54a5b6f434 Reduce number of AvatarAnimations sent with large number of avatars %!s(int64=14) %!d(string=hai) anos
Scripting 4b75353cbf Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon %!s(int64=15) %!d(string=hai) anos
Serialization 3c036934a3 Preserving the link numbers is a serializer's highest duty. %!s(int64=14) %!d(string=hai) anos
Tests 4b518e0288 minor: remove LongRunning test designator from TestAddSceneObject() since it isn't, really %!s(int64=14) %!d(string=hai) anos
Types 8e3dd64282 Removed an innefficent List.Contains lookup from UpdateQueue %!s(int64=15) %!d(string=hai) anos
AsyncSceneObjectGroupDeleter.cs f29cb57bf1 Continuing refactor. Refactor DeRezObject to deal with multiple objects %!s(int64=14) %!d(string=hai) anos
Border.cs 606e831ff5 Formatting cleanup. %!s(int64=15) %!d(string=hai) anos
Cardinals.cs 56ddd6828c Add copyright headers. Formatting cleanup. %!s(int64=15) %!d(string=hai) anos
EntityBase.cs 93ef65c690 * Moving all of the prioritization/reprioritization code into a new file Prioritizer.cs %!s(int64=14) %!d(string=hai) anos
EntityManager.cs 142008121e * Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This avoids .NET remoting and a managed->unmanaged->managed jump. Overall, a night and day performance difference %!s(int64=15) %!d(string=hai) anos
EventManager.cs ec637e2b8c Committing the LightShare code, which was developed by TomMeta of Meta7. %!s(int64=14) %!d(string=hai) anos
Prioritizer.cs 68551675df Guard prioritizer agains null values as those produced by a bullet dying %!s(int64=14) %!d(string=hai) anos
RegionStatsHandler.cs c5ea783526 OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted. %!s(int64=15) %!d(string=hai) anos
ReturnInfo.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. %!s(int64=15) %!d(string=hai) anos
Scene.Inventory.cs 3d82e79d1c When a god uses mass permission setting, the V bit is cleared from next %!s(int64=14) %!d(string=hai) anos
Scene.PacketHandlers.cs 53594e599e * Fixes Library bugs in grid mode. Partly a missing check and partly a missing configuration. %!s(int64=14) %!d(string=hai) anos
Scene.Permissions.cs 734b0416de Unify a previous refactor of object return with the older solution. We %!s(int64=14) %!d(string=hai) anos
Scene.cs 9356dc880f * backport master commit 5968d343bb21af4c73f1d925837560f953e5ef61 %!s(int64=14) %!d(string=hai) anos
SceneBase.cs 041f253e2b minor: comment out region interface registration log msg I accidentally left in last week %!s(int64=14) %!d(string=hai) anos
SceneCommunicationService.cs 19558f380a Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to neighbours. %!s(int64=14) %!d(string=hai) anos
SceneGraph.cs 85a9c305a2 Remove AgentID and GroupOD from the signature of SOG.Copy(). They were never %!s(int64=14) %!d(string=hai) anos
SceneManager.cs 62e0b53ca4 Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files. %!s(int64=14) %!d(string=hai) anos
SceneObjectGroup.Inventory.cs 67417f6478 Fix a permissions issue %!s(int64=14) %!d(string=hai) anos
SceneObjectGroup.cs f30cd8391e minor: Remove overly verbose schedule full update log message for attachments %!s(int64=14) %!d(string=hai) anos
SceneObjectPart.cs df55e5295f Fix a few permissions vulnerability. Owners could cause permissions %!s(int64=14) %!d(string=hai) anos
SceneObjectPartInventory.cs 8641eb65b1 Restore lines that have been removed due to previous merge conflict. %!s(int64=14) %!d(string=hai) anos
ScenePresence.cs dc08e1cbf9 Addresses http://opensimulator.org/mantis/view.php?id=4919 %!s(int64=14) %!d(string=hai) anos
SceneViewer.cs a863eb9da3 One should not lock null objects. %!s(int64=14) %!d(string=hai) anos
SimStatsReporter.cs 70d5b1c34c Formatting cleanup. Add copyright headers. %!s(int64=15) %!d(string=hai) anos
TerrainChannel.cs 387e9f7a7f * Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) %!s(int64=15) %!d(string=hai) anos
TerrainUtil.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. %!s(int64=15) %!d(string=hai) anos
UndoState.cs 9821c4f566 Revolution is on the roll again! :) %!s(int64=14) %!d(string=hai) anos
UuidGatherer.cs 74ef1ed36f add prim item and test asset save in save oar unit test %!s(int64=14) %!d(string=hai) anos