Justin Clark-Casey (justincc) 265fe349e0 Somewhat improve avatar region crossings by properly preserving velocity when avatar enters the new region. пре 10 година
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AssemblyInfo.cs 5450b1b024 Change assembly versions to 0.8.1 пре 10 година
BasicPhysicsActor.cs 7a2c77e7ea If calling llStopMoveToTarget() on an in-world prim, don't send an unnecessary object update if the prim was not moving to target. пре 10 година
BasicPhysicsPlugin.cs eacc2561d1 BulletSim: add osGetPhysicsEngineType() LSL function and update пре 12 година
BasicPhysicsPrim.cs 7a2c77e7ea If calling llStopMoveToTarget() on an in-world prim, don't send an unnecessary object update if the prim was not moving to target. пре 10 година
BasicPhysicsScene.cs 265fe349e0 Somewhat improve avatar region crossings by properly preserving velocity when avatar enters the new region. пре 10 година