Justin Clark-Casey (justincc) 265fe349e0 Somewhat improve avatar region crossings by properly preserving velocity when avatar enters the new region. 10 лет назад
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AssemblyInfo.cs 5450b1b024 Change assembly versions to 0.8.1 10 лет назад
BasicPhysicsActor.cs 7a2c77e7ea If calling llStopMoveToTarget() on an in-world prim, don't send an unnecessary object update if the prim was not moving to target. 10 лет назад
BasicPhysicsPlugin.cs eacc2561d1 BulletSim: add osGetPhysicsEngineType() LSL function and update 12 лет назад
BasicPhysicsPrim.cs 7a2c77e7ea If calling llStopMoveToTarget() on an in-world prim, don't send an unnecessary object update if the prim was not moving to target. 10 лет назад
BasicPhysicsScene.cs 265fe349e0 Somewhat improve avatar region crossings by properly preserving velocity when avatar enters the new region. 10 лет назад