Justin Clark-Casey (justincc) 265fe349e0 Somewhat improve avatar region crossings by properly preserving velocity when avatar enters the new region. před 10 roky
..
AssemblyInfo.cs 5450b1b024 Change assembly versions to 0.8.1 před 10 roky
BasicPhysicsActor.cs 7a2c77e7ea If calling llStopMoveToTarget() on an in-world prim, don't send an unnecessary object update if the prim was not moving to target. před 10 roky
BasicPhysicsPlugin.cs eacc2561d1 BulletSim: add osGetPhysicsEngineType() LSL function and update před 12 roky
BasicPhysicsPrim.cs 7a2c77e7ea If calling llStopMoveToTarget() on an in-world prim, don't send an unnecessary object update if the prim was not moving to target. před 10 roky
BasicPhysicsScene.cs 265fe349e0 Somewhat improve avatar region crossings by properly preserving velocity when avatar enters the new region. před 10 roky