UbitUmarov 18536b4be6 add missing SendAgentGroupDataUpdate to llClientView %!s(int64=9) %!d(string=hai) anos
..
AssetLoader da32512ea4 Updated all occurrences of AssemblyVersion("0.8.1.*") to AssemblyVersion("0.8.2.*") %!s(int64=9) %!d(string=hai) anos
Client c13a99dc5c Fix script error messages not showing up in viewer 3 and associated viewers. %!s(int64=12) %!d(string=hai) anos
Console 759789bc45 change console main help to match master %!s(int64=9) %!d(string=hai) anos
Monitoring 82785f559e remove a avn thing before it gets into core %!s(int64=9) %!d(string=hai) anos
Serialization 4ad1468165 Better handling of invalid XML: a) prevent infinite loop on EOF; b) better logging %!s(int64=9) %!d(string=hai) anos
Servers e441c9cac1 dont let http keepalive and context reuse be true %!s(int64=9) %!d(string=hai) anos
ServiceAuth 5b31bb9cb9 Don't log http auth details by default. %!s(int64=10) %!d(string=hai) anos
Tests 371c9dd2af bad merge? %!s(int64=9) %!d(string=hai) anos
AgentCircuitData.cs 251b93d97e Store the Teleport Flags in the Circuit. This doesn't seem to be necessary, because everything has worked so far, but it's the right thing to do. %!s(int64=10) %!d(string=hai) anos
AgentCircuitManager.cs ced820bd5e Improve locking in AgentCircuitManager %!s(int64=13) %!d(string=hai) anos
AgentUpdateArgs.cs 88d2adc93c add an agent position field to AgentUpdateArgs for use by some non-LL clients %!s(int64=15) %!d(string=hai) anos
Animation.cs 998d7009a6 Eliminated many warnings %!s(int64=10) %!d(string=hai) anos
AnimationSet.cs 93fa3777d2 Merge branch 'ubitworkmaster' %!s(int64=10) %!d(string=hai) anos
AssemblyInfo.cs da32512ea4 Updated all occurrences of AssemblyVersion("0.8.1.*") to AssemblyVersion("0.8.2.*") %!s(int64=9) %!d(string=hai) anos
AssetBase.cs a11edceb00 seems to compile ( tests comented out) %!s(int64=9) %!d(string=hai) anos
AssetLandmark.cs e33cedfd42 HG Landmarks now working. %!s(int64=13) %!d(string=hai) anos
AssetPermissions.cs f931c0a868 Minor: may avoid crashes of sims that still don't have this configuration section. %!s(int64=12) %!d(string=hai) anos
AssetRequestToClient.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. %!s(int64=15) %!d(string=hai) anos
AuthenticateResponse.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. %!s(int64=15) %!d(string=hai) anos
AvatarAppearance.cs 371c9dd2af bad merge? %!s(int64=9) %!d(string=hai) anos
AvatarAttachment.cs 5c1fa968ab Stop NPCs losing attachments when the source avatar takes them off. %!s(int64=13) %!d(string=hai) anos
AvatarPickerAvatar.cs 0a85d1d767 minor:comments %!s(int64=15) %!d(string=hai) anos
AvatarPickerReplyAgentDataArgs.cs 0a85d1d767 minor:comments %!s(int64=15) %!d(string=hai) anos
AvatarPickerReplyDataArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. %!s(int64=16) %!d(string=hai) anos
AvatarWearable.cs 42954349e4 temporary reduce maxwearables, so teleport testing can be performed before other regions get updated %!s(int64=9) %!d(string=hai) anos
AvatarWearingArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. %!s(int64=16) %!d(string=hai) anos
BasicDOSProtector.cs 75f63ecfcd * Add a session concurrency option per key. Allows developer/config to specify number of concurrent requests on a service. %!s(int64=11) %!d(string=hai) anos
BlockingQueue.cs 371c9dd2af bad merge? %!s(int64=9) %!d(string=hai) anos
Cache.cs 970727e57e Tighten up OpenSim.Framework.Cache locking to avoid race conditions. %!s(int64=12) %!d(string=hai) anos
CachedTextureEventArg.cs 33aaa40bee Adds an event and a method so that handling of the CachedTexture %!s(int64=11) %!d(string=hai) anos
CapsUtil.cs 3e79842312 Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll %!s(int64=14) %!d(string=hai) anos
ChatTypeEnum.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. %!s(int64=16) %!d(string=hai) anos
ChildAgentDataUpdate.cs afa9b4a002 Assume childreen don't need to know caps seeds %!s(int64=10) %!d(string=hai) anos
CircularBuffer.cs f76cc6036e * Added a Basic DOS protection container/base object for the most common HTTP Server handlers. XMLRPC Handler, GenericHttpHandler and <Various>StreamHandler %!s(int64=11) %!d(string=hai) anos
ClientInfo.cs d33964222a Fix an issue where specifying both max client and server outgoing UDP throttles would cause client throttles to be lower than expected when total requests exceeded the scene limit. %!s(int64=10) %!d(string=hai) anos
ClientManager.cs c75d415648 * Converts ClientManager.ForEach() (and as a result, Scene.ForEachClient()) to use a non-blocking parallel method when operating in async mode %!s(int64=15) %!d(string=hai) anos
CnmMemoryCache.cs ee205e7e81 Formatting cleanup. %!s(int64=15) %!d(string=hai) anos
CnmSynchronizedCache.cs ee205e7e81 Formatting cleanup. %!s(int64=15) %!d(string=hai) anos
ColliderData.cs a6b27a7aa4 Add a link number field to ColliderArgs %!s(int64=10) %!d(string=hai) anos
ConfigSettings.cs 39de7614ec Remove legacy sqlite lines added internally by OpenSimulator to the [Startup] section. %!s(int64=11) %!d(string=hai) anos
ConfigurationMember.cs b265e35d7c missing file %!s(int64=9) %!d(string=hai) anos
ConfigurationOption.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. %!s(int64=15) %!d(string=hai) anos
Constants.cs 9984ecf862 varregion: Add region size to teleport event messages (EnableSimulator, %!s(int64=11) %!d(string=hai) anos
Culture.cs 00800c59d3 Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522 %!s(int64=15) %!d(string=hai) anos
CustomTypes.cs 80f3e8edbc Fix stupid stuff. %!s(int64=10) %!d(string=hai) anos
DAMap.cs eccec4f8f6 minor: remove now unused migration-hack bool from DAMap %!s(int64=11) %!d(string=hai) anos
DOMap.cs f7d09b898a Make the concept of namespaces explicit in dynamic attributes %!s(int64=11) %!d(string=hai) anos
DoubleDictionaryThreadAbortSafe.cs 0568c76a88 Use a thread abort safe version of OpenMetaverse.DoubleDictionary with the aim of avoiding OpenSimulator problems due to script thread aborts. %!s(int64=12) %!d(string=hai) anos
EstateBan.cs 2ff9ea3f80 Fixed a few things pertaining to interfacing with the estate service. Specifically, StoreEstateSettings was not being used anywhere; instead EstatSetting.Save was being called, but that method is a trigger to the DB-layer code directly, which, besides being wrong, was making it impossible to replace the service with a remote connector. %!s(int64=10) %!d(string=hai) anos
EstateSettings.cs a11edceb00 seems to compile ( tests comented out) %!s(int64=9) %!d(string=hai) anos
EventData.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. %!s(int64=15) %!d(string=hai) anos
ExtraPhysicsData.cs e5beb480ea Partial port of Avination's support for the new physics parameters. %!s(int64=12) %!d(string=hai) anos
FriendListItem.cs 5908b8ed7c Change a member of the friendslist module to better reflect the client side %!s(int64=15) %!d(string=hai) anos
GcNotify.cs 54a8a5baba If "debug scene updates true" then print out to log when a garbage collection occurs. %!s(int64=13) %!d(string=hai) anos
GridInstantMessage.cs 69975763d2 Several major improvements to group (V2) chat. Specifically: handle join/drop appropriately, invitechatboxes. %!s(int64=11) %!d(string=hai) anos
GroupData.cs 87fe96ae2c replace recent IModule.GetGroup() with better GetGroupRecord(string name) %!s(int64=15) %!d(string=hai) anos
IAssetLoader.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. %!s(int64=15) %!d(string=hai) anos
IClientAPI.cs 18536b4be6 add missing SendAgentGroupDataUpdate to llClientView %!s(int64=9) %!d(string=hai) anos
ICnmCache.cs ee205e7e81 Formatting cleanup. %!s(int64=15) %!d(string=hai) anos
ICommandConsole.cs a26d1ffc66 minor: add method doc to ICommands.HasCommand() %!s(int64=10) %!d(string=hai) anos
IConsole.cs 5c48d7a378 factor out common HandleShow code for "show uptime" %!s(int64=12) %!d(string=hai) anos
IGenericConfig.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. %!s(int64=15) %!d(string=hai) anos
IImprovedAssetCache.cs d381da81d6 minor: Add method doc to IImproveAssetCache %!s(int64=11) %!d(string=hai) anos
ILandChannel.cs a5e9429f2b MESS: changes in MakeRootAgent and CompleteMovement reordering things. %!s(int64=10) %!d(string=hai) anos
ILandObject.cs 371c9dd2af bad merge? %!s(int64=9) %!d(string=hai) anos
IMoneyModule.cs 62c277ff9f Add a result param to te money module interface %!s(int64=11) %!d(string=hai) anos
IPeople.cs 0ea6977013 solving HG IM, HGFriends issues based on falsified GridUser data %!s(int64=10) %!d(string=hai) anos
IPlugin.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. %!s(int64=15) %!d(string=hai) anos
IPrimCounts.cs 8b16f7d976 (re)implement selected prim count. %!s(int64=14) %!d(string=hai) anos
IRegionCreator.cs 808e4a847a Update svn properties, add copyright headers, minor formatting cleanup. %!s(int64=16) %!d(string=hai) anos
IRegistryCore.cs 808e4a847a Update svn properties, add copyright headers, minor formatting cleanup. %!s(int64=16) %!d(string=hai) anos
IScene.cs 2cd95fac73 refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent() %!s(int64=11) %!d(string=hai) anos
ISceneAgent.cs a11edceb00 seems to compile ( tests comented out) %!s(int64=9) %!d(string=hai) anos
ISceneEntity.cs f9137c923b Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object. %!s(int64=13) %!d(string=hai) anos
ISceneObject.cs 2b9f0647de Fix a regression where objects crossing regions in the same simulator (on their own or as attachments) with AppDomainLoading = false would create the new state in the source region area rather than the dest. %!s(int64=10) %!d(string=hai) anos
InventoryCollection.cs c74cef0f42 Major change in the way inventory is downloaded: added a method throughout IIventoryService that fetches sets of folders at once. Also added folder id in the InventoryCollection data structure, so that we don't need to go to inventory server again just for that. This reduces the chatter between sims and inventory server by... a lot. On my tests, this reduces initial inventory download down to 30% of what it currently is. %!s(int64=9) %!d(string=hai) anos
InventoryFolderBase.cs 959872315f WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum. %!s(int64=9) %!d(string=hai) anos
InventoryFolderImpl.cs f0895028e9 Remove manually permissions settings on all current library items so that they use the defaults instead. %!s(int64=13) %!d(string=hai) anos
InventoryItemBase.cs 959872315f WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum. %!s(int64=9) %!d(string=hai) anos
InventoryNodeBase.cs ee205e7e81 Formatting cleanup. %!s(int64=15) %!d(string=hai) anos
LandData.cs dfa9780c8c Send new parcel permissions to activate viewer options - done right this time %!s(int64=10) %!d(string=hai) anos
LandStatReportItem.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. %!s(int64=15) %!d(string=hai) anos
LandUpdateArgs.cs 0c2537bb24 Try to plumb the other half %!s(int64=10) %!d(string=hai) anos
Lazy.cs 20cd1da6bf Add copyright headers. %!s(int64=14) %!d(string=hai) anos
Location.cs 7b9a50721d * Thanks Plugh for pointing out that the constructor that takes a ulong regionhandle and saves it to to X,Y vars in the OpenSim.Framework.Location object was inverting the X and Y resulting in X and Y confusion. The test also used 256x256 in the uint,uint constructor so it was unable to determine if the X and Y components swapped. I don't expect much upheaval from this commit, not a lot of features were using the ulong Location object constructor. The database never stores the ulong regionhandle... the prims are loaded by region Guid. LLUDPServer used it to determine regions that it handled in a service definition where there was simply a X == X test which has the same logical result un-switched as it did switched. Again, thanks LibOMV for the regionhandle code. %!s(int64=11) %!d(string=hai) anos
LocklessQueue.cs 582cb89beb Add a way to put things at the front of the queue for any throttle group. %!s(int64=12) %!d(string=hai) anos
LogWriter.cs 134d4300f0 All physics plugins are now region modules. Compiles but doesn't run. %!s(int64=9) %!d(string=hai) anos
Login.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. %!s(int64=15) %!d(string=hai) anos
MainConsole.cs 8a0a78cbcc Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around. %!s(int64=13) %!d(string=hai) anos
MapAndArray.cs 2501372d3b Add m_syncRoot lock to MapAndArray.ContainsKey(), as discussed with jhurliman %!s(int64=14) %!d(string=hai) anos
MapBlockData.cs 49af6b53e7 varregion: enable teleporting to a varregion by clicking on the map and %!s(int64=11) %!d(string=hai) anos
MapItemReplyStruct.cs 49af6b53e7 varregion: enable teleporting to a varregion by clicking on the map and %!s(int64=11) %!d(string=hai) anos
MetricsCollector.cs a3bed1fbcb Report "Script Execution Time" as the time spent executing the script in the last 30 seconds. Use a sliding window to calculate this. %!s(int64=9) %!d(string=hai) anos
MinHeap.cs 7d16d0664e Commiting Avination's memleak fix-a-thon, installment #1 %!s(int64=12) %!d(string=hai) anos
MultipartForm.cs e0dd38f672 Rename the stream extension method WebUtil.CopyTo() to WebUtil.CopyStream(). %!s(int64=13) %!d(string=hai) anos
NetworkServersInfo.cs 5c661baf6c Allow opening a https port using only http so that nginx can be used for ssl %!s(int64=10) %!d(string=hai) anos
NetworkUtil.cs a39ea07158 Finished implementing ViaLogin vs ViaHGLogin. Removed lookup on myipaddress.com. Also removed client IP verification upon UDP connection that had been left there -- we can't do that in general. %!s(int64=14) %!d(string=hai) anos
OSChatMessage.cs c87f0ac226 Fix llRegionSayTo the right way %!s(int64=12) %!d(string=hai) anos
ObjectChangeData.cs ebcd4910a2 Refactor, move OjectChangeData into it's own file and rename %!s(int64=13) %!d(string=hai) anos
OutboundUrlFilter.cs d00f73c3a4 Deleted OpenSim.Framework.Communications. Moved its two remaining files to OpenSim.Framework. %!s(int64=9) %!d(string=hai) anos
ParcelMediaCommandEnum.cs 3d5d44279b ANother stab at LSL compatibility %!s(int64=14) %!d(string=hai) anos
PermissionsUtil.cs 6eca2475d4 dont assume that all zero folded perms are to ignore ( coerence with old %!s(int64=10) %!d(string=hai) anos
PluginLoader.cs a11edceb00 seems to compile ( tests comented out) %!s(int64=9) %!d(string=hai) anos
PluginManager.cs 39a0928052 minor: Remove some mono compiler warnings in OpenSim.Framework.dll %!s(int64=12) %!d(string=hai) anos
Pool.cs 4578ff74fe Add object count stats for new IncomingPacket and UDPPacketBuffer pools if they are enabled. Add count stats for existing LLUDP pool. %!s(int64=12) %!d(string=hai) anos
PresenceType.cs c1a34cd8da Don't try to save changed attachment states when an NPC with attachments is removed from the scene. %!s(int64=13) %!d(string=hai) anos
PrimeNumberHelper.cs a7fcacf8f3 Formatting cleanup. Ignore some generated files. %!s(int64=15) %!d(string=hai) anos
PrimitiveBaseShape.cs 75c68fa29e Merge branch 'master' into careminster %!s(int64=11) %!d(string=hai) anos
PriorityQueue.cs 63d1916f51 Remove entities from updates queues on kill. Do it sync so enqueues after %!s(int64=10) %!d(string=hai) anos
RegionFlags.cs 4cbadc3c49 Allow one to specify a DefaultHGRegion flag in [GridService] in order to allow different default regions for HG and direct grid logins. %!s(int64=11) %!d(string=hai) anos
RegionHandshakeArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. %!s(int64=16) %!d(string=hai) anos
RegionInfo.cs a11edceb00 seems to compile ( tests comented out) %!s(int64=9) %!d(string=hai) anos
RegionInfoForEstateMenuArgs.cs de85aabcbe Plumb the region type through to the ProductName field in estate messages %!s(int64=14) %!d(string=hai) anos
RegionSettings.cs c6e9db5866 Merge branch 'master' into careminster %!s(int64=11) %!d(string=hai) anos
RegistryCore.cs 808e4a847a Update svn properties, add copyright headers, minor formatting cleanup. %!s(int64=16) %!d(string=hai) anos
RequestAssetArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. %!s(int64=16) %!d(string=hai) anos
RestClient.cs e5367d822b Merge of ubitworkvarnew with opensim/master as of 20150905. %!s(int64=9) %!d(string=hai) anos
SLUtil.cs 959872315f WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum. %!s(int64=9) %!d(string=hai) anos
SimStats.cs 0ddcc55166 let extra stats travel side by side with viewers ones... try to fix damm array indexes all over the place %!s(int64=9) %!d(string=hai) anos
SurfaceTouchEventArgs.cs cf0a14bec9 * Added IClientIM to IClientCore interfaces %!s(int64=16) %!d(string=hai) anos
TaskInventoryDictionary.cs 640f3f3074 A stab at brute force fixing the locking - one, make m_itemLock volatile, two, %!s(int64=10) %!d(string=hai) anos
TaskInventoryItem.cs 3589acdab1 Merge branch 'master' into careminster %!s(int64=11) %!d(string=hai) anos
TerrainData.cs c7f148ee64 minor clear. Use isTainted in is read clear form %!s(int64=9) %!d(string=hai) anos
TextureRequestArgs.cs 515bf6d7dc * Patch from RemedyTomm Mantis 3440 %!s(int64=16) %!d(string=hai) anos
ThreadSafeRandom.cs 0c8f3dddd8 Use thread-safe version of .NET Random as the SDK class is not thread-safe. %!s(int64=10) %!d(string=hai) anos
ThrottleOutPacketType.cs 582cb89beb Add a way to put things at the front of the queue for any throttle group. %!s(int64=12) %!d(string=hai) anos
UpdateShapeArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. %!s(int64=16) %!d(string=hai) anos
UserAgentData.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. %!s(int64=15) %!d(string=hai) anos
UserProfileData.cs a11edceb00 seems to compile ( tests comented out) %!s(int64=9) %!d(string=hai) anos
UserProfiles.cs a11edceb00 seems to compile ( tests comented out) %!s(int64=9) %!d(string=hai) anos
Util.cs f0c865555b add a GetTimeStampMS method, this returns a time stamp in miliSeconds with the resolution avaiable for StopWatchs. Value in double since it can be large (as machine uptime in high resolution ticks) %!s(int64=9) %!d(string=hai) anos
VersionInfo.cs 783aff9723 Bump Interface Version to 8 %!s(int64=9) %!d(string=hai) anos
ViewerEffectEventHandlerArg.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. %!s(int64=16) %!d(string=hai) anos
WearableCacheItem.cs 736490dcb6 dont send baked textures assets, but send cache information %!s(int64=10) %!d(string=hai) anos
WebUtil.cs b93412972e revert SynchronousRestObjectRequester timeout to miliseconds, and fix where it was wrong set in seconds %!s(int64=9) %!d(string=hai) anos