Commit History

Author SHA1 Message Date
  Diva Canto ce2c67876e More namespace and dll name changes. Still no functional changes. 9 years ago
  Diva Canto 2c0cad6dd3 Renamed the namespaces too 9 years ago
  Oren Hurvitz 5a59a6d445 Removed unused variable 9 years ago
  Robert Adams fdb7a804fc Add an option to processes physics collisions using FireAndForget. 9 years ago
  dahlia 58972f65ac SceneObjectPart.UpdateLookAt() now uses corrected libomv quaternion functions. 9 years ago
  Robert Adams 9f18e3ba80 Varregion: first cut at removing Border class checks for region crossings. 9 years ago
  dahlia 8b2af1071f Add NaN and Infinity tests for SOP Velocity and Acceleration setters. 9 years ago
  dahlia 78814a1533 Use a boolean flag to signal lookat is running instead of Quaternion.Identity so it can be a valid target orientation 9 years ago
  dahlia 2700b096bc Filter NaN and Infinity values at SOP AngularVelocity setter 9 years ago
  dahlia 12119a9d7d llLookAt() strength parameter should slow rotation as it is increased. Thanks Vegaslan for pointing this out. 9 years ago
  dahlia 2ed1afd32b llLookAt(): reduce and clamp strengh to reduce probability of overshoot 9 years ago
  dahlia 506e62f815 llLookAt() and llRotLookAt(): all orientation updates now done via angular velocity manipulation. Also correct some orientation glitches during interpolation. 9 years ago
  dahlia 3b7c3378f1 Manage Angular Velocity during llLookAt() rotation of physical objects 9 years ago
  dahlia ee810a2cb5 Set angular velocity in physics actor in SceneObjectPart.AngularVelocity setter. Enables llSetAngularVelocity() 9 years ago
  Justin Clark-Casey (justincc) a846e63c70 If [Permissions] serverside_object_permissions = false or the undocumented propogate_permissions = false, don't propogate permissions of prim inventory items. 9 years ago
  Justin Clark-Casey 3247a7cb3e refactor: capitalize SOP.moveToTarget() and stopMoveToTarget() in accordance with code guidelines and the rest of the methods. 9 years ago
  Justin Clark-Casey bdebd525db Remove SOP.StopMoveToTarget scheduled update which is now being done in SOG.stopMoveToTarget() as of last commit 67e568 9 years ago
  UbitUmarov 639f128d2c some cleanup, localID coerence fix.. 10 years ago
  UbitUmarov c0a75fcc03 fix targetOmega resend on deselect on the right place, can't be at sop 10 years ago
  UbitUmarov 57caf468e8 bug fix: resend part targetOmega on deSelect 10 years ago
  UbitUmarov 6d2cdd31fe populate collision lists with LinkNumber, and detected structure in 10 years ago
  UbitUmarov 79e47eb60e some changes in link/unlink code, bypassing complex variables set methods 10 years ago
  Justin Clark-Casey (justincc) 70953dbfcd Fix issues where setting llSetTextureAnim(FALSE... did not work properly). 10 years ago
  UbitUmarov cf1d58d164 do not send objectproprieties on sop.SetGroup(). I many cases this will 10 years ago
  Justin Clark-Casey (justincc) 099212167b Implement STATUS_BLOCK_GRAB_OBJECT in llSetStatus()/llGetStatus() and correct effect of STATUS_BLOCK_GRAB 10 years ago
  Justin Clark-Casey (justincc) 1b75ec5647 Ignore whitespace when reading serialized XML objects. 10 years ago
  UbitUmarov 1aa335078a sop SendFullUpdate() goes by presence if it is a attachment 10 years ago
  UbitUmarov 0295e6822d some cleanup ( well or not ) 10 years ago
  Melanie Thielker 519df0d2a3 Fix a condition check 10 years ago
  Melanie Thielker 01e381fa33 Make texture anims work right on singu 10 years ago