提交歷史

作者 SHA1 備註 提交日期
  UbitUmarov 9526a96b4f some cleanup 7 年之前
  UbitUmarov 9011ca8461 set optional group position and rotation before attach to scene 7 年之前
  UbitUmarov d62aed7f46 fix right to change permissions of group owned objects 7 年之前
  UbitUmarov ba4e13ef55 a few changes to permissions folding... we are testing. at this point only use master for TESTING also 7 年之前
  UbitUmarov 8d3d87e0b2 add a usefull taint and update 7 年之前
  UbitUmarov 2f6c78b888 finish encoding number of mesh faces in pbs shape on new meshs upload, and *HACK* flag it setting hollow shape to triangle. (some limited encoding as added some months ago, but only for viewers LOD). Use this hack flag to fix sop number of faces. old meshs will still report 8 faces, information to fix this seems lost unless the mesh asset is decoded 7 年之前
  UbitUmarov 0f7ffc56ce several changes for osTeleportObject 7 年之前
  UbitUmarov a41924d1f8 add missing invalidation of osGetLinkNumber cache 7 年之前
  UbitUmarov 443fc60cdf store the physics inertia override in Mysql and add it to serializer. run prebuild is required 7 年之前
  UbitUmarov ed365f6220 remove SOP.AttachPoint, redundant( and incoerent) with SOG.AttachmentPoint 7 年之前
  UbitUmarov b9651652e1 add a comment about parts permissions aggregation 7 年之前
  UbitUmarov db2fbf6516 add more calls to effective permissions aggregation, some paths may still be missing on objects changes, but remove the aggregation on check paths, so all can be tested. 7 年之前
  UbitUmarov a5c693e302 start adding calls to effective permissions aggregation on changes; rearrange code in DuplicateObject(); 7 年之前
  UbitUmarov ffa6c7aae2 avoid lastOwner beeing the group 7 年之前
  UbitUmarov 733072b6a3 chance new effective permissions code to ease aggregation on demand( ie on changes). But still doing full aggregation on checks, so still heavy 7 年之前
  UbitUmarov fb86e41561 fix incoerent definition of Slam bit (bits 3 and 4 used in diferent 7 年之前
  Melanie Thielker 6d44ee9099 Change improperly named isNPC to be IsNPC as a property should be uppercase 7 年之前
  Melanie Thielker e526e8c5e2 Fix the long-standing bug that object permissions set in inventory were lost 7 年之前
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 年之前
  Mandarinka Tasty 7c566dca5a The new Constant: integer OBJECT_REZZER_KEY = 32; 7 年之前
  UbitUmarov 4e64445c39 replace datetime.now on just timming by faster utcnow 7 年之前
  UbitUmarov 9480da06b9 only add a prim to physics in PhysicsShapeType if changing from type none. when viewers change ExtraPhysics parameters, send back the new values. 7 年之前
  UbitUmarov cca01f5cda change CreatorIdentification set code 7 年之前
  UbitUmarov ddc2f2ccd3 mantis: 8008 unscripted child prim collisions didn't trigger scripted root prim collision events; collision sounds had incorrect aggregateevents call and default sounds where muted. Future optimization needed and Testing 8 年之前
  UbitUmarov 03dba18bb6 let mouse steer work on crossings; some cleanup 8 年之前
  UbitUmarov 804d4971e2 my broken version of vehicle mouse steer on ubOde (no bank,needs better damp) 8 年之前
  UbitUmarov 78fa544f0d experimental function. Results still too volatile to be usefull 8 年之前
  UbitUmarov b98b535a6b locking issue 8 年之前
  UbitUmarov bca5fd98dc remove some dead code 8 年之前
  UbitUmarov e9638ee9e9 increase physics collisions report rate back to 20/s 8 年之前