Commit History

Author SHA1 Message Date
  UbitUmarov 1c1d40cf6a libOMV PrimFlags.JointLP2P does not exist. Its bit now means 8 years ago
  UbitUmarov 5dfb706bea fix llVolumeDetect(FALSE) not working 8 years ago
  UbitUmarov c04792142f partially revert commit 42a9afdc43cc.. of 06-12 not allowing more updates to be enqueued on deleted objects. Keep the catch up on deenqueue, so preserving the race condition safe guard. Let Scene sendkillObject work even if object is flaged as deleted. Still not clear how this are related to mantis 7858 or even less to 7990. 8 years ago
  UbitUmarov 6f5f6431a4 add a SimpleAngularDistance Updates prioritazition scheme. Results don't look that great so don't use it still. 8 years ago
  UbitUmarov 6c00016447 add a simple prim area estimator 8 years ago
  UbitUmarov 9102f6e5da fill data for llDetected funtions of collisions closer to the event. (xengine wasn't update with this on merge bc was not used there). fix some parameters 8 years ago
  UbitUmarov 9aacdca653 but buoyancy was missing 8 years ago
  UbitUmarov 07853c86ed clear SitTargetAvatar on a sop copy 8 years ago
  UbitUmarov f768effa87 move object inventory send to udp queue asset ( was task). Remove a call 8 years ago
  UbitUmarov 4119e60c0c avoid InvalidBoundsRadius() calls caused by small changes 8 years ago
  UbitUmarov 0eabfb1e3e add some needed InvalidBoundsRadius() calls 8 years ago
  Mandarinka Tasty 634d85a30d Detection of Cylinder and Prism for flexi prims 8 years ago
  Diva Canto 42a9afdc43 Mantis #7858: DeleteSceneObject done slightly differently. ProcessEntities now checks whether the objects have been deleted and, if so, sends an extra kill object packet, in order to compensate for potential race conditions encountered by the first one. 8 years ago
  Melanie Thielker 59ed89769a Apply user specified default perms across the board, to items uploaded as well as items created and to rezzed prims in world. 8 years ago
  UbitUmarov 56e28c6c27 fix silly bug: Dynamics are to apply to root prim not child 8 years ago
  UbitUmarov e37c4e878c more changes on lookAt and RotLookAt; do something in attachments 8 years ago
  UbitUmarov a9e58d6175 some changes due to lookAt and RotLookAt 8 years ago
  UbitUmarov 72684592ba Merge branch 'master' into avinationmerge 8 years ago
  UbitUmarov dd9b06e3b6 fix mantis 7733, reverting setting of IsAttachment on first call to full check. Replace instead same simple IsAttachment tests by full checks 8 years ago
  UbitUmarov 28d4afbe3a replace objects scale clamp by a more readable clamp. Simplify GroupResize and let rescale factors < 1 also be checked for size limits, Set new scales directly not checking them again. 8 years ago
  UbitUmarov 0045398324 move ugly convertion of axis locks 3 bit flags to a wasted vector3 down to PhysicsActor. Let engines use LockAngularMotion with either Vector3 argument or byte 8 years ago
  UbitUmarov 3c69071145 also apply axis locks, when creating a prim physics actor 8 years ago
  UbitUmarov 52860a7d15 stop using a Vector3 to store 3bits 8 years ago
  UbitUmarov dfd60d6f71 STATUS_ROTATE are linkset flags and not prim 8 years ago
  UbitUmarov 032958709b last merging of sog m_linkedAvatars into m_sittingAvatars - untested. 8 years ago
  UbitUmarov 25677e4a1b try to remove Scenepresence dependence on sog m_linkedAvatars, sitting may still work 8 years ago
  Kevin Cozens b412db72be Fix a regression to GetSittingAvatars(). Return List<ScenePresence> once more. 8 years ago
  Robert Adams e5367d822b Merge of ubitworkvarnew with opensim/master as of 20150905. 9 years ago
  UbitUmarov a11edceb00 seems to compile ( tests comented out) 9 years ago
  UbitUmarov 371c9dd2af bad merge? 9 years ago