UbitUmarov
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1c1d40cf6a
libOMV PrimFlags.JointLP2P does not exist. Its bit now means
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8 years ago |
UbitUmarov
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5dfb706bea
fix llVolumeDetect(FALSE) not working
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8 years ago |
UbitUmarov
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c04792142f
partially revert commit 42a9afdc43cc.. of 06-12 not allowing more updates to be enqueued on deleted objects. Keep the catch up on deenqueue, so preserving the race condition safe guard. Let Scene sendkillObject work even if object is flaged as deleted. Still not clear how this are related to mantis 7858 or even less to 7990.
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8 years ago |
UbitUmarov
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6f5f6431a4
add a SimpleAngularDistance Updates prioritazition scheme. Results don't look that great so don't use it still.
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8 years ago |
UbitUmarov
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6c00016447
add a simple prim area estimator
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8 years ago |
UbitUmarov
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9102f6e5da
fill data for llDetected funtions of collisions closer to the event. (xengine wasn't update with this on merge bc was not used there). fix some parameters
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8 years ago |
UbitUmarov
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9aacdca653
but buoyancy was missing
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8 years ago |
UbitUmarov
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07853c86ed
clear SitTargetAvatar on a sop copy
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8 years ago |
UbitUmarov
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f768effa87
move object inventory send to udp queue asset ( was task). Remove a call
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8 years ago |
UbitUmarov
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4119e60c0c
avoid InvalidBoundsRadius() calls caused by small changes
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8 years ago |
UbitUmarov
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0eabfb1e3e
add some needed InvalidBoundsRadius() calls
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8 years ago |
Mandarinka Tasty
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634d85a30d
Detection of Cylinder and Prism for flexi prims
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8 years ago |
Diva Canto
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42a9afdc43
Mantis #7858: DeleteSceneObject done slightly differently. ProcessEntities now checks whether the objects have been deleted and, if so, sends an extra kill object packet, in order to compensate for potential race conditions encountered by the first one.
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8 years ago |
Melanie Thielker
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59ed89769a
Apply user specified default perms across the board, to items uploaded as well as items created and to rezzed prims in world.
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8 years ago |
UbitUmarov
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56e28c6c27
fix silly bug: Dynamics are to apply to root prim not child
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8 years ago |
UbitUmarov
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e37c4e878c
more changes on lookAt and RotLookAt; do something in attachments
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8 years ago |
UbitUmarov
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a9e58d6175
some changes due to lookAt and RotLookAt
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8 years ago |
UbitUmarov
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72684592ba
Merge branch 'master' into avinationmerge
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8 years ago |
UbitUmarov
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dd9b06e3b6
fix mantis 7733, reverting setting of IsAttachment on first call to full check. Replace instead same simple IsAttachment tests by full checks
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8 years ago |
UbitUmarov
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28d4afbe3a
replace objects scale clamp by a more readable clamp. Simplify GroupResize and let rescale factors < 1 also be checked for size limits, Set new scales directly not checking them again.
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8 years ago |
UbitUmarov
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0045398324
move ugly convertion of axis locks 3 bit flags to a wasted vector3 down to PhysicsActor. Let engines use LockAngularMotion with either Vector3 argument or byte
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8 years ago |
UbitUmarov
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3c69071145
also apply axis locks, when creating a prim physics actor
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8 years ago |
UbitUmarov
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52860a7d15
stop using a Vector3 to store 3bits
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8 years ago |
UbitUmarov
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dfd60d6f71
STATUS_ROTATE are linkset flags and not prim
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8 years ago |
UbitUmarov
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032958709b
last merging of sog m_linkedAvatars into m_sittingAvatars - untested.
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8 years ago |
UbitUmarov
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25677e4a1b
try to remove Scenepresence dependence on sog m_linkedAvatars, sitting may still work
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8 years ago |
Kevin Cozens
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b412db72be
Fix a regression to GetSittingAvatars(). Return List<ScenePresence> once more.
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8 years ago |
Robert Adams
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e5367d822b
Merge of ubitworkvarnew with opensim/master as of 20150905.
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9 years ago |
UbitUmarov
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a11edceb00
seems to compile ( tests comented out)
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9 years ago |
UbitUmarov
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371c9dd2af
bad merge?
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9 years ago |