UbitUmarov
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9526a96b4f
some cleanup
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7 yıl önce |
UbitUmarov
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9011ca8461
set optional group position and rotation before attach to scene
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7 yıl önce |
UbitUmarov
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d62aed7f46
fix right to change permissions of group owned objects
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7 yıl önce |
UbitUmarov
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ba4e13ef55
a few changes to permissions folding... we are testing. at this point only use master for TESTING also
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7 yıl önce |
UbitUmarov
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8d3d87e0b2
add a usefull taint and update
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7 yıl önce |
UbitUmarov
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2f6c78b888
finish encoding number of mesh faces in pbs shape on new meshs upload, and *HACK* flag it setting hollow shape to triangle. (some limited encoding as added some months ago, but only for viewers LOD). Use this hack flag to fix sop number of faces. old meshs will still report 8 faces, information to fix this seems lost unless the mesh asset is decoded
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7 yıl önce |
UbitUmarov
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0f7ffc56ce
several changes for osTeleportObject
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7 yıl önce |
UbitUmarov
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a41924d1f8
add missing invalidation of osGetLinkNumber cache
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7 yıl önce |
UbitUmarov
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443fc60cdf
store the physics inertia override in Mysql and add it to serializer. run prebuild is required
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7 yıl önce |
UbitUmarov
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ed365f6220
remove SOP.AttachPoint, redundant( and incoerent) with SOG.AttachmentPoint
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7 yıl önce |
UbitUmarov
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b9651652e1
add a comment about parts permissions aggregation
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7 yıl önce |
UbitUmarov
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db2fbf6516
add more calls to effective permissions aggregation, some paths may still be missing on objects changes, but remove the aggregation on check paths, so all can be tested.
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7 yıl önce |
UbitUmarov
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a5c693e302
start adding calls to effective permissions aggregation on changes; rearrange code in DuplicateObject();
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7 yıl önce |
UbitUmarov
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ffa6c7aae2
avoid lastOwner beeing the group
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7 yıl önce |
UbitUmarov
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733072b6a3
chance new effective permissions code to ease aggregation on demand( ie on changes). But still doing full aggregation on checks, so still heavy
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7 yıl önce |
UbitUmarov
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fb86e41561
fix incoerent definition of Slam bit (bits 3 and 4 used in diferent
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7 yıl önce |
Melanie Thielker
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6d44ee9099
Change improperly named isNPC to be IsNPC as a property should be uppercase
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7 yıl önce |
Melanie Thielker
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e526e8c5e2
Fix the long-standing bug that object permissions set in inventory were lost
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7 yıl önce |
Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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7 yıl önce |
Mandarinka Tasty
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7c566dca5a
The new Constant: integer OBJECT_REZZER_KEY = 32;
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7 yıl önce |
UbitUmarov
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4e64445c39
replace datetime.now on just timming by faster utcnow
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7 yıl önce |
UbitUmarov
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9480da06b9
only add a prim to physics in PhysicsShapeType if changing from type none. when viewers change ExtraPhysics parameters, send back the new values.
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8 yıl önce |
UbitUmarov
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cca01f5cda
change CreatorIdentification set code
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8 yıl önce |
UbitUmarov
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ddc2f2ccd3
mantis: 8008 unscripted child prim collisions didn't trigger scripted root prim collision events; collision sounds had incorrect aggregateevents call and default sounds where muted. Future optimization needed and Testing
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8 yıl önce |
UbitUmarov
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03dba18bb6
let mouse steer work on crossings; some cleanup
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8 yıl önce |
UbitUmarov
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804d4971e2
my broken version of vehicle mouse steer on ubOde (no bank,needs better damp)
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8 yıl önce |
UbitUmarov
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78fa544f0d
experimental function. Results still too volatile to be usefull
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8 yıl önce |
UbitUmarov
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b98b535a6b
locking issue
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8 yıl önce |
UbitUmarov
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bca5fd98dc
remove some dead code
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8 yıl önce |
UbitUmarov
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e9638ee9e9
increase physics collisions report rate back to 20/s
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8 yıl önce |