Историја ревизија

Аутор SHA1 Порука Датум
  Justin Clark-Casey (justincc) 265fe349e0 Somewhat improve avatar region crossings by properly preserving velocity when avatar enters the new region. пре 10 година
  Robert Adams f2810bf03a varregion: add plumbing to pass region size from Scene down to the пре 11 година
  Robert Adams 24df15dab7 BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType' пре 11 година
  Robert Adams 401c2e2f2e Revert "Revert "Add experimental stubs for an extension function interface on both"" пре 11 година
  Robert Adams 89857378ce Revert "Add experimental stubs for an extension function interface on both" пре 11 година
  Robert Adams 13a4a80b38 Add experimental stubs for an extension function interface on both пре 11 година
  Melanie 22675e6b14 Add some more code from Avination. This changes physics actor stuff around пре 11 година
  Justin Clark-Casey (justincc) 2ff301ca11 Correct spelling mistake in new RayFilterFlags, LSLPhanton -> LSLPhantom пре 11 година
  Melanie c1795ed399 Add the Avination physics raycast glue so Core Physics can implement raycast пре 12 година
  Robert Adams eacc2561d1 BulletSim: add osGetPhysicsEngineType() LSL function and update пре 12 година
  UbitUmarov de44e93aa2 missing changed file пре 12 година
  Melanie cf16ca9bda Create the ability for physics modules to request assets on demand by пре 12 година
  Justin Clark-Casey (justincc) 0b02a4d42e Add an optional mechanism for physics modules to collect and return arbitrary stats. пре 12 година
  Justin Clark-Casey (justincc) b785f204ce remove some mono compiler warnings пре 13 година
  Justin Clark-Casey (justincc) af90b52731 Comment out uncalled OdeScene.UnCombine() пре 13 година
  Justin Clark-Casey (justincc) 03202ada29 Store scene identifier passed in to OdeScene for later debug messages пре 13 година
  Justin Clark-Casey (justincc) f2132329a3 refactor: make methods that do not need to be public in ODE private or internal to aid code reading/analysis. Remove some unused method arguments пре 13 година
  Justin Clark-Casey (justincc) 77c65951e0 Extract NullPhysicsScene from PhysicsScene to improve code readability пре 13 година
  Justin Clark-Casey (justincc) 227db07f2f refactor: move 3x copy/pasted ode structure removal code in ODECharacter into a DestroyOdeStructures() method пре 13 година
  Justin Clark-Casey (justincc) 6618948ff9 refactor: centralize prim geom removal code from four places to one пре 13 година
  Dan Lake 3270bd560e Removed unused AddPrimShape methods in PhysicsScene caused by merge conflicts пре 13 година
  root e9dbe54ab1 Fix some local id issues in physics glue пре 13 година
  Justin Clark-Casey (justincc) 3e456163dd Port implementation of llCastRay() from Aurora. пре 13 година
  Justin Clark-Casey (justincc) 1dcad4ac66 minor: commented out log lines for future use and very small code tidy пре 13 година
  Mic Bowman ad84728aba Add localID to physical object creation functions. пре 13 година
  Teravus Ovares (Dan Olivares) 8d196dbd14 * Adds Normal to the fields returned by the Physics Raycaster пре 15 година
  John Hurliman 0c466b28bb Move the calculation of time dilation from the scene to the physics engine. The scene is still the one reporting dilation so this does not break the API or remove flexibility, but it gets the calculation happening in the right place for the normal OpenSim usage. The actual calculation of physics time dilation probably needs tweaking пре 15 година
  John Hurliman d199767e69 Experimental change of PhysicsVector to Vector3. Untested пре 15 година
  Jeff Ames 606e831ff5 Formatting cleanup. пре 15 година
  Teravus Ovares (Dan Olivares) 9505297fb1 * One last attempt to get the bordercrossing/primcrossing/attachmentcrossing right in the new border framework. пре 15 година