Justin Clark-Casey (justincc)
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265fe349e0
Somewhat improve avatar region crossings by properly preserving velocity when avatar enters the new region.
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10 лет назад |
Robert Adams
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f2810bf03a
varregion: add plumbing to pass region size from Scene down to the
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11 лет назад |
Robert Adams
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24df15dab7
BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'
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11 лет назад |
Robert Adams
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401c2e2f2e
Revert "Revert "Add experimental stubs for an extension function interface on both""
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11 лет назад |
Robert Adams
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89857378ce
Revert "Add experimental stubs for an extension function interface on both"
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11 лет назад |
Robert Adams
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13a4a80b38
Add experimental stubs for an extension function interface on both
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11 лет назад |
Melanie
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22675e6b14
Add some more code from Avination. This changes physics actor stuff around
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11 лет назад |
Justin Clark-Casey (justincc)
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2ff301ca11
Correct spelling mistake in new RayFilterFlags, LSLPhanton -> LSLPhantom
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11 лет назад |
Melanie
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c1795ed399
Add the Avination physics raycast glue so Core Physics can implement raycast
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12 лет назад |
Robert Adams
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eacc2561d1
BulletSim: add osGetPhysicsEngineType() LSL function and update
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12 лет назад |
UbitUmarov
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de44e93aa2
missing changed file
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12 лет назад |
Melanie
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cf16ca9bda
Create the ability for physics modules to request assets on demand by
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12 лет назад |
Justin Clark-Casey (justincc)
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0b02a4d42e
Add an optional mechanism for physics modules to collect and return arbitrary stats.
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12 лет назад |
Justin Clark-Casey (justincc)
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b785f204ce
remove some mono compiler warnings
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13 лет назад |
Justin Clark-Casey (justincc)
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af90b52731
Comment out uncalled OdeScene.UnCombine()
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13 лет назад |
Justin Clark-Casey (justincc)
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03202ada29
Store scene identifier passed in to OdeScene for later debug messages
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13 лет назад |
Justin Clark-Casey (justincc)
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f2132329a3
refactor: make methods that do not need to be public in ODE private or internal to aid code reading/analysis. Remove some unused method arguments
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13 лет назад |
Justin Clark-Casey (justincc)
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77c65951e0
Extract NullPhysicsScene from PhysicsScene to improve code readability
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13 лет назад |
Justin Clark-Casey (justincc)
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227db07f2f
refactor: move 3x copy/pasted ode structure removal code in ODECharacter into a DestroyOdeStructures() method
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13 лет назад |
Justin Clark-Casey (justincc)
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6618948ff9
refactor: centralize prim geom removal code from four places to one
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13 лет назад |
Dan Lake
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3270bd560e
Removed unused AddPrimShape methods in PhysicsScene caused by merge conflicts
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13 лет назад |
root
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e9dbe54ab1
Fix some local id issues in physics glue
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13 лет назад |
Justin Clark-Casey (justincc)
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3e456163dd
Port implementation of llCastRay() from Aurora.
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13 лет назад |
Justin Clark-Casey (justincc)
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1dcad4ac66
minor: commented out log lines for future use and very small code tidy
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13 лет назад |
Mic Bowman
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ad84728aba
Add localID to physical object creation functions.
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13 лет назад |
Teravus Ovares (Dan Olivares)
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8d196dbd14
* Adds Normal to the fields returned by the Physics Raycaster
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15 лет назад |
John Hurliman
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0c466b28bb
Move the calculation of time dilation from the scene to the physics engine. The scene is still the one reporting dilation so this does not break the API or remove flexibility, but it gets the calculation happening in the right place for the normal OpenSim usage. The actual calculation of physics time dilation probably needs tweaking
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15 лет назад |
John Hurliman
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d199767e69
Experimental change of PhysicsVector to Vector3. Untested
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15 лет назад |
Jeff Ames
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606e831ff5
Formatting cleanup.
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15 лет назад |
Teravus Ovares (Dan Olivares)
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9505297fb1
* One last attempt to get the bordercrossing/primcrossing/attachmentcrossing right in the new border framework.
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15 лет назад |