Justin Clark-Casey (justincc)
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265fe349e0
Somewhat improve avatar region crossings by properly preserving velocity when avatar enters the new region.
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hace 10 años |
Robert Adams
|
f2810bf03a
varregion: add plumbing to pass region size from Scene down to the
|
hace 11 años |
Robert Adams
|
24df15dab7
BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'
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hace 11 años |
Robert Adams
|
401c2e2f2e
Revert "Revert "Add experimental stubs for an extension function interface on both""
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hace 11 años |
Robert Adams
|
89857378ce
Revert "Add experimental stubs for an extension function interface on both"
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hace 11 años |
Robert Adams
|
13a4a80b38
Add experimental stubs for an extension function interface on both
|
hace 11 años |
Melanie
|
22675e6b14
Add some more code from Avination. This changes physics actor stuff around
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hace 11 años |
Justin Clark-Casey (justincc)
|
2ff301ca11
Correct spelling mistake in new RayFilterFlags, LSLPhanton -> LSLPhantom
|
hace 11 años |
Melanie
|
c1795ed399
Add the Avination physics raycast glue so Core Physics can implement raycast
|
hace 12 años |
Robert Adams
|
eacc2561d1
BulletSim: add osGetPhysicsEngineType() LSL function and update
|
hace 12 años |
UbitUmarov
|
de44e93aa2
missing changed file
|
hace 12 años |
Melanie
|
cf16ca9bda
Create the ability for physics modules to request assets on demand by
|
hace 12 años |
Justin Clark-Casey (justincc)
|
0b02a4d42e
Add an optional mechanism for physics modules to collect and return arbitrary stats.
|
hace 12 años |
Justin Clark-Casey (justincc)
|
b785f204ce
remove some mono compiler warnings
|
hace 13 años |
Justin Clark-Casey (justincc)
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af90b52731
Comment out uncalled OdeScene.UnCombine()
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hace 13 años |
Justin Clark-Casey (justincc)
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03202ada29
Store scene identifier passed in to OdeScene for later debug messages
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hace 13 años |
Justin Clark-Casey (justincc)
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f2132329a3
refactor: make methods that do not need to be public in ODE private or internal to aid code reading/analysis. Remove some unused method arguments
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hace 13 años |
Justin Clark-Casey (justincc)
|
77c65951e0
Extract NullPhysicsScene from PhysicsScene to improve code readability
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hace 13 años |
Justin Clark-Casey (justincc)
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227db07f2f
refactor: move 3x copy/pasted ode structure removal code in ODECharacter into a DestroyOdeStructures() method
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hace 13 años |
Justin Clark-Casey (justincc)
|
6618948ff9
refactor: centralize prim geom removal code from four places to one
|
hace 13 años |
Dan Lake
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3270bd560e
Removed unused AddPrimShape methods in PhysicsScene caused by merge conflicts
|
hace 13 años |
root
|
e9dbe54ab1
Fix some local id issues in physics glue
|
hace 13 años |
Justin Clark-Casey (justincc)
|
3e456163dd
Port implementation of llCastRay() from Aurora.
|
hace 13 años |
Justin Clark-Casey (justincc)
|
1dcad4ac66
minor: commented out log lines for future use and very small code tidy
|
hace 13 años |
Mic Bowman
|
ad84728aba
Add localID to physical object creation functions.
|
hace 13 años |
Teravus Ovares (Dan Olivares)
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8d196dbd14
* Adds Normal to the fields returned by the Physics Raycaster
|
hace 15 años |
John Hurliman
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0c466b28bb
Move the calculation of time dilation from the scene to the physics engine. The scene is still the one reporting dilation so this does not break the API or remove flexibility, but it gets the calculation happening in the right place for the normal OpenSim usage. The actual calculation of physics time dilation probably needs tweaking
|
hace 15 años |
John Hurliman
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d199767e69
Experimental change of PhysicsVector to Vector3. Untested
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hace 15 años |
Jeff Ames
|
606e831ff5
Formatting cleanup.
|
hace 15 años |
Teravus Ovares (Dan Olivares)
|
9505297fb1
* One last attempt to get the bordercrossing/primcrossing/attachmentcrossing right in the new border framework.
|
hace 15 años |