UbitUmarov 5e67bd5778 main generic use JobEngine also does not need a permanent thread.. actually doesn't even seem to be in use il y a 7 ans
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AssetLoader b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
Client 73222e4dd4 fix IClientIPEndpoint broken by justin long ago.. but stop using it il y a 7 ans
Console b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
Monitoring 5e67bd5778 main generic use JobEngine also does not need a permanent thread.. actually doesn't even seem to be in use il y a 7 ans
Serialization b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
Servers 90da5280af put back soft http close il y a 7 ans
ServiceAuth b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
Tests b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
AgentCircuitData.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
AgentCircuitManager.cs ced820bd5e Improve locking in AgentCircuitManager il y a 13 ans
AgentUpdateArgs.cs e77f913116 minor: dont let rcvd agentupdates time jump back il y a 7 ans
Animation.cs 998d7009a6 Eliminated many warnings il y a 10 ans
AnimationSet.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
AssemblyInfo.cs ab12a14279 Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore. il y a 8 ans
AssetBase.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
AssetLandmark.cs e33cedfd42 HG Landmarks now working. il y a 13 ans
AssetPermissions.cs f931c0a868 Minor: may avoid crashes of sims that still don't have this configuration section. il y a 12 ans
AssetRequestToClient.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
AuthenticateResponse.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. il y a 15 ans
AvatarAppearance.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
AvatarAttachment.cs 5c1fa968ab Stop NPCs losing attachments when the source avatar takes them off. il y a 13 ans
AvatarPickerAvatar.cs 0a85d1d767 minor:comments il y a 15 ans
AvatarPickerReplyAgentDataArgs.cs 0a85d1d767 minor:comments il y a 15 ans
AvatarPickerReplyDataArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. il y a 16 ans
AvatarWearable.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
AvatarWearingArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. il y a 16 ans
BasicDOSProtector.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
BlockingQueue.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
Cache.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
CachedTextureEventArg.cs 33aaa40bee Adds an event and a method so that handling of the CachedTexture il y a 11 ans
CapsUtil.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
ChatTypeEnum.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. il y a 16 ans
ChildAgentDataUpdate.cs 67e540e05c cross mouse buttons state il y a 7 ans
CircularBuffer.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
ClientInfo.cs d33964222a Fix an issue where specifying both max client and server outgoing UDP throttles would cause client throttles to be lower than expected when total requests exceeded the scene limit. il y a 9 ans
ClientManager.cs c74e0e2d9b remove a Paralell.For (actually not used). That kind of fine gained multitask makes no sense on already heavy multitasked server application like opensim. CPU cores are already busy or needed elsewhere. il y a 7 ans
CnmMemoryCache.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
CnmSynchronizedCache.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
ColliderData.cs a6b27a7aa4 Add a link number field to ColliderArgs il y a 10 ans
ConfigSettings.cs 39de7614ec Remove legacy sqlite lines added internally by OpenSimulator to the [Startup] section. il y a 11 ans
ConfigurationMember.cs b265e35d7c missing file il y a 9 ans
ConfigurationOption.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. il y a 15 ans
Constants.cs d550b485f1 viewer crash bug fix: fis the udp packets split of SendEstateList() large lists; Enforce size limits on the estate lists since currently required for viewers compatibily; improve handling of changes with large selected items. This is still bad, users may need to close and reopen the region/estate information to get correct Allowed and Banned lists after a change. This happens because of viewer resent/outOfOrder packets that completly break this lists updates protocol il y a 8 ans
Culture.cs 00800c59d3 Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522 il y a 14 ans
CustomTypes.cs 80f3e8edbc Fix stupid stuff. il y a 10 ans
DAMap.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
DOMap.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
DoubleDictionaryThreadAbortSafe.cs 16f02cb6fd we can't allow abort to change only one dic il y a 7 ans
EntityTransferContext.cs 51e5204a67 Add forgotten file il y a 9 ans
EstateBan.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
EstateSettings.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
EventData.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. il y a 15 ans
ExtraPhysicsData.cs e5beb480ea Partial port of Avination's support for the new physics parameters. il y a 11 ans
FriendListItem.cs 5908b8ed7c Change a member of the friendslist module to better reflect the client side il y a 14 ans
GcNotify.cs 54a8a5baba If "debug scene updates true" then print out to log when a garbage collection occurs. il y a 12 ans
GridInstantMessage.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
GroupData.cs 87fe96ae2c replace recent IModule.GetGroup() with better GetGroupRecord(string name) il y a 14 ans
IAssetCache.cs a5151bb337 Refactor asset handling as per Ubit's suggestion il y a 7 ans
IAssetLoader.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. il y a 15 ans
IClientAPI.cs 0f7ffc56ce several changes for osTeleportObject il y a 7 ans
ICnmCache.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
ICommandConsole.cs a26d1ffc66 minor: add method doc to ICommands.HasCommand() il y a 10 ans
IConsole.cs 5c48d7a378 factor out common HandleShow code for "show uptime" il y a 12 ans
IGenericConfig.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. il y a 15 ans
ILandChannel.cs 25ca8695f3 find parcels by GlobalID.. well most time il y a 7 ans
ILandObject.cs 156707edfb clear land object on delete il y a 7 ans
IMoneyModule.cs 2cffa71be2 Add some additional checks to llTransferLindenDollars. il y a 8 ans
IPeople.cs 0ea6977013 solving HG IM, HGFriends issues based on falsified GridUser data il y a 9 ans
IPlugin.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. il y a 15 ans
IPrimCounts.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
IRegionCreator.cs 808e4a847a Update svn properties, add copyright headers, minor formatting cleanup. il y a 15 ans
IRegistryCore.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
IScene.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
ISceneAgent.cs 6d44ee9099 Change improperly named isNPC to be IsNPC as a property should be uppercase il y a 7 ans
ISceneEntity.cs f9137c923b Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object. il y a 12 ans
ISceneObject.cs 2b9f0647de Fix a regression where objects crossing regions in the same simulator (on their own or as attachments) with AppDomainLoading = false would create the new state in the source region area rather than the dest. il y a 9 ans
InventoryCollection.cs c74cef0f42 Major change in the way inventory is downloaded: added a method throughout IIventoryService that fetches sets of folders at once. Also added folder id in the InventoryCollection data structure, so that we don't need to go to inventory server again just for that. This reduces the chatter between sims and inventory server by... a lot. On my tests, this reduces initial inventory download down to 30% of what it currently is. il y a 9 ans
InventoryFolderBase.cs 959872315f WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum. il y a 9 ans
InventoryFolderImpl.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
InventoryItemBase.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
InventoryNodeBase.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
LandData.cs cb21caae77 fix some issue on parcels loading and make parcels dwell show something. Resolution is 2.5min aprox. il y a 7 ans
LandStatReportItem.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. il y a 15 ans
LandUpdateArgs.cs 0c2537bb24 Try to plumb the other half il y a 10 ans
Lazy.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
Location.cs 7b9a50721d * Thanks Plugh for pointing out that the constructor that takes a ulong regionhandle and saves it to to X,Y vars in the OpenSim.Framework.Location object was inverting the X and Y resulting in X and Y confusion. The test also used 256x256 in the uint,uint constructor so it was unable to determine if the X and Y components swapped. I don't expect much upheaval from this commit, not a lot of features were using the ulong Location object constructor. The database never stores the ulong regionhandle... the prims are loaded by region Guid. LLUDPServer used it to determine regions that it handled in a service definition where there was simply a X == X test which has the same logical result un-switched as it did switched. Again, thanks LibOMV for the regionhandle code. il y a 11 ans
LocklessQueue.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
LogWriter.cs 134d4300f0 All physics plugins are now region modules. Compiles but doesn't run. il y a 9 ans
Login.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. il y a 15 ans
MainConsole.cs 8a0a78cbcc Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around. il y a 13 ans
MapAndArray.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
MapBlockData.cs 49af6b53e7 varregion: enable teleporting to a varregion by clicking on the map and il y a 10 ans
MapItemReplyStruct.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
MetricsCollector.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
MinHeap.cs 7d16d0664e Commiting Avination's memleak fix-a-thon, installment #1 il y a 12 ans
MultipartForm.cs e0dd38f672 Rename the stream extension method WebUtil.CopyTo() to WebUtil.CopyStream(). il y a 12 ans
NetworkServersInfo.cs 5c661baf6c Allow opening a https port using only http so that nginx can be used for ssl il y a 10 ans
NetworkUtil.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
OSChatMessage.cs c87f0ac226 Fix llRegionSayTo the right way il y a 12 ans
ObjectChangeData.cs ebcd4910a2 Refactor, move OjectChangeData into it's own file and rename il y a 12 ans
OutboundUrlFilter.cs 6463ab7d79 If a DNS resolution fails on an outbound request, simply allow it il y a 7 ans
ParcelMediaCommandEnum.cs 3d5d44279b ANother stab at LSL compatibility il y a 14 ans
PermissionsUtil.cs a96c0f760a having the file open then let PermissionsToString know about Export il y a 7 ans
PhysicsInertia.cs 443fc60cdf store the physics inertia override in Mysql and add it to serializer. run prebuild is required il y a 7 ans
PluginLoader.cs a11edceb00 seems to compile ( tests comented out) il y a 9 ans
PluginManager.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
Pool.cs 4578ff74fe Add object count stats for new IncomingPacket and UDPPacketBuffer pools if they are enabled. Add count stats for existing LLUDP pool. il y a 12 ans
PresenceType.cs c1a34cd8da Don't try to save changed attachment states when an NPC with attachments is removed from the scene. il y a 13 ans
PrimeNumberHelper.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
PrimitiveBaseShape.cs ef2fd8fcea keep the reverted code, that does work. Our code likes to have pbs.Media == null when there is no MOAD defined, so handle possible odd oars that may have llsd <array /> on that case il y a 7 ans
PriorityQueue.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
RegionFlags.cs 4cbadc3c49 Allow one to specify a DefaultHGRegion flag in [GridService] in order to allow different default regions for HG and direct grid logins. il y a 11 ans
RegionHandshakeArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. il y a 16 ans
RegionInfo.cs e7c2674dec cleanup (grid)region info endpoint; add log to try to find some xml decode issues il y a 7 ans
RegionInfoForEstateMenuArgs.cs de85aabcbe Plumb the region type through to the ProductName field in estate messages il y a 14 ans
RegionSettings.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
RegistryCore.cs 808e4a847a Update svn properties, add copyright headers, minor formatting cleanup. il y a 15 ans
RequestAssetArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. il y a 16 ans
RestClient.cs b1c585718c remove debug messages il y a 7 ans
SLUtil.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
SimStats.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
SurfaceTouchEventArgs.cs cf0a14bec9 * Added IClientIM to IClientCore interfaces il y a 16 ans
TaskInventoryDictionary.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
TaskInventoryItem.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
TerrainData.cs 4dc787eb32 store all terrain in Variable2DGzip format il y a 8 ans
TextureRequestArgs.cs 515bf6d7dc * Patch from RemedyTomm Mantis 3440 il y a 15 ans
ThreadSafeRandom.cs 0c8f3dddd8 Use thread-safe version of .NET Random as the SDK class is not thread-safe. il y a 10 ans
ThrottleOutPacketType.cs 582cb89beb Add a way to put things at the front of the queue for any throttle group. il y a 11 ans
UpdateShapeArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. il y a 16 ans
UserAgentData.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. il y a 15 ans
UserProfileData.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
UserProfiles.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
Util.cs 5ce15566ac add option for Fireandforget not timeout (our access to main smartThreadPool) il y a 7 ans
VersionInfo.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
ViewerEffectEventHandlerArg.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. il y a 16 ans
WearableCacheItem.cs a5151bb337 Refactor asset handling as per Ubit's suggestion il y a 7 ans
WebUtil.cs 70be8ba6de make some web request errors visible, so cause of later asset not found is clear il y a 7 ans