Justin Clarke Casey eca6442bae * Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in 16 anos atrás
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Hypergrid 75ea84f3d2 * minor: Change around more debugging messages 16 anos atrás
Scripting 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman 16 anos atrás
Tests eca6442bae * Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in 16 anos atrás
Animation.cs 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman 16 anos atrás
AnimationSet.cs 5c2d400235 * Apply http://opensimulator.org/mantis/view.php?id=2459 16 anos atrás
AsyncSceneObjectGroupDeleter.cs b4680f653d * Implement 'Save Object Back to My Inventory'. On the Linden client this is in the Tools menu available when editing an object 16 anos atrás
AvatarAnimations.cs 8f3c5dbe5c * Apply second patch in http://opensimulator.org/mantis/view.php?id=2561 16 anos atrás
EntityBase.cs 7c2f8e2ee9 * Get rid of the phenomena where the avatar sometimes reverts to the stand animation when flying across borders 16 anos atrás
EntityManager.cs 96ea54409f * minor: remove mono compiler warning 16 anos atrás
EventManager.cs a7e145bdfd * refactor: pull out common user profile test code into utility functions 16 anos atrás
IScenePresenceBody.cs 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman 16 anos atrás
ReturnInfo.cs ee4d4d784e Fully implement object return from the parcel dialog 16 anos atrás
Scene.Inventory.cs 2ba9dd7eeb Cause permissions on root prims to not override folded permissions anymore 16 anos atrás
Scene.PacketHandlers.cs f38c35b609 * refactor: Move inventory handlers out from UserProfileCacheService 16 anos atrás
Scene.Permissions.cs ddf765f840 Make the permissions module hook CanResetScript suitable for use 16 anos atrás
Scene.cs eca6442bae * Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in 16 anos atrás
SceneBase.cs e6eb571c1d Mantis#2725. Thank you kindly, Diva, for a patch that: 16 anos atrás
SceneCommunicationService.cs eca6442bae * Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in 16 anos atrás
SceneGraph.cs e80dcfa9f6 Eased the locking times of ScenePresences. No locks were removed, just the locking periods changed. 16 anos atrás
SceneManager.cs feba3cc3ff * Removing set-time command since it doesn't actually do anything at all 16 anos atrás
SceneObjectGroup.Inventory.cs 6b7ba29986 Fix permission propagation that was broken some revision back, causing 16 anos atrás
SceneObjectGroup.cs 09378da127 Use only one (static) (de-)serializer for (de-)serializing SOPs. 16 anos atrás
SceneObjectPart.cs 9822f8fc8f Added a taint to the sculpt texture callback in an attempt to mitigate Mantis #2908. Thanks Teravus for the suggestions :) 16 anos atrás
SceneObjectPartInventory.cs d24e4a9f2d Committing the missing bits to enable script crossing. Disabled by default. 16 anos atrás
ScenePresence.cs eca6442bae * Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in 16 anos atrás
SimStatsReporter.cs 0d1b867500 * Added a way for the sim stats reporter to say to the scene that the stats are illogical. 16 anos atrás
UndoState.cs 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman 16 anos atrás