Justin Clarke Casey eca6442bae * Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in 16 jaren geleden
..
Hypergrid 75ea84f3d2 * minor: Change around more debugging messages 16 jaren geleden
Scripting 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman 16 jaren geleden
Tests eca6442bae * Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in 16 jaren geleden
Animation.cs 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman 16 jaren geleden
AnimationSet.cs 5c2d400235 * Apply http://opensimulator.org/mantis/view.php?id=2459 16 jaren geleden
AsyncSceneObjectGroupDeleter.cs b4680f653d * Implement 'Save Object Back to My Inventory'. On the Linden client this is in the Tools menu available when editing an object 16 jaren geleden
AvatarAnimations.cs 8f3c5dbe5c * Apply second patch in http://opensimulator.org/mantis/view.php?id=2561 16 jaren geleden
EntityBase.cs 7c2f8e2ee9 * Get rid of the phenomena where the avatar sometimes reverts to the stand animation when flying across borders 16 jaren geleden
EntityManager.cs 96ea54409f * minor: remove mono compiler warning 16 jaren geleden
EventManager.cs a7e145bdfd * refactor: pull out common user profile test code into utility functions 16 jaren geleden
IScenePresenceBody.cs 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman 16 jaren geleden
ReturnInfo.cs ee4d4d784e Fully implement object return from the parcel dialog 16 jaren geleden
Scene.Inventory.cs 2ba9dd7eeb Cause permissions on root prims to not override folded permissions anymore 16 jaren geleden
Scene.PacketHandlers.cs f38c35b609 * refactor: Move inventory handlers out from UserProfileCacheService 16 jaren geleden
Scene.Permissions.cs ddf765f840 Make the permissions module hook CanResetScript suitable for use 16 jaren geleden
Scene.cs eca6442bae * Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in 16 jaren geleden
SceneBase.cs e6eb571c1d Mantis#2725. Thank you kindly, Diva, for a patch that: 16 jaren geleden
SceneCommunicationService.cs eca6442bae * Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in 16 jaren geleden
SceneGraph.cs e80dcfa9f6 Eased the locking times of ScenePresences. No locks were removed, just the locking periods changed. 16 jaren geleden
SceneManager.cs feba3cc3ff * Removing set-time command since it doesn't actually do anything at all 16 jaren geleden
SceneObjectGroup.Inventory.cs 6b7ba29986 Fix permission propagation that was broken some revision back, causing 16 jaren geleden
SceneObjectGroup.cs 09378da127 Use only one (static) (de-)serializer for (de-)serializing SOPs. 16 jaren geleden
SceneObjectPart.cs 9822f8fc8f Added a taint to the sculpt texture callback in an attempt to mitigate Mantis #2908. Thanks Teravus for the suggestions :) 16 jaren geleden
SceneObjectPartInventory.cs d24e4a9f2d Committing the missing bits to enable script crossing. Disabled by default. 16 jaren geleden
ScenePresence.cs eca6442bae * Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in 16 jaren geleden
SimStatsReporter.cs 0d1b867500 * Added a way for the sim stats reporter to say to the scene that the stats are illogical. 16 jaren geleden
UndoState.cs 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman 16 jaren geleden