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Hypergrid
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75ea84f3d2
* minor: Change around more debugging messages
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преди 16 години |
Scripting
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7d89e12293
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
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преди 16 години |
Tests
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eca6442bae
* Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in
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преди 16 години |
Animation.cs
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7d89e12293
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
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преди 16 години |
AnimationSet.cs
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5c2d400235
* Apply http://opensimulator.org/mantis/view.php?id=2459
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преди 16 години |
AsyncSceneObjectGroupDeleter.cs
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b4680f653d
* Implement 'Save Object Back to My Inventory'. On the Linden client this is in the Tools menu available when editing an object
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преди 16 години |
AvatarAnimations.cs
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8f3c5dbe5c
* Apply second patch in http://opensimulator.org/mantis/view.php?id=2561
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преди 16 години |
EntityBase.cs
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7c2f8e2ee9
* Get rid of the phenomena where the avatar sometimes reverts to the stand animation when flying across borders
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преди 16 години |
EntityManager.cs
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96ea54409f
* minor: remove mono compiler warning
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преди 16 години |
EventManager.cs
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a7e145bdfd
* refactor: pull out common user profile test code into utility functions
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преди 16 години |
IScenePresenceBody.cs
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7d89e12293
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
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преди 16 години |
ReturnInfo.cs
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ee4d4d784e
Fully implement object return from the parcel dialog
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преди 16 години |
Scene.Inventory.cs
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2ba9dd7eeb
Cause permissions on root prims to not override folded permissions anymore
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преди 16 години |
Scene.PacketHandlers.cs
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f38c35b609
* refactor: Move inventory handlers out from UserProfileCacheService
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преди 16 години |
Scene.Permissions.cs
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ddf765f840
Make the permissions module hook CanResetScript suitable for use
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преди 16 години |
Scene.cs
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eca6442bae
* Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in
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преди 16 години |
SceneBase.cs
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e6eb571c1d
Mantis#2725. Thank you kindly, Diva, for a patch that:
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преди 16 години |
SceneCommunicationService.cs
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eca6442bae
* Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in
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преди 16 години |
SceneGraph.cs
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e80dcfa9f6
Eased the locking times of ScenePresences. No locks were removed, just the locking periods changed.
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преди 16 години |
SceneManager.cs
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feba3cc3ff
* Removing set-time command since it doesn't actually do anything at all
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преди 16 години |
SceneObjectGroup.Inventory.cs
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6b7ba29986
Fix permission propagation that was broken some revision back, causing
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преди 16 години |
SceneObjectGroup.cs
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09378da127
Use only one (static) (de-)serializer for (de-)serializing SOPs.
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преди 16 години |
SceneObjectPart.cs
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9822f8fc8f
Added a taint to the sculpt texture callback in an attempt to mitigate Mantis #2908. Thanks Teravus for the suggestions :)
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преди 16 години |
SceneObjectPartInventory.cs
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d24e4a9f2d
Committing the missing bits to enable script crossing. Disabled by default.
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преди 16 години |
ScenePresence.cs
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eca6442bae
* Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in
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преди 16 години |
SimStatsReporter.cs
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0d1b867500
* Added a way for the sim stats reporter to say to the scene that the stats are illogical.
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преди 16 години |
UndoState.cs
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7d89e12293
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
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преди 16 години |