Justin Clarke Casey eca6442bae * Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in преди 16 години
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Hypergrid 75ea84f3d2 * minor: Change around more debugging messages преди 16 години
Scripting 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman преди 16 години
Tests eca6442bae * Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in преди 16 години
Animation.cs 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman преди 16 години
AnimationSet.cs 5c2d400235 * Apply http://opensimulator.org/mantis/view.php?id=2459 преди 16 години
AsyncSceneObjectGroupDeleter.cs b4680f653d * Implement 'Save Object Back to My Inventory'. On the Linden client this is in the Tools menu available when editing an object преди 16 години
AvatarAnimations.cs 8f3c5dbe5c * Apply second patch in http://opensimulator.org/mantis/view.php?id=2561 преди 16 години
EntityBase.cs 7c2f8e2ee9 * Get rid of the phenomena where the avatar sometimes reverts to the stand animation when flying across borders преди 16 години
EntityManager.cs 96ea54409f * minor: remove mono compiler warning преди 16 години
EventManager.cs a7e145bdfd * refactor: pull out common user profile test code into utility functions преди 16 години
IScenePresenceBody.cs 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman преди 16 години
ReturnInfo.cs ee4d4d784e Fully implement object return from the parcel dialog преди 16 години
Scene.Inventory.cs 2ba9dd7eeb Cause permissions on root prims to not override folded permissions anymore преди 16 години
Scene.PacketHandlers.cs f38c35b609 * refactor: Move inventory handlers out from UserProfileCacheService преди 16 години
Scene.Permissions.cs ddf765f840 Make the permissions module hook CanResetScript suitable for use преди 16 години
Scene.cs eca6442bae * Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in преди 16 години
SceneBase.cs e6eb571c1d Mantis#2725. Thank you kindly, Diva, for a patch that: преди 16 години
SceneCommunicationService.cs eca6442bae * Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in преди 16 години
SceneGraph.cs e80dcfa9f6 Eased the locking times of ScenePresences. No locks were removed, just the locking periods changed. преди 16 години
SceneManager.cs feba3cc3ff * Removing set-time command since it doesn't actually do anything at all преди 16 години
SceneObjectGroup.Inventory.cs 6b7ba29986 Fix permission propagation that was broken some revision back, causing преди 16 години
SceneObjectGroup.cs 09378da127 Use only one (static) (de-)serializer for (de-)serializing SOPs. преди 16 години
SceneObjectPart.cs 9822f8fc8f Added a taint to the sculpt texture callback in an attempt to mitigate Mantis #2908. Thanks Teravus for the suggestions :) преди 16 години
SceneObjectPartInventory.cs d24e4a9f2d Committing the missing bits to enable script crossing. Disabled by default. преди 16 години
ScenePresence.cs eca6442bae * Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in преди 16 години
SimStatsReporter.cs 0d1b867500 * Added a way for the sim stats reporter to say to the scene that the stats are illogical. преди 16 години
UndoState.cs 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman преди 16 години