Justin Clarke Casey eca6442bae * Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in 16 years ago
..
Hypergrid 75ea84f3d2 * minor: Change around more debugging messages 16 years ago
Scripting 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman 16 years ago
Tests eca6442bae * Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in 16 years ago
Animation.cs 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman 16 years ago
AnimationSet.cs 5c2d400235 * Apply http://opensimulator.org/mantis/view.php?id=2459 16 years ago
AsyncSceneObjectGroupDeleter.cs b4680f653d * Implement 'Save Object Back to My Inventory'. On the Linden client this is in the Tools menu available when editing an object 16 years ago
AvatarAnimations.cs 8f3c5dbe5c * Apply second patch in http://opensimulator.org/mantis/view.php?id=2561 16 years ago
EntityBase.cs 7c2f8e2ee9 * Get rid of the phenomena where the avatar sometimes reverts to the stand animation when flying across borders 16 years ago
EntityManager.cs 96ea54409f * minor: remove mono compiler warning 16 years ago
EventManager.cs a7e145bdfd * refactor: pull out common user profile test code into utility functions 16 years ago
IScenePresenceBody.cs 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman 16 years ago
ReturnInfo.cs ee4d4d784e Fully implement object return from the parcel dialog 16 years ago
Scene.Inventory.cs 2ba9dd7eeb Cause permissions on root prims to not override folded permissions anymore 16 years ago
Scene.PacketHandlers.cs f38c35b609 * refactor: Move inventory handlers out from UserProfileCacheService 16 years ago
Scene.Permissions.cs ddf765f840 Make the permissions module hook CanResetScript suitable for use 16 years ago
Scene.cs eca6442bae * Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in 16 years ago
SceneBase.cs e6eb571c1d Mantis#2725. Thank you kindly, Diva, for a patch that: 16 years ago
SceneCommunicationService.cs eca6442bae * Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in 16 years ago
SceneGraph.cs e80dcfa9f6 Eased the locking times of ScenePresences. No locks were removed, just the locking periods changed. 16 years ago
SceneManager.cs feba3cc3ff * Removing set-time command since it doesn't actually do anything at all 16 years ago
SceneObjectGroup.Inventory.cs 6b7ba29986 Fix permission propagation that was broken some revision back, causing 16 years ago
SceneObjectGroup.cs 09378da127 Use only one (static) (de-)serializer for (de-)serializing SOPs. 16 years ago
SceneObjectPart.cs 9822f8fc8f Added a taint to the sculpt texture callback in an attempt to mitigate Mantis #2908. Thanks Teravus for the suggestions :) 16 years ago
SceneObjectPartInventory.cs d24e4a9f2d Committing the missing bits to enable script crossing. Disabled by default. 16 years ago
ScenePresence.cs eca6442bae * Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in 16 years ago
SimStatsReporter.cs 0d1b867500 * Added a way for the sim stats reporter to say to the scene that the stats are illogical. 16 years ago
UndoState.cs 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman 16 years ago