Adam Frisby 561b87b303 * Applying dalien's patches from bug#177 and #179 17 jaren geleden
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TerrainDatafiles 99a308007c Fixed inverted map texture problem. 17 jaren geleden
TerrainFilters 2989c22702 * Updated demo filter to show more common usage (as well as embedding multiple filters in a single file) 17 jaren geleden
assets ef0e5e913e Very Preliminary local teleporting added (currently only can teleport within the current region). 17 jaren geleden
data d91f33b87b Re-applied dalien patch (#175) and included bin\data with avataranimations.xml 17 jaren geleden
Axiom.MathLib.dll beb3073bec A bit more work on Building tools/support. 17 jaren geleden
Db4objects.Db4o.dll 88945dca1f *Added libraries to bin 17 jaren geleden
DotSets.dll 646bbbc84b Some work on restructuring the namespaces / project names. Note this doesn't compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces. 17 jaren geleden
Kds.Serialization.dll 88945dca1f *Added libraries to bin 17 jaren geleden
Mono.PEToolkit.dll 646bbbc84b Some work on restructuring the namespaces / project names. Note this doesn't compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces. 17 jaren geleden
MySql.Data.dll 88945dca1f *Added libraries to bin 17 jaren geleden
Ode.NET.dll 88945dca1f *Added libraries to bin 17 jaren geleden
OpenJPEG.dll 7c68bbe754 * Because of svn quirkiness, this has to be a two-phase rocket 17 jaren geleden
PhysX-wrapper.dll 88945dca1f *Added libraries to bin 17 jaren geleden
PhysX_Wrapper_Dotnet.dll 88945dca1f *Added libraries to bin 17 jaren geleden
Prebuild.exe 4adf4c57d4 17 jaren geleden
System.Data.SQLite.dll 88945dca1f *Added libraries to bin 17 jaren geleden
XMLRPC.dll c578d0c37d ibid 17 jaren geleden
avatar-texture.dat 561b87b303 * Applying dalien's patches from bug#177 and #179 17 jaren geleden
defaultstripe.png ef494fdf9c Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes. 17 jaren geleden
libTerrain-BSD.dll 88945dca1f *Added libraries to bin 17 jaren geleden
libdb_dotNET43.dll 88945dca1f *Added libraries to bin 17 jaren geleden
libode.a 88945dca1f *Added libraries to bin 17 jaren geleden
libode.so 88945dca1f *Added libraries to bin 17 jaren geleden
libopenjpeg-1.0.0-x86_64.so ef494fdf9c Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes. 17 jaren geleden
libopenjpeg-1.0.0.so ef494fdf9c Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes. 17 jaren geleden
libopenjpeg-1.1.0.dylib ef494fdf9c Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes. 17 jaren geleden
libsecondlife.dll 14ea54b441 should now work. 17 jaren geleden
log4net.dll 88945dca1f *Added libraries to bin 17 jaren geleden
ode.dll 88945dca1f *Added libraries to bin 17 jaren geleden
openjpegnet.dll 88945dca1f *Added libraries to bin 17 jaren geleden