Adam Frisby 561b87b303 * Applying dalien's patches from bug#177 and #179 преди 17 години
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TerrainDatafiles 99a308007c Fixed inverted map texture problem. преди 17 години
TerrainFilters 2989c22702 * Updated demo filter to show more common usage (as well as embedding multiple filters in a single file) преди 17 години
assets ef0e5e913e Very Preliminary local teleporting added (currently only can teleport within the current region). преди 17 години
data d91f33b87b Re-applied dalien patch (#175) and included bin\data with avataranimations.xml преди 17 години
Axiom.MathLib.dll beb3073bec A bit more work on Building tools/support. преди 17 години
Db4objects.Db4o.dll 88945dca1f *Added libraries to bin преди 17 години
DotSets.dll 646bbbc84b Some work on restructuring the namespaces / project names. Note this doesn't compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces. преди 17 години
Kds.Serialization.dll 88945dca1f *Added libraries to bin преди 17 години
Mono.PEToolkit.dll 646bbbc84b Some work on restructuring the namespaces / project names. Note this doesn't compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces. преди 17 години
MySql.Data.dll 88945dca1f *Added libraries to bin преди 17 години
Ode.NET.dll 88945dca1f *Added libraries to bin преди 17 години
OpenJPEG.dll 7c68bbe754 * Because of svn quirkiness, this has to be a two-phase rocket преди 17 години
PhysX-wrapper.dll 88945dca1f *Added libraries to bin преди 17 години
PhysX_Wrapper_Dotnet.dll 88945dca1f *Added libraries to bin преди 17 години
Prebuild.exe 4adf4c57d4 преди 17 години
System.Data.SQLite.dll 88945dca1f *Added libraries to bin преди 17 години
XMLRPC.dll c578d0c37d ibid преди 17 години
avatar-texture.dat 561b87b303 * Applying dalien's patches from bug#177 and #179 преди 17 години
defaultstripe.png ef494fdf9c Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes. преди 17 години
libTerrain-BSD.dll 88945dca1f *Added libraries to bin преди 17 години
libdb_dotNET43.dll 88945dca1f *Added libraries to bin преди 17 години
libode.a 88945dca1f *Added libraries to bin преди 17 години
libode.so 88945dca1f *Added libraries to bin преди 17 години
libopenjpeg-1.0.0-x86_64.so ef494fdf9c Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes. преди 17 години
libopenjpeg-1.0.0.so ef494fdf9c Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes. преди 17 години
libopenjpeg-1.1.0.dylib ef494fdf9c Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes. преди 17 години
libsecondlife.dll 14ea54b441 should now work. преди 17 години
log4net.dll 88945dca1f *Added libraries to bin преди 17 години
ode.dll 88945dca1f *Added libraries to bin преди 17 години
openjpegnet.dll 88945dca1f *Added libraries to bin преди 17 години