Adam Frisby 561b87b303 * Applying dalien's patches from bug#177 and #179 il y a 17 ans
..
TerrainDatafiles 99a308007c Fixed inverted map texture problem. il y a 17 ans
TerrainFilters 2989c22702 * Updated demo filter to show more common usage (as well as embedding multiple filters in a single file) il y a 17 ans
assets ef0e5e913e Very Preliminary local teleporting added (currently only can teleport within the current region). il y a 17 ans
data d91f33b87b Re-applied dalien patch (#175) and included bin\data with avataranimations.xml il y a 17 ans
Axiom.MathLib.dll beb3073bec A bit more work on Building tools/support. il y a 17 ans
Db4objects.Db4o.dll 88945dca1f *Added libraries to bin il y a 17 ans
DotSets.dll 646bbbc84b Some work on restructuring the namespaces / project names. Note this doesn't compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces. il y a 17 ans
Kds.Serialization.dll 88945dca1f *Added libraries to bin il y a 17 ans
Mono.PEToolkit.dll 646bbbc84b Some work on restructuring the namespaces / project names. Note this doesn't compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces. il y a 17 ans
MySql.Data.dll 88945dca1f *Added libraries to bin il y a 17 ans
Ode.NET.dll 88945dca1f *Added libraries to bin il y a 17 ans
OpenJPEG.dll 7c68bbe754 * Because of svn quirkiness, this has to be a two-phase rocket il y a 17 ans
PhysX-wrapper.dll 88945dca1f *Added libraries to bin il y a 17 ans
PhysX_Wrapper_Dotnet.dll 88945dca1f *Added libraries to bin il y a 17 ans
Prebuild.exe 4adf4c57d4 il y a 17 ans
System.Data.SQLite.dll 88945dca1f *Added libraries to bin il y a 17 ans
XMLRPC.dll c578d0c37d ibid il y a 17 ans
avatar-texture.dat 561b87b303 * Applying dalien's patches from bug#177 and #179 il y a 17 ans
defaultstripe.png ef494fdf9c Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes. il y a 17 ans
libTerrain-BSD.dll 88945dca1f *Added libraries to bin il y a 17 ans
libdb_dotNET43.dll 88945dca1f *Added libraries to bin il y a 17 ans
libode.a 88945dca1f *Added libraries to bin il y a 17 ans
libode.so 88945dca1f *Added libraries to bin il y a 17 ans
libopenjpeg-1.0.0-x86_64.so ef494fdf9c Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes. il y a 17 ans
libopenjpeg-1.0.0.so ef494fdf9c Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes. il y a 17 ans
libopenjpeg-1.1.0.dylib ef494fdf9c Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes. il y a 17 ans
libsecondlife.dll 14ea54b441 should now work. il y a 17 ans
log4net.dll 88945dca1f *Added libraries to bin il y a 17 ans
ode.dll 88945dca1f *Added libraries to bin il y a 17 ans
openjpegnet.dll 88945dca1f *Added libraries to bin il y a 17 ans