Adam Frisby 561b87b303 * Applying dalien's patches from bug#177 and #179 vor 17 Jahren
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TerrainDatafiles 99a308007c Fixed inverted map texture problem. vor 17 Jahren
TerrainFilters 2989c22702 * Updated demo filter to show more common usage (as well as embedding multiple filters in a single file) vor 17 Jahren
assets ef0e5e913e Very Preliminary local teleporting added (currently only can teleport within the current region). vor 17 Jahren
data d91f33b87b Re-applied dalien patch (#175) and included bin\data with avataranimations.xml vor 17 Jahren
Axiom.MathLib.dll beb3073bec A bit more work on Building tools/support. vor 17 Jahren
Db4objects.Db4o.dll 88945dca1f *Added libraries to bin vor 17 Jahren
DotSets.dll 646bbbc84b Some work on restructuring the namespaces / project names. Note this doesn't compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces. vor 17 Jahren
Kds.Serialization.dll 88945dca1f *Added libraries to bin vor 17 Jahren
Mono.PEToolkit.dll 646bbbc84b Some work on restructuring the namespaces / project names. Note this doesn't compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces. vor 17 Jahren
MySql.Data.dll 88945dca1f *Added libraries to bin vor 17 Jahren
Ode.NET.dll 88945dca1f *Added libraries to bin vor 17 Jahren
OpenJPEG.dll 7c68bbe754 * Because of svn quirkiness, this has to be a two-phase rocket vor 17 Jahren
PhysX-wrapper.dll 88945dca1f *Added libraries to bin vor 17 Jahren
PhysX_Wrapper_Dotnet.dll 88945dca1f *Added libraries to bin vor 17 Jahren
Prebuild.exe 4adf4c57d4 vor 17 Jahren
System.Data.SQLite.dll 88945dca1f *Added libraries to bin vor 17 Jahren
XMLRPC.dll c578d0c37d ibid vor 17 Jahren
avatar-texture.dat 561b87b303 * Applying dalien's patches from bug#177 and #179 vor 17 Jahren
defaultstripe.png ef494fdf9c Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes. vor 17 Jahren
libTerrain-BSD.dll 88945dca1f *Added libraries to bin vor 17 Jahren
libdb_dotNET43.dll 88945dca1f *Added libraries to bin vor 17 Jahren
libode.a 88945dca1f *Added libraries to bin vor 17 Jahren
libode.so 88945dca1f *Added libraries to bin vor 17 Jahren
libopenjpeg-1.0.0-x86_64.so ef494fdf9c Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes. vor 17 Jahren
libopenjpeg-1.0.0.so ef494fdf9c Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes. vor 17 Jahren
libopenjpeg-1.1.0.dylib ef494fdf9c Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes. vor 17 Jahren
libsecondlife.dll 14ea54b441 should now work. vor 17 Jahren
log4net.dll 88945dca1f *Added libraries to bin vor 17 Jahren
ode.dll 88945dca1f *Added libraries to bin vor 17 Jahren
openjpegnet.dll 88945dca1f *Added libraries to bin vor 17 Jahren