Commit History

Autor SHA1 Mensaxe Data
  UbitUmarov 7d76df9610 change get terrain height again hai 1 ano
  UbitUmarov 22ba1c7688 avoid array out of bounds on last terrain getheight hai 1 ano
  UbitUmarov a0165816de change get terrain height hai 1 ano
  UbitUmarov 79b3157d0b a little use of MathF %!s(int64=2) %!d(string=hai) anos
  UbitUmarov a68b8acba3 add compiler define NET48 to the .net4.8 xml %!s(int64=2) %!d(string=hai) anos
  UbitUmarov 667a18161b some cosmetics, like npcs down eat terrain %!s(int64=2) %!d(string=hai) anos
  UbitUmarov 3f30f17187 add TerrainTaintsArray, a specialized BitArray for terrain taints. Start using it %!s(int64=2) %!d(string=hai) anos
  UbitUmarov 30b7bb7d45 minor pointers changes %!s(int64=2) %!d(string=hai) anos
  UbitUmarov e1ce7408da a few more use array.Empty<byte> %!s(int64=2) %!d(string=hai) anos
  UbitUmarov a82618f6f6 oops forgot needed integer math %!s(int64=4) %!d(string=hai) anos
  UbitUmarov 719e0d1c61 make main terrain taints also a bitarray %!s(int64=4) %!d(string=hai) anos
  UbitUmarov af1e20d054 missing file %!s(int64=4) %!d(string=hai) anos
  UbitUmarov d10f11d310 terrain replace double by float %!s(int64=5) %!d(string=hai) anos
  UbitUmarov b242232c7b minor cleanup %!s(int64=5) %!d(string=hai) anos
  UbitUmarov 611cfc83d6 give up on Lazy<T> %!s(int64=5) %!d(string=hai) anos
  UbitUmarov 33a062612f remove terraindata abstraction layer, since we only have heightmap type %!s(int64=5) %!d(string=hai) anos
  UbitUmarov 0c38d52538 cosmetics on terrain patchs %!s(int64=5) %!d(string=hai) anos
  UbitUmarov 3bfa278984 cosmetics %!s(int64=5) %!d(string=hai) anos
  UbitUmarov 4dc787eb32 store all terrain in Variable2DGzip format %!s(int64=8) %!d(string=hai) anos
  UbitUmarov c7f148ee64 minor clear. Use isTainted in is read clear form %!s(int64=9) %!d(string=hai) anos
  UbitUmarov ef3deffeeb remove rest of ushort test code %!s(int64=9) %!d(string=hai) anos
  UbitUmarov 244f0c6352 change terrain internal representation to float. ushort work with legal %!s(int64=9) %!d(string=hai) anos
  UbitUmarov 64d05bab0f terrain stored as ushorts with gzip compression %!s(int64=9) %!d(string=hai) anos
  UbitUmarov 1c752296bf change internal representation of terrain from int to ushort. This will %!s(int64=9) %!d(string=hai) anos
  Robert Adams bedafb8fae varregion: refactor use of 'double heightmap[,]' into references to new class TerrainData %!s(int64=9) %!d(string=hai) anos