UbitUmarov 6ae1341c58 don't read from dbs wrong sound flags 5 tahun lalu
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MySQL 6ae1341c58 don't read from dbs wrong sound flags 5 tahun lalu
Null 33a062612f remove terraindata abstraction layer, since we only have heightmap type 5 tahun lalu
PGSQL 6ae1341c58 don't read from dbs wrong sound flags 5 tahun lalu
Properties ab12a14279 Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore. 8 tahun lalu
Resources 6afa55d446 Removed a few obsolete mono addin references. Mantis #4854 14 tahun lalu
SQLite 6ae1341c58 don't read from dbs wrong sound flags 5 tahun lalu
Tests 9e2152d2cb disable tests that now fail bc a scenegraph is now needed to find prims by local id 5 tahun lalu
AssetDataBase.cs 371c9dd2af bad merge? 9 tahun lalu
DBGuids.cs 7679617d52 change DBGSuids a bit, let it return uuid.zero in more fail cases, not killing region 5 tahun lalu
IAgentPreferencesData.cs 0fa94f222d Refactor AgentPreferences so that database operations happen centrally. the opensim way. 9 tahun lalu
IAssetData.cs 371c9dd2af bad merge? 9 tahun lalu
IAuthenticationData.cs ac40c7a74c Fully implement unencrypted auth token operations 15 tahun lalu
IAvatarData.cs b16abc8166 Massive tab and trailing space cleanup 7 tahun lalu
IEstateDataStore.cs b16abc8166 Massive tab and trailing space cleanup 7 tahun lalu
IFSAssetData.cs f3f748ed11 Bringing FSAssets more inline with current OpenSim standards. * If no connection string found in assets config, fallback to using default database config * Create database storage interface to allow other db connectors to be written at some point * Add MySQL migrations file to create the initial db table * Added new config option named DaysBetweenAccessTimeUpdates to reduce db load by only updating access times when fetching assets if the last access time was over the threshold. This idea was taken from XAssets service. * Change log message headers to indicate FS assets is the source not just assets 9 tahun lalu
IFriendsData.cs 336665e035 More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back. 13 tahun lalu
IGridUserData.cs b16abc8166 Massive tab and trailing space cleanup 7 tahun lalu
IGroupsData.cs b16abc8166 Massive tab and trailing space cleanup 7 tahun lalu
IHGTravelingData.cs b16abc8166 Massive tab and trailing space cleanup 7 tahun lalu
IInventoryData.cs dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph 14 tahun lalu
IMuteListData.cs d32debe618 commit what i did so far for core mutes module, befere i lose it 7 tahun lalu
IOfflineIMData.cs b16abc8166 Massive tab and trailing space cleanup 7 tahun lalu
IPresenceData.cs b16abc8166 Massive tab and trailing space cleanup 7 tahun lalu
IProfilesData.cs a11edceb00 seems to compile ( tests comented out) 9 tahun lalu
IRegionData.cs b16abc8166 Massive tab and trailing space cleanup 7 tahun lalu
IUserAccountData.cs ee9aca9c52 Add the ability for gods to impersonate users. For this, bit 6 needs to be 14 tahun lalu
IXAssetDataPlugin.cs d1c3f8eef5 Added assets service method AssetsExist(), which returns whether the given list of assets exist. 10 tahun lalu
IXGroupData.cs b16abc8166 Massive tab and trailing space cleanup 7 tahun lalu
IXInventoryData.cs 61b816ebba minor: Adjust method doc on IXInventoryData MoveItem() and MoveFolder() to make it clear we're moving to an existing folder. 12 tahun lalu
IniConfig.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 tahun lalu
Migration.cs b16abc8166 Massive tab and trailing space cleanup 7 tahun lalu