UbitUmarov 6ae1341c58 don't read from dbs wrong sound flags 5 سال پیش
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MySQL 6ae1341c58 don't read from dbs wrong sound flags 5 سال پیش
Null 33a062612f remove terraindata abstraction layer, since we only have heightmap type 5 سال پیش
PGSQL 6ae1341c58 don't read from dbs wrong sound flags 5 سال پیش
Properties ab12a14279 Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore. 8 سال پیش
Resources 6afa55d446 Removed a few obsolete mono addin references. Mantis #4854 14 سال پیش
SQLite 6ae1341c58 don't read from dbs wrong sound flags 5 سال پیش
Tests 9e2152d2cb disable tests that now fail bc a scenegraph is now needed to find prims by local id 5 سال پیش
AssetDataBase.cs 371c9dd2af bad merge? 9 سال پیش
DBGuids.cs 7679617d52 change DBGSuids a bit, let it return uuid.zero in more fail cases, not killing region 5 سال پیش
IAgentPreferencesData.cs 0fa94f222d Refactor AgentPreferences so that database operations happen centrally. the opensim way. 9 سال پیش
IAssetData.cs 371c9dd2af bad merge? 9 سال پیش
IAuthenticationData.cs ac40c7a74c Fully implement unencrypted auth token operations 15 سال پیش
IAvatarData.cs b16abc8166 Massive tab and trailing space cleanup 7 سال پیش
IEstateDataStore.cs b16abc8166 Massive tab and trailing space cleanup 7 سال پیش
IFSAssetData.cs f3f748ed11 Bringing FSAssets more inline with current OpenSim standards. * If no connection string found in assets config, fallback to using default database config * Create database storage interface to allow other db connectors to be written at some point * Add MySQL migrations file to create the initial db table * Added new config option named DaysBetweenAccessTimeUpdates to reduce db load by only updating access times when fetching assets if the last access time was over the threshold. This idea was taken from XAssets service. * Change log message headers to indicate FS assets is the source not just assets 9 سال پیش
IFriendsData.cs 336665e035 More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back. 13 سال پیش
IGridUserData.cs b16abc8166 Massive tab and trailing space cleanup 7 سال پیش
IGroupsData.cs b16abc8166 Massive tab and trailing space cleanup 7 سال پیش
IHGTravelingData.cs b16abc8166 Massive tab and trailing space cleanup 7 سال پیش
IInventoryData.cs dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph 14 سال پیش
IMuteListData.cs d32debe618 commit what i did so far for core mutes module, befere i lose it 7 سال پیش
IOfflineIMData.cs b16abc8166 Massive tab and trailing space cleanup 7 سال پیش
IPresenceData.cs b16abc8166 Massive tab and trailing space cleanup 7 سال پیش
IProfilesData.cs a11edceb00 seems to compile ( tests comented out) 9 سال پیش
IRegionData.cs b16abc8166 Massive tab and trailing space cleanup 7 سال پیش
IUserAccountData.cs ee9aca9c52 Add the ability for gods to impersonate users. For this, bit 6 needs to be 14 سال پیش
IXAssetDataPlugin.cs d1c3f8eef5 Added assets service method AssetsExist(), which returns whether the given list of assets exist. 10 سال پیش
IXGroupData.cs b16abc8166 Massive tab and trailing space cleanup 7 سال پیش
IXInventoryData.cs 61b816ebba minor: Adjust method doc on IXInventoryData MoveItem() and MoveFolder() to make it clear we're moving to an existing folder. 12 سال پیش
IniConfig.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 سال پیش
Migration.cs b16abc8166 Massive tab and trailing space cleanup 7 سال پیش