dahlia 16f6f55f2d network traffic reduction - decrease update frequency for moving avatars when velocity is unchanged vor 14 Jahren
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Animation b41164b620 This seems to get rid of the stuck PREJUMP animation, as reported by Justin in -dev. Also in this commit, a slight adjustment to the Velocity of SP -- this makes the avie walking feel less jerky for me. Will wait reports from others. vor 14 Jahren
Scripting 4b75353cbf Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon vor 15 Jahren
Serialization 63c1b7e475 Alter uuid gather so that it properly analyzes coalesced objects. vor 14 Jahren
Tests 66a62678e5 get rid of all traces of the now used mock service infrastructure vor 14 Jahren
Types 4d83b2d8a6 remove unused BasicQuadTreeNode vor 14 Jahren
AsyncSceneObjectGroupDeleter.cs 71114d4ad1 refactor: rename DeleteToInventory() to CopyToInventory() vor 14 Jahren
Border.cs 606e831ff5 Formatting cleanup. vor 15 Jahren
Cardinals.cs 56ddd6828c Add copyright headers. Formatting cleanup. vor 15 Jahren
CoalescedSceneObjects.cs 68cc5b46fe refactor: move code to obtain the coalescence size and object offsets into CoalescedSceneObjects from the serializer. vor 14 Jahren
EntityBase.cs 11f4a65f42 Fix deletion persistence when freshly delinked prims are removed vor 14 Jahren
EntityManager.cs 3b1c91c24b remove mono compiler warnings vor 14 Jahren
EventManager.cs d011896341 Add generic EventManager.OnObjectAddedToScene and get PrimCountModule to listen for that rather than EventManager.OnParcelPrimCountAdd vor 14 Jahren
Prioritizer.cs 1505fbb647 Add back the high prioritization for other avatars in the vor 14 Jahren
RegionStatsHandler.cs c5ea783526 OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted. vor 15 Jahren
ReturnInfo.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. vor 15 Jahren
Scene.Inventory.cs b0889ed92a refactor: simplify bRayEndIsIntersection boolean set from RayEndIsIntersection byte vor 14 Jahren
Scene.PacketHandlers.cs 6a9ae9e7cb Global creator information working on MySQL DB and on load/save OARs. Creator name properly shown on the viewer as first.last @authority. vor 14 Jahren
Scene.Permissions.cs 5286198650 Add permissions hooks for object transfers vor 14 Jahren
Scene.cs 13d6e05d5a Implement agent limits vor 14 Jahren
SceneBase.cs 8022400bd4 Remove unused Datastore parameter from RegionInfo (legacy from early 2008) vor 14 Jahren
SceneCommunicationService.cs cf24069227 Change UpdateAgent (for changes in agent position) to be sent vor 14 Jahren
SceneGraph.cs 13d6e05d5a Implement agent limits vor 14 Jahren
SceneManager.cs ab875b32c1 Make console backup command do a forced backup rather than non-forced vor 14 Jahren
SceneObjectGroup.Inventory.cs e36cab99fd minor: small amount of method doc and some commented out odds and ends vor 14 Jahren
SceneObjectGroup.cs 452ae375f0 Merge branch 'master' into test-merge0418 vor 14 Jahren
SceneObjectPart.cs 3fe22126ca First pass at moving object property requests into a queue similar vor 14 Jahren
SceneObjectPartInventory.cs 3a113f9902 A stab at making CHANGED_OWNER work vor 14 Jahren
ScenePresence.cs 16f6f55f2d network traffic reduction - decrease update frequency for moving avatars when velocity is unchanged vor 14 Jahren
SceneViewer.cs 98ea78fc77 New command: show pending-objects vor 14 Jahren
SimStatsReporter.cs 004b395d12 Make SImStatsReporter pick ObjectCapacity striaght out of region info vor 14 Jahren
TerrainChannel.cs 387e9f7a7f * Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) vor 15 Jahren
TerrainUtil.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. vor 15 Jahren
UndoState.cs 9821c4f566 Revolution is on the roll again! :) vor 15 Jahren
UuidGatherer.cs 63c1b7e475 Alter uuid gather so that it properly analyzes coalesced objects. vor 14 Jahren