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Animation
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b41164b620
This seems to get rid of the stuck PREJUMP animation, as reported by Justin in -dev. Also in this commit, a slight adjustment to the Velocity of SP -- this makes the avie walking feel less jerky for me. Will wait reports from others.
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14 yıl önce |
Scripting
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4b75353cbf
Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon
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15 yıl önce |
Serialization
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63c1b7e475
Alter uuid gather so that it properly analyzes coalesced objects.
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14 yıl önce |
Tests
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66a62678e5
get rid of all traces of the now used mock service infrastructure
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14 yıl önce |
Types
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4d83b2d8a6
remove unused BasicQuadTreeNode
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14 yıl önce |
AsyncSceneObjectGroupDeleter.cs
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71114d4ad1
refactor: rename DeleteToInventory() to CopyToInventory()
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14 yıl önce |
Border.cs
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606e831ff5
Formatting cleanup.
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15 yıl önce |
Cardinals.cs
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56ddd6828c
Add copyright headers. Formatting cleanup.
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15 yıl önce |
CoalescedSceneObjects.cs
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68cc5b46fe
refactor: move code to obtain the coalescence size and object offsets into CoalescedSceneObjects from the serializer.
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14 yıl önce |
EntityBase.cs
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11f4a65f42
Fix deletion persistence when freshly delinked prims are removed
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14 yıl önce |
EntityManager.cs
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3b1c91c24b
remove mono compiler warnings
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14 yıl önce |
EventManager.cs
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d011896341
Add generic EventManager.OnObjectAddedToScene and get PrimCountModule to listen for that rather than EventManager.OnParcelPrimCountAdd
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14 yıl önce |
Prioritizer.cs
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1505fbb647
Add back the high prioritization for other avatars in the
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14 yıl önce |
RegionStatsHandler.cs
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c5ea783526
OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.
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15 yıl önce |
ReturnInfo.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 yıl önce |
Scene.Inventory.cs
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b0889ed92a
refactor: simplify bRayEndIsIntersection boolean set from RayEndIsIntersection byte
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14 yıl önce |
Scene.PacketHandlers.cs
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6a9ae9e7cb
Global creator information working on MySQL DB and on load/save OARs. Creator name properly shown on the viewer as first.last @authority.
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14 yıl önce |
Scene.Permissions.cs
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5286198650
Add permissions hooks for object transfers
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14 yıl önce |
Scene.cs
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13d6e05d5a
Implement agent limits
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14 yıl önce |
SceneBase.cs
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8022400bd4
Remove unused Datastore parameter from RegionInfo (legacy from early 2008)
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14 yıl önce |
SceneCommunicationService.cs
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cf24069227
Change UpdateAgent (for changes in agent position) to be sent
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14 yıl önce |
SceneGraph.cs
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13d6e05d5a
Implement agent limits
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14 yıl önce |
SceneManager.cs
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ab875b32c1
Make console backup command do a forced backup rather than non-forced
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14 yıl önce |
SceneObjectGroup.Inventory.cs
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e36cab99fd
minor: small amount of method doc and some commented out odds and ends
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14 yıl önce |
SceneObjectGroup.cs
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452ae375f0
Merge branch 'master' into test-merge0418
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14 yıl önce |
SceneObjectPart.cs
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3fe22126ca
First pass at moving object property requests into a queue similar
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14 yıl önce |
SceneObjectPartInventory.cs
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3a113f9902
A stab at making CHANGED_OWNER work
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14 yıl önce |
ScenePresence.cs
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16f6f55f2d
network traffic reduction - decrease update frequency for moving avatars when velocity is unchanged
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14 yıl önce |
SceneViewer.cs
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98ea78fc77
New command: show pending-objects
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14 yıl önce |
SimStatsReporter.cs
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004b395d12
Make SImStatsReporter pick ObjectCapacity striaght out of region info
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14 yıl önce |
TerrainChannel.cs
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387e9f7a7f
* Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework)
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15 yıl önce |
TerrainUtil.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 yıl önce |
UndoState.cs
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9821c4f566
Revolution is on the roll again! :)
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15 yıl önce |
UuidGatherer.cs
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63c1b7e475
Alter uuid gather so that it properly analyzes coalesced objects.
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14 yıl önce |