dahlia 16f6f55f2d network traffic reduction - decrease update frequency for moving avatars when velocity is unchanged 14 years ago
..
Animation b41164b620 This seems to get rid of the stuck PREJUMP animation, as reported by Justin in -dev. Also in this commit, a slight adjustment to the Velocity of SP -- this makes the avie walking feel less jerky for me. Will wait reports from others. 14 years ago
Scripting 4b75353cbf Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon 15 years ago
Serialization 63c1b7e475 Alter uuid gather so that it properly analyzes coalesced objects. 14 years ago
Tests 66a62678e5 get rid of all traces of the now used mock service infrastructure 14 years ago
Types 4d83b2d8a6 remove unused BasicQuadTreeNode 14 years ago
AsyncSceneObjectGroupDeleter.cs 71114d4ad1 refactor: rename DeleteToInventory() to CopyToInventory() 14 years ago
Border.cs 606e831ff5 Formatting cleanup. 15 years ago
Cardinals.cs 56ddd6828c Add copyright headers. Formatting cleanup. 15 years ago
CoalescedSceneObjects.cs 68cc5b46fe refactor: move code to obtain the coalescence size and object offsets into CoalescedSceneObjects from the serializer. 14 years ago
EntityBase.cs 11f4a65f42 Fix deletion persistence when freshly delinked prims are removed 14 years ago
EntityManager.cs 3b1c91c24b remove mono compiler warnings 14 years ago
EventManager.cs d011896341 Add generic EventManager.OnObjectAddedToScene and get PrimCountModule to listen for that rather than EventManager.OnParcelPrimCountAdd 14 years ago
Prioritizer.cs 1505fbb647 Add back the high prioritization for other avatars in the 14 years ago
RegionStatsHandler.cs c5ea783526 OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted. 15 years ago
ReturnInfo.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
Scene.Inventory.cs b0889ed92a refactor: simplify bRayEndIsIntersection boolean set from RayEndIsIntersection byte 14 years ago
Scene.PacketHandlers.cs 6a9ae9e7cb Global creator information working on MySQL DB and on load/save OARs. Creator name properly shown on the viewer as first.last @authority. 14 years ago
Scene.Permissions.cs 5286198650 Add permissions hooks for object transfers 14 years ago
Scene.cs 13d6e05d5a Implement agent limits 14 years ago
SceneBase.cs 8022400bd4 Remove unused Datastore parameter from RegionInfo (legacy from early 2008) 14 years ago
SceneCommunicationService.cs cf24069227 Change UpdateAgent (for changes in agent position) to be sent 14 years ago
SceneGraph.cs 13d6e05d5a Implement agent limits 14 years ago
SceneManager.cs ab875b32c1 Make console backup command do a forced backup rather than non-forced 14 years ago
SceneObjectGroup.Inventory.cs e36cab99fd minor: small amount of method doc and some commented out odds and ends 14 years ago
SceneObjectGroup.cs 452ae375f0 Merge branch 'master' into test-merge0418 14 years ago
SceneObjectPart.cs 3fe22126ca First pass at moving object property requests into a queue similar 14 years ago
SceneObjectPartInventory.cs 3a113f9902 A stab at making CHANGED_OWNER work 14 years ago
ScenePresence.cs 16f6f55f2d network traffic reduction - decrease update frequency for moving avatars when velocity is unchanged 14 years ago
SceneViewer.cs 98ea78fc77 New command: show pending-objects 14 years ago
SimStatsReporter.cs 004b395d12 Make SImStatsReporter pick ObjectCapacity striaght out of region info 14 years ago
TerrainChannel.cs 387e9f7a7f * Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) 15 years ago
TerrainUtil.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
UndoState.cs 9821c4f566 Revolution is on the roll again! :) 15 years ago
UuidGatherer.cs 63c1b7e475 Alter uuid gather so that it properly analyzes coalesced objects. 14 years ago