.. |
Animation
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611cfc83d6
give up on Lazy<T>
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6 年之前 |
Scripting
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fad6295398
change ossl link sound functions to search for sound both on script host and target prims
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6 年之前 |
Serialization
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ef43111fc1
another missing file
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6 年之前 |
Tests
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75d3e7a7a0
disable test not conform to new tp
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6 年之前 |
Types
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4d83b2d8a6
remove unused BasicQuadTreeNode
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14 年之前 |
AsyncInventorySender.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年之前 |
AsyncSceneObjectGroupDeleter.cs
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f58e1f6265
mantis 8479: deep change DeRezObjects(..) doing independent permitions checks per action. m_useTrashOnDelete should now work except if god deletes, but still not recomended
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5 年之前 |
Cardinals.cs
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56ddd6828c
Add copyright headers. Formatting cleanup.
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15 年之前 |
CoalescedSceneObjects.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年之前 |
CollisionSounds.cs
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63e3fc21ef
fix the name of a funtion on last commit
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7 年之前 |
EntityBase.cs
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b6d83e9c0f
Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their own private m_localID property but leaving get to return the then unset PhysicsActor.LocalId!
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13 年之前 |
EntityManager.cs
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54b4523da8
let DoubleDictionary... also have a values array
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6 年之前 |
EventManager.cs
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ece3843798
let changed allowed drop have lldetectedkey[0] return the dropped item id, Yengine and still testing"
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5 年之前 |
GodController.cs
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90dee2fce6
try to improve option automatic_gods processing
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8 年之前 |
KeyframeMotion.cs
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c92ba1cc04
shut up some pesty warnings
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7 年之前 |
Prioritizer.cs
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3ee70aac0b
mess around with prioritizer
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5 年之前 |
RegionStatsHandler.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年之前 |
ReturnInfo.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
SOPMaterial.cs
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eb5fe57a17
more use of simpler xml encoder on inventory fetch, plus other cosmetics
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6 年之前 |
SOPVehicle.cs
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029d6e40f6
remove those xml things no longer needed on .net >4.5.2
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7 年之前 |
Scene.Inventory.cs
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98b6ba24b4
oops do show the object delete
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5 年之前 |
Scene.PacketHandlers.cs
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b156378819
changes on updates
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6 年之前 |
Scene.Permissions.cs
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d62aed7f46
fix right to change permissions of group owned objects
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7 年之前 |
Scene.cs
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e877c94b51
Add a but more status info on marker files
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5 年之前 |
SceneBase.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年之前 |
SceneCommunicationService.cs
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714f4387b8
fix a error message
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6 年之前 |
SceneGraph.cs
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39f73b82d4
dont try to backup a object in the middle of possible multipack link
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5 年之前 |
SceneManager.cs
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e9d2d81880
pesty warnings
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7 年之前 |
SceneObjectGroup.Inventory.cs
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17ea412da1
fix last owner on add to object inventory
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5 年之前 |
SceneObjectGroup.cs
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8048746759
changes on sog boundingbox and other cleanup
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5 年之前 |
SceneObjectPart.cs
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fbd741ece3
prims have at most 9 face textures
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5 年之前 |
SceneObjectPartInventory.cs
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ece3843798
let changed allowed drop have lldetectedkey[0] return the dropped item id, Yengine and still testing"
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5 年之前 |
ScenePresence.cs
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87733b196b
reduce the chance of using a invalid avatar physics actor
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5 年之前 |
ScenePresenceStateMachine.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年之前 |
SimStatsReporter.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年之前 |
TerrainChannel.cs
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33a062612f
remove terraindata abstraction layer, since we only have heightmap type
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6 年之前 |
TerrainCompressor.cs
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32a03a49fc
lludp: direct encode terrain patchs packets
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5 年之前 |
TerrainUtil.cs
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0c38d52538
cosmetics on terrain patchs
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6 年之前 |
UndoState.cs
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b16abc8166
Massive tab and trailing space cleanup
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8 年之前 |
UuidGatherer.cs
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04f44bcf99
mantis 8442 more changes to alpha blending (mono does not like last)
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6 年之前 |