root c7a02dc058 Merge branch 'master' of brain.opensimulator.org:/var/git/opensim 5 年之前
..
Animation 611cfc83d6 give up on Lazy<T> 5 年之前
Scripting fad6295398 change ossl link sound functions to search for sound both on script host and target prims 5 年之前
Serialization ef43111fc1 another missing file 5 年之前
Tests 75d3e7a7a0 disable test not conform to new tp 5 年之前
Types 4d83b2d8a6 remove unused BasicQuadTreeNode 14 年之前
AsyncInventorySender.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
AsyncSceneObjectGroupDeleter.cs f58e1f6265 mantis 8479: deep change DeRezObjects(..) doing independent permitions checks per action. m_useTrashOnDelete should now work except if god deletes, but still not recomended 5 年之前
Cardinals.cs 56ddd6828c Add copyright headers. Formatting cleanup. 15 年之前
CoalescedSceneObjects.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
CollisionSounds.cs 63e3fc21ef fix the name of a funtion on last commit 7 年之前
EntityBase.cs b6d83e9c0f Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their own private m_localID property but leaving get to return the then unset PhysicsActor.LocalId! 13 年之前
EntityManager.cs 54b4523da8 let DoubleDictionary... also have a values array 5 年之前
EventManager.cs ece3843798 let changed allowed drop have lldetectedkey[0] return the dropped item id, Yengine and still testing" 5 年之前
GodController.cs 90dee2fce6 try to improve option automatic_gods processing 7 年之前
KeyframeMotion.cs c92ba1cc04 shut up some pesty warnings 6 年之前
Prioritizer.cs 3ee70aac0b mess around with prioritizer 5 年之前
RegionStatsHandler.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
ReturnInfo.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
SOPMaterial.cs eb5fe57a17 more use of simpler xml encoder on inventory fetch, plus other cosmetics 6 年之前
SOPVehicle.cs 029d6e40f6 remove those xml things no longer needed on .net >4.5.2 6 年之前
Scene.Inventory.cs 98b6ba24b4 oops do show the object delete 5 年之前
Scene.PacketHandlers.cs b156378819 changes on updates 5 年之前
Scene.Permissions.cs d62aed7f46 fix right to change permissions of group owned objects 7 年之前
Scene.cs e877c94b51 Add a but more status info on marker files 5 年之前
SceneBase.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
SceneCommunicationService.cs 714f4387b8 fix a error message 6 年之前
SceneGraph.cs 39f73b82d4 dont try to backup a object in the middle of possible multipack link 5 年之前
SceneManager.cs e9d2d81880 pesty warnings 6 年之前
SceneObjectGroup.Inventory.cs 17ea412da1 fix last owner on add to object inventory 5 年之前
SceneObjectGroup.cs 8048746759 changes on sog boundingbox and other cleanup 5 年之前
SceneObjectPart.cs fbd741ece3 prims have at most 9 face textures 5 年之前
SceneObjectPartInventory.cs ece3843798 let changed allowed drop have lldetectedkey[0] return the dropped item id, Yengine and still testing" 5 年之前
ScenePresence.cs 87733b196b reduce the chance of using a invalid avatar physics actor 5 年之前
ScenePresenceStateMachine.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
SimStatsReporter.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
TerrainChannel.cs 33a062612f remove terraindata abstraction layer, since we only have heightmap type 5 年之前
TerrainCompressor.cs 32a03a49fc lludp: direct encode terrain patchs packets 5 年之前
TerrainUtil.cs 0c38d52538 cosmetics on terrain patchs 5 年之前
UndoState.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
UuidGatherer.cs 04f44bcf99 mantis 8442 more changes to alpha blending (mono does not like last) 5 年之前