Commit History

Author SHA1 Message Date
  UbitUmarov 9526a96b4f some cleanup 7 years ago
  UbitUmarov 9011ca8461 set optional group position and rotation before attach to scene 7 years ago
  UbitUmarov d62aed7f46 fix right to change permissions of group owned objects 7 years ago
  UbitUmarov ba4e13ef55 a few changes to permissions folding... we are testing. at this point only use master for TESTING also 7 years ago
  UbitUmarov 8d3d87e0b2 add a usefull taint and update 7 years ago
  UbitUmarov 2f6c78b888 finish encoding number of mesh faces in pbs shape on new meshs upload, and *HACK* flag it setting hollow shape to triangle. (some limited encoding as added some months ago, but only for viewers LOD). Use this hack flag to fix sop number of faces. old meshs will still report 8 faces, information to fix this seems lost unless the mesh asset is decoded 7 years ago
  UbitUmarov 0f7ffc56ce several changes for osTeleportObject 7 years ago
  UbitUmarov a41924d1f8 add missing invalidation of osGetLinkNumber cache 7 years ago
  UbitUmarov 443fc60cdf store the physics inertia override in Mysql and add it to serializer. run prebuild is required 7 years ago
  UbitUmarov ed365f6220 remove SOP.AttachPoint, redundant( and incoerent) with SOG.AttachmentPoint 7 years ago
  UbitUmarov b9651652e1 add a comment about parts permissions aggregation 7 years ago
  UbitUmarov db2fbf6516 add more calls to effective permissions aggregation, some paths may still be missing on objects changes, but remove the aggregation on check paths, so all can be tested. 7 years ago
  UbitUmarov a5c693e302 start adding calls to effective permissions aggregation on changes; rearrange code in DuplicateObject(); 7 years ago
  UbitUmarov ffa6c7aae2 avoid lastOwner beeing the group 7 years ago
  UbitUmarov 733072b6a3 chance new effective permissions code to ease aggregation on demand( ie on changes). But still doing full aggregation on checks, so still heavy 7 years ago
  UbitUmarov fb86e41561 fix incoerent definition of Slam bit (bits 3 and 4 used in diferent 7 years ago
  Melanie Thielker 6d44ee9099 Change improperly named isNPC to be IsNPC as a property should be uppercase 7 years ago
  Melanie Thielker e526e8c5e2 Fix the long-standing bug that object permissions set in inventory were lost 7 years ago
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 years ago
  Mandarinka Tasty 7c566dca5a The new Constant: integer OBJECT_REZZER_KEY = 32; 7 years ago
  UbitUmarov 4e64445c39 replace datetime.now on just timming by faster utcnow 7 years ago
  UbitUmarov 9480da06b9 only add a prim to physics in PhysicsShapeType if changing from type none. when viewers change ExtraPhysics parameters, send back the new values. 7 years ago
  UbitUmarov cca01f5cda change CreatorIdentification set code 7 years ago
  UbitUmarov ddc2f2ccd3 mantis: 8008 unscripted child prim collisions didn't trigger scripted root prim collision events; collision sounds had incorrect aggregateevents call and default sounds where muted. Future optimization needed and Testing 7 years ago
  UbitUmarov 03dba18bb6 let mouse steer work on crossings; some cleanup 7 years ago
  UbitUmarov 804d4971e2 my broken version of vehicle mouse steer on ubOde (no bank,needs better damp) 7 years ago
  UbitUmarov 78fa544f0d experimental function. Results still too volatile to be usefull 7 years ago
  UbitUmarov b98b535a6b locking issue 7 years ago
  UbitUmarov bca5fd98dc remove some dead code 8 years ago
  UbitUmarov e9638ee9e9 increase physics collisions report rate back to 20/s 8 years ago