提交歷史

作者 SHA1 備註 提交日期
  Adam Frisby 20a9bf08f5 * Rolled back a few changes. 16 年之前
  Adam Frisby 13526097f2 * Spring cleaning on Region.Environment. 16 年之前
  Teravus Ovares b70da6ac19 * Patch by Melanie. Implements proper objectflags on child objects. Thanks Melanie! 16 年之前
  Justin Clarke Casey accd89b3f1 * First draft implementation of copying prim inventory items back to agent inventory 16 年之前
  Justin Clarke Casey 6fec9c789b * Check in odds and ends which remain as an attempt to get the item properties panel for a prim's contents working 16 年之前
  Adam Frisby fef3b36894 * Optimised using statements and namespace references across entire project (this took a while to run). 16 年之前
  Teravus Ovares 3358d70c5b * Updates LSL2CS converter 16 年之前
  Sean Dague f436815107 Refactor InventoryItemBase to do the following: 16 年之前
  Teravus Ovares a0a0229fdf * Set Svn Properties eol-style: |337 16 年之前
  Jeff Ames a0e1be3280 Fixed some comparisons of LLUUIDs to null. 16 年之前
  Jeff Ames 47180080f0 Formatting cleanup. 16 年之前
  Jeff Ames a8cfbbe963 Minor cleanup. 16 年之前
  Jeff Ames e207284fef Clean up logging calls using String.Format explicitly 16 年之前
  Teravus Ovares 9d6ea497e2 * Added the ability to start and stop all scripts in the simulator using the debug tab on the estate tools. This along with the disable physics via the debug tab are persistant across reboots. That means that if it's disabled when you shut down the simulator, the simulator will come up again when you start it up without loading the scripts. Turning them back on is as simple as unchecking 'disable scripts' in the debug tab of the estate tools. 16 年之前
  Teravus Ovares 9cd9e90e7f * Added Active Scripts to report the number of scripts running to Sim Stats 16 年之前
  Jeff Ames 6ed5283bc0 Converted logging to use log4net. 16 年之前
  Justin Clarke Casey 504ae63669 * Make object persistence more granular by separating prim and prim inventory persistence 16 年之前
  Justin Clarke Casey 8df4774830 On reflection, HasGroupChanged is more appropriate 16 年之前
  Justin Clarke Casey be50fa76ee Change SOP.HasChanged to HasPrimChanged in preparation for further changes 16 年之前
  Justin Clarke Casey 57519b6dba * Store task inventory when an object is taken into agent inventory 16 年之前
  Jeff Ames ef674acc24 Fix some warnings under mono. 16 年之前
  Justin Clarke Casey 48be04df1d * Do database implementation for prim inventory items in mysql 16 年之前
  Justin Clarke Casey 1e981a7c1c Switch prim items type representation to use int rather than strings. 16 年之前
  Justin Clarke Casey 796ae57bea Prim inventory script saving phase 2. 16 年之前
  Justin Clarke Casey 0428701da7 Minor prim inventory method refactoring 16 年之前
  Justin Clarke Casey 348b79d801 Trigger persistence of the scripts in a prim's inventory when that inventory is changed/updated/deleted (before the trigger only happened if the prim was moved). 16 年之前
  Justin Clarke Casey 6b4b041902 Refactor Scene.Inventory.RezScript to use newer script starting code 16 年之前
  Justin Clarke Casey 3e75dede1b Persistent prim inventory phase 5. Restart scripts contained in persisted prims on region start. 16 年之前
  Justin Clarke Casey 286802558e Factor out inventory code in SceneObjectGroup into seperate class. 16 年之前