Adam Frisby
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20a9bf08f5
* Rolled back a few changes.
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16 gadi atpakaļ |
Adam Frisby
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13526097f2
* Spring cleaning on Region.Environment.
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16 gadi atpakaļ |
Teravus Ovares
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b70da6ac19
* Patch by Melanie. Implements proper objectflags on child objects. Thanks Melanie!
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16 gadi atpakaļ |
Justin Clarke Casey
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accd89b3f1
* First draft implementation of copying prim inventory items back to agent inventory
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16 gadi atpakaļ |
Justin Clarke Casey
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6fec9c789b
* Check in odds and ends which remain as an attempt to get the item properties panel for a prim's contents working
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16 gadi atpakaļ |
Adam Frisby
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fef3b36894
* Optimised using statements and namespace references across entire project (this took a while to run).
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16 gadi atpakaļ |
Teravus Ovares
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3358d70c5b
* Updates LSL2CS converter
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16 gadi atpakaļ |
Sean Dague
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f436815107
Refactor InventoryItemBase to do the following:
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16 gadi atpakaļ |
Teravus Ovares
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a0a0229fdf
* Set Svn Properties eol-style: |337
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16 gadi atpakaļ |
Jeff Ames
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a0e1be3280
Fixed some comparisons of LLUUIDs to null.
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16 gadi atpakaļ |
Jeff Ames
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47180080f0
Formatting cleanup.
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16 gadi atpakaļ |
Jeff Ames
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a8cfbbe963
Minor cleanup.
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16 gadi atpakaļ |
Jeff Ames
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e207284fef
Clean up logging calls using String.Format explicitly
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16 gadi atpakaļ |
Teravus Ovares
|
9d6ea497e2
* Added the ability to start and stop all scripts in the simulator using the debug tab on the estate tools. This along with the disable physics via the debug tab are persistant across reboots. That means that if it's disabled when you shut down the simulator, the simulator will come up again when you start it up without loading the scripts. Turning them back on is as simple as unchecking 'disable scripts' in the debug tab of the estate tools.
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16 gadi atpakaļ |
Teravus Ovares
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9cd9e90e7f
* Added Active Scripts to report the number of scripts running to Sim Stats
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16 gadi atpakaļ |
Jeff Ames
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6ed5283bc0
Converted logging to use log4net.
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16 gadi atpakaļ |
Justin Clarke Casey
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504ae63669
* Make object persistence more granular by separating prim and prim inventory persistence
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16 gadi atpakaļ |
Justin Clarke Casey
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8df4774830
On reflection, HasGroupChanged is more appropriate
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16 gadi atpakaļ |
Justin Clarke Casey
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be50fa76ee
Change SOP.HasChanged to HasPrimChanged in preparation for further changes
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16 gadi atpakaļ |
Justin Clarke Casey
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57519b6dba
* Store task inventory when an object is taken into agent inventory
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16 gadi atpakaļ |
Jeff Ames
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ef674acc24
Fix some warnings under mono.
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16 gadi atpakaļ |
Justin Clarke Casey
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48be04df1d
* Do database implementation for prim inventory items in mysql
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16 gadi atpakaļ |
Justin Clarke Casey
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1e981a7c1c
Switch prim items type representation to use int rather than strings.
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16 gadi atpakaļ |
Justin Clarke Casey
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796ae57bea
Prim inventory script saving phase 2.
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16 gadi atpakaļ |
Justin Clarke Casey
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0428701da7
Minor prim inventory method refactoring
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16 gadi atpakaļ |
Justin Clarke Casey
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348b79d801
Trigger persistence of the scripts in a prim's inventory when that inventory is changed/updated/deleted (before the trigger only happened if the prim was moved).
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16 gadi atpakaļ |
Justin Clarke Casey
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6b4b041902
Refactor Scene.Inventory.RezScript to use newer script starting code
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16 gadi atpakaļ |
Justin Clarke Casey
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3e75dede1b
Persistent prim inventory phase 5. Restart scripts contained in persisted prims on region start.
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16 gadi atpakaļ |
Justin Clarke Casey
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286802558e
Factor out inventory code in SceneObjectGroup into seperate class.
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16 gadi atpakaļ |