Adam Frisby
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20a9bf08f5
* Rolled back a few changes.
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16 yıl önce |
Adam Frisby
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13526097f2
* Spring cleaning on Region.Environment.
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16 yıl önce |
Teravus Ovares
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b70da6ac19
* Patch by Melanie. Implements proper objectflags on child objects. Thanks Melanie!
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16 yıl önce |
Justin Clarke Casey
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accd89b3f1
* First draft implementation of copying prim inventory items back to agent inventory
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16 yıl önce |
Justin Clarke Casey
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6fec9c789b
* Check in odds and ends which remain as an attempt to get the item properties panel for a prim's contents working
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16 yıl önce |
Adam Frisby
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fef3b36894
* Optimised using statements and namespace references across entire project (this took a while to run).
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16 yıl önce |
Teravus Ovares
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3358d70c5b
* Updates LSL2CS converter
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16 yıl önce |
Sean Dague
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f436815107
Refactor InventoryItemBase to do the following:
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16 yıl önce |
Teravus Ovares
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a0a0229fdf
* Set Svn Properties eol-style: |337
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16 yıl önce |
Jeff Ames
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a0e1be3280
Fixed some comparisons of LLUUIDs to null.
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16 yıl önce |
Jeff Ames
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47180080f0
Formatting cleanup.
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16 yıl önce |
Jeff Ames
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a8cfbbe963
Minor cleanup.
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16 yıl önce |
Jeff Ames
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e207284fef
Clean up logging calls using String.Format explicitly
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16 yıl önce |
Teravus Ovares
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9d6ea497e2
* Added the ability to start and stop all scripts in the simulator using the debug tab on the estate tools. This along with the disable physics via the debug tab are persistant across reboots. That means that if it's disabled when you shut down the simulator, the simulator will come up again when you start it up without loading the scripts. Turning them back on is as simple as unchecking 'disable scripts' in the debug tab of the estate tools.
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16 yıl önce |
Teravus Ovares
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9cd9e90e7f
* Added Active Scripts to report the number of scripts running to Sim Stats
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16 yıl önce |
Jeff Ames
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6ed5283bc0
Converted logging to use log4net.
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16 yıl önce |
Justin Clarke Casey
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504ae63669
* Make object persistence more granular by separating prim and prim inventory persistence
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16 yıl önce |
Justin Clarke Casey
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8df4774830
On reflection, HasGroupChanged is more appropriate
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16 yıl önce |
Justin Clarke Casey
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be50fa76ee
Change SOP.HasChanged to HasPrimChanged in preparation for further changes
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16 yıl önce |
Justin Clarke Casey
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57519b6dba
* Store task inventory when an object is taken into agent inventory
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16 yıl önce |
Jeff Ames
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ef674acc24
Fix some warnings under mono.
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16 yıl önce |
Justin Clarke Casey
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48be04df1d
* Do database implementation for prim inventory items in mysql
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16 yıl önce |
Justin Clarke Casey
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1e981a7c1c
Switch prim items type representation to use int rather than strings.
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16 yıl önce |
Justin Clarke Casey
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796ae57bea
Prim inventory script saving phase 2.
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16 yıl önce |
Justin Clarke Casey
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0428701da7
Minor prim inventory method refactoring
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16 yıl önce |
Justin Clarke Casey
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348b79d801
Trigger persistence of the scripts in a prim's inventory when that inventory is changed/updated/deleted (before the trigger only happened if the prim was moved).
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16 yıl önce |
Justin Clarke Casey
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6b4b041902
Refactor Scene.Inventory.RezScript to use newer script starting code
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16 yıl önce |
Justin Clarke Casey
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3e75dede1b
Persistent prim inventory phase 5. Restart scripts contained in persisted prims on region start.
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16 yıl önce |
Justin Clarke Casey
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286802558e
Factor out inventory code in SceneObjectGroup into seperate class.
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16 yıl önce |